
A pulse crosses one cell per tick — the longer way arrives later. From that one rule you build machines out of light: lay conduits, split colours, hit the beat. Quiet, untimed, free.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $111.5K | 480 | 84% | $5.99 | |
| approximately $0 | 437 | 92% | Free | |
| approximately $0 | 247 | 77% | Free | |
| approximately $227.8K | 746 | 74% | $11.99 | |
| approximately $86.7K | 181 | 87% | $14.99 | |
| approximately $22.5K | 96 | 96% | $9.99 |