
Saddle up for fun in a game that combines your passion for horses with thrills and adventure! You'll be rewarded for raising horses, training champions, and saving the ranch in Petz horsez 2. Raise horses from birth and learn to feed, clean, and take care of them Earn money to buy new horses and accessories by entering challenging...
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About
Saddle up for fun in a game that combines your passion for horses with thrills and adventure! You'll be rewarded for raising horses, training champions, and saving the ranch in Petz horsez 2.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Not the RPG version from the Nitendo DS
I got gifted this game on Christmas as a child and I was obsessed with it. I recently discovered this was on steam and got the opportunity to experience it again. Honestly, after all these years, it still holds up. It's a cool game with a funny storymode. I am a child again :')
Great game, I was lost before I found it and it saved my life from depresssion... Most frustrating 2 hours of my life, yet somehow surprisingly good if you take it with a pinch of salt. HOWEVER... The opening story line??? If you read the dialogue.. getting tricked into believing that you're stranded just so that you'll accept a stranger's hospitality, only to be coerced into repaying a debt that you never intended to accept in the first place..... naaaahhh this is highkey how you become a victim of trafficking.... same manipulation tactics romanticized in a CHILDREN'S game. SUS. Istg if this guy is a love interest later in the game I'll throw a fit....
⭐⭐⭐⭐⭐
Pour le prix du jeu, la durée de vie est raisonnable. Le jeu a une difficulté bien équilibrée, aucun challenge presque impossible comme ses prédécesseurs dans la saga. L'histoire ne sort pas de l'ordinaire et recycle les thèmes généraux de Alexandra Ledermann 5, mais l'apparition de personnages des anciens jeux la rends attachante. Je ne regrette que le système de journée et de temps réel que je trouve très court pour pouvoir se poser et en profiter à 100%. J'ai également loupé des chapitres de l'histoire sans m'en rendre compte car je n'ai eu aucun indice sur un endroit où me rendre où à quel personnage parler. Munissez vous d'une soluce pour ne rater aucun début de chapitre secondaire. De manière générale, c'est un bon jeu Alexandra Ledermann qui apporte des améliorations bienvenues à la saga.
Es el juego de mi infancia. Tiene bugs, a veces te toca volver a empezar las partidas, pero la felicidad y nostalgia que me causa no tiene precio.
Tem muito mais história, cutscenes e voice acting doq eu teria esperado de um jogo de cavalo de 2007.
Petz Horsez 2 developed and published by Ubisoft is a horse-care and ranch simulation that blends animal management, light storytelling, and equestrian competition into a single, slow-paced experience. Originally released in the late 2000s and later made available on Steam, the game carries a distinctly nostalgic identity, reflecting a period when lifestyle simulation titles were designed around routine, responsibility, and gradual progression rather than streamlined convenience. At its heart, the game invites players to immerse themselves in ranch life, raising horses from foals to capable competitors while balancing daily chores and long-term goals. The foundation of the experience revolves around caring for your horses. Players feed, groom, clean, and monitor the health of each animal, ensuring that their physical condition and morale remain high. These tasks are presented through interactive mini-games that simulate brushing coats, washing hooves, or distributing feed. While repetitive over extended sessions, these routines are essential to the core philosophy of the game: building a bond through consistent attention. Unlike more arcade-styled animal games, progress here feels earned through patience. Watching a young horse gradually improve its abilities after hours of care and training fosters a sense of accomplishment that mirrors real-world dedication. Training and competition add structure beyond barn chores. Horses can be prepared for various equestrian disciplines, including jumping and cross-country events. Training sessions serve as skill-building exercises that influence performance during competitions, and success in these events rewards players with prize money and unlockable items. These competitions offer a shift in pacing from quiet ranch maintenance to more focused, performance-based gameplay. While the riding mechanics are relatively simple by modern standards, they provide enough challenge to make preparation meaningful. Winning a tournament feels less like a quick arcade victory and more like the culmination of careful preparation. The game also weaves in a light narrative element centered around restoring and preserving a struggling ranch. Story segments appear through brief cutscenes and character interactions, providing context for the player’s efforts. Although the narrative is not particularly complex, it adds emotional framing to the otherwise cyclical gameplay. Rather than tending to horses in isolation, players are working toward sustaining a legacy and keeping the ranch operational. This gives purpose to the daily repetition and reinforces a sense of long-term investment. Visually, the game reflects its era. Environments capture pastoral charm with open fields, rustic barns, and countryside backdrops, but character models and horse animations show their age. The horses themselves, while varied in breed and coloration, sometimes lack the anatomical realism and fluid movement seen in more recent equestrian titles. Nevertheless, there is a quaint appeal in the stylized presentation. The atmosphere remains gentle and calming, reinforced by soft background music that complements the rural setting. One of the defining characteristics of the game is its deliberate pacing. Progress unfolds gradually, requiring sustained engagement with daily care routines. For players who appreciate tranquil, methodical simulation experiences, this rhythm can be soothing and immersive. However, for those seeking faster progression or more dynamic systems, the repetition may feel cumbersome. The interface and control scheme also reflect older design sensibilities, occasionally feeling less intuitive compared to contemporary simulation titles. Despite these limitations, the game maintains a dedicated audience drawn to its blend of responsibility and relaxation. It captures a specific fantasy: living among horses, nurturing them from infancy, and guiding them toward competitive success. The emotional satisfaction comes not from dramatic storytelling or high-intensity mechanics but from steady improvement and quiet dedication. For players who grew up with equestrian simulations or who enjoy cozy management games centered on animal care, it offers a heartfelt, if imperfect, journey into ranch life. Ultimately, the game stands as a nostalgic reminder of an era when simulation titles prioritized routine and immersion over convenience. While its technical aspects show their age, its core appeal—building bonds with animals and investing time into meaningful progression—remains intact. It may not satisfy players seeking modern polish or complex systems, but for those willing to embrace its slower rhythm, it delivers a charming and earnest equestrian adventure grounded in patience and care. Rating: 7/10
gowno nie dziala
Can't get passed Oliver! It says to talk to Oliver, so I talk to him, he says now I can do dressage, but it won't let me do anything else...just keeps saying to go talk to Oliver. Its a vicious circle!!!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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