
From brick phones to 5G, build your phone empire. This is a deep business simulation spanning 40 years of mobile phone history (1985-2030). Design phones across three technological eras, manage a global supply chain, fight OS ecosystem wars, and battle 20+ AI competitors.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $30.4K | 64 | 61% | $14.99 | |
| approximately $7M | 16.2K | 93% | $12.99 | |
| approximately $1M | 1.5K | 90% | $19.99 | |
| approximately $631.2K | 1.7K | 77% | $11.99 | |
| approximately $206.2K | 386 | 73% | $14.99 | |
| approximately $20.4K | 33 | 79% | $15.99 |