
The best feeling racing game out there. Precision time-trial racing against npc champions in the campaign or other players on the leaderboards.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very good and addictive game. It’s also great for developing cornering skills in racing games
This game puts you in to a such a good mood every time. I highly recommend it, Infinite replay value, sick soundtrack and art.
Nice little game, beautiful and well balanced. Works on Steam Deck.
As a long time fan of time trial racers this game scratches the itch wonderfully! Phantom Spark is a ton of fun, fairly priced, and deserves way more attention from fans of the genre
A fantastic time-trial racing game. I actually bought the soundtrack first on bandcamp, its just that good. Sublime music, great aesthetic, and addictive 'one more time' gameplay. The gold medal times are NOT easy, I only got two of them out of the ten or so tracks in the first world, which I appreciate. This is a seriously overlooked racing game, huge recommend.
Excellent floorhugger, very addicting to keep playing and improving your score.
never thought I'd be playing a racing game in 2025, but here we are. phantom spark pulls you into the flow state and doesn't let go
Not bad, but kind of mixed feelings. Besides the overall aesthetic and soundtrack, I can't think of any reason why one would play this over Trackmania. The mechanics are basic, but passable. It will keep you entertained for a bit. This game's biggest fault, however, is the amount of content. Just three domains, which each take 15 to 25 minutes to complete, and that includes unwanted cutscenes and unnecessary dialogue. After that, you're only left with chasing ghosts from a not very well populated leaderboard. It's decent fun while it lasts, that just happens to be not very long. The trailer also shows you racing against a lot of ghosts at the same time, but the game only seems to allow two ghosts at most. And one of those is your own personal best.
The game manage a very good impression of speed and I often go into the flow state while playing, this is a very very pleasant game. I especially like the etheral look of the environments, some of the tracks are breathtaking. 8 hours in, I think I'm half way through the main tracks.
yes really really great but i was expecting a bit more, i.e secret unlockable tracks or a track editor. i think this game is screaming for a track editor
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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