
Philna Fantasy is a classic pixel action RPG where you explore diverse regions, battle through dungeons, solve puzzles, craft gear, and collect adorable pets. Choose your class, discover powerful loot, and fight back against the invading shadow.
Modeled estimate, not a reported figure. How we estimate →
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About
When an adventurer from an alien planet crash-lands on the continent of Votland, an unexpected journey begins.
Explore a vibrant pixel world filled with dungeons, puzzles, crafting, and secrets as you uncover the truth behind the Void slowly consuming the land.
Step into nine large, hand-crafted dungeons—each one not only a battlefield but a maze full of secrets.
Hidden chests, clever mechanisms, secret passages… only by using your wits and special abilities unlocked along the way can you solve every puzzle and uncover treasures meant only for true explorers. Every breakthrough delivers that satisfying ‘aha’ moment of discovery.
In Philna Fantasy, combat isn’t just about swinging swords, it’s about defining your own playstyle.
Choose your path: become a Berserker tearing through the battlefield, a Ranger picking off enemies from afar, a Chrono Mage controlling the flow of battle, or an Assassin striking from the shadows.
Each class has a deep skill tree that lets you mix and match abilities to create your own unique playstyle. Whether you seek hardcore challenges or a laid-back adventure, the four difficulty settings will pave the way for a journey that’s both thrilling and fun.
Enjoy replaying dungeons without the burnout! Monsters randomly drop gear of varying rarity, while materials collected inside can be used to craft equipment, socket gems, or brew potions.
This light yet engaging loop of collection and crafting will keep your growth journey exciting and full of anticipation.
Strap on the “Magic Belt”, developed by the Adventurers’ Guild—it’ll be your smartest battle companion!
Defeating monsters may drop unique materials used to unlock corresponding Magic Cards. Insert these cards into the belt to activate powerful effects, from boosting damage to improving exploration and unlocking special bonuses. Mix and match to create your own signature tactics.
No more adventuring alone! Set out with a variety of adorable pets—they’re not just company, but capable helpers.
By raising affinity, each pet awakens unique support skills—some excel in combat, others specialize in finding treasure. Bring them along and write your legends together!
As a true adventurer, you take on not just tasks, but the trust and stories of this world.
Completing various requests from the residents not only grants valuable rewards but also gradually unlocks hidden features in the game. Through the joys and sorrows of its people and changes in the environment, you’ll deeply experience the culture, history, and undercurrents of truth across the continent of Votland.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, German, Russian, Japanese, Portuguese - Brazil
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
People seem pretty critical of it. There are some small bugs here and there, but no show stoppers. Pixel art is great. Combat is okay, not the best not the worst. I hate puzzles but I can deal with these and they even give you as skip option. For the asking price, it is worth it. Give the game a shot and ignore the bad reviews, you can always return it, if it don't like it.
呃,在另一个号玩的,目前35h,目前玩下来没有很倦怠,正常玩用困难模式就好了 游戏真的挺好,不知道制作者得罪谁了,希望继续出rpg作品 便利点:能随时重置技能;非进战跑图空格键闪避可一直按;解谜也不难;boss机制多样多打几次就顺手;追求成就的话(刷卡片,金币,材料)就是刷刷刷游戏;死了不会退出到菜单,而是在旅馆修养,再进图会记录地点 不足的是bgm没有很好听;键位不能自定义;占星这个功能不知道干什么的,没一次中过
Jeux qui était compatible ou jouable steamdeck et qui au final ne l'est plus .... un jeu du coup obligé de jouer sur pc ... non je ne vous conseil pas ce jeu, je l'ai vraiment prit comme une arnaque. un jeu de nos jour , je parle des jeux indé de cet acabits devrait obligatoirement être compatible steamdeck, on prend ce genre de jeux pour uy jouer sur le deck, c'est devenu une norme pour moi lors ce que j'achète ou pas un jeu , si il n'est pas compatible, je ne l'achète pas. Merci pour cette trahison.
Fun little ARPG. There's a light story to follow and plenty of townspeople to talk to, if that's your thing. The real meat is in the combat and various combat related systems. Combat is sort of like the old Shining Soul games. Maybe reminiscent of Secret of Mana, or maybe LoZ: Link to the Past, but with more RPG elements. Four character classes, each with a branching skill tree. Have only played mage, but there looks to be at least 3 distinct builds just from skill choices. Your stats passively go up as you level, and you gain a skill point each level to build how you want. It looks like you can respec your skill points whenever you want, so experimenting with different skills is easy. There's a crafting system using materials you get from harvesting nodes in dungeons/mob drops. Crafting levels up the more you do it, unlocking passive bonuses and more recipes. Gear has an array of RNG mods, so you can keep crafting until you get the perfect rolls for your class/build. Gathering a lot of materials is a bit grindy. Just nodes in dungeons that respawn when you reset or beat the boss, and some materials gained back from dismantling gear. There's also a monster card system where you collect monster cards and equip them for passive bonuses. The cards can also be leveled up. There's a pet system (8 available pets) that can support or enhance your playstyle, and various pet accessories that provide passive stat bonuses. All in all there's plenty of ways to customize or strengthen your playstyle, which is nice. Enough to be interesting but not so much to be overwhelming. The core gameplay loop is get quests in town -> unlock dungeon -> clear dungeon -> go back to town for more quests/main story -> unlock new dungeon -> clear dungeon, and so on. Combat is fun enough and the dungeons are short enough that it's easy to pick up and play for a short time, or get into grinding for a while if you enjoy that. Worth the asking price so far!
É aquele jogo que você compra sem muita pretensão....mais por nostalgia mesmo. E quando joga, descobre uma JÓIA RARA! combate perfeitinho, dificuldade na medida certa e com bastante conteúdo! você upa skills, upa craft, upa armas e armaduras....tem sistema de pet e cartas...enfim, bastante coisa. Sem contar que a empresa pensou nos BRs...ele está traduzido.
只想说最终BOSS不像个最终BOSS,希望后面更新打神族或者魔族的剧情吧,实在是不够尽兴,先给个差评,后面做的好再给回来。
I didn't care for this one. It has an ambitious scope with poor execution.
沉稳有余创新不足的王道传统像素风2.5d俯视角jrpg 6/10 画面、情节亲切感很足没啥理解门槛,技能树设计好像挺丰富,解谜和地图设计有思考算中规中矩吧 整体感觉是在用着16年的画面营造着06年的体验,放到26年的今天,对于我这种没吃过太多jrpg细糠的玩起来会显得有点老气;私以为依葫芦画瓢地复刻经典体验有余,对时代发展游戏进化的思考实践不足,是当前感受到最大的痛点
一周目普通難度,職業影刃,看劇情慢慢玩小刷一下素材,通關時間29小時。 二周目普通難度,職業法師,不看劇情但是路上寶箱東西都撿,裝備有一周目的素材,通關時間14小時。 主線清晰不迷路,解謎難度也不高,簡單的戰鬥操作(搖桿有自動瞄準),職業流派也不難成型,整體而言是個好遊戲。
玩一遍就不会想玩第二遍
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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