
A coming of age story that sets the protagonist and his friends on a journey kickstarted by a chain of serial murders.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20.71/day in the week to Aug 10 → 24.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Inaba—a quiet town in rural Japan sets the scene for budding adolescence in Persona 4 Golden.
A coming of age story that sets the protagonist and his friends on a journey kickstarted by a chain of serial murders. Explore meeting kindred spirits, feelings of belonging, and even confronting the darker sides of one’s self.
Persona 4 Golden promises meaningful bonds and experiences shared together with friends.
With an overall Metacritic score of 93 and a multitude of awards, fan-adored Persona 4 Golden stands as one of the finest RPGs ever made, delivering on enthralling storytelling and quintessential Persona gameplay.
Persona 4 Golden on Steam is best experienced with a game controller.
Enjoy gameplay with variable framerates
Experience the world of Persona on PC in Full HD
Steam Achievements and Trading Cards
Choose between Japanese and English VO
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 87.4Kreviews | 97% | — | $31.7M |
| $19.99 | 12Kratings | 98% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1947 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
世界上最健康好玩积极温暖的游戏,你们应该放下手上的一切事情来打(举起)P4G!!!虽然应该是345里人气最低的一个主角,鸣上悠比忧郁敌不过结城理,比中二比不上雨宫莲,但是小镇潮男的魅力你根本无法想象,鸣上悠在哪里出现哪里就回南天。打完这部游戏之后我只觉得当时认为他土的自己太肤浅。 总之这个游戏让我感觉大家都是活生生有血有肉的角色,几乎每个人塑造的羁绊都很真实感人,通关的时候甚至很不舍得结束这一切,像真的去了一个叫八十稻羽的地方和朋友们开心地生活了一年。那些苦难和欢笑,幸福和泪水都是真的,鸣上悠已经获得了无可取代的羁绊! 总之快玩啊,别管什么P4R了,先玩这个很萌的小橡皮人吧。。。
Самая ламповая, уютная и смешная часть персоны. Сюжетно разнообразна на события, которые не дают заскучать. Правда после модерн персон бои с тенями и исследования данжей кажутся старыми и неудобными, но быстро привыкаешь. В общем топовая игра, как подобает персоне, интересный сюжет + берущий за душу финал. Ну и музыкальная составляющая просто божественна
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Korean, Traditional Chinese, French, Italian, German, Spanish - Spain, Simplified Chinese*languages with full audio support
| $19.99 |
| 3.9Kratings |
| 92% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great Vegetables
Changed my life
A
對我來說,這款遊戲已經成為我心目中的神作了。雖然P系列所有的作品我都很愛,但是本作無疑是讓我最投入的P系列作品 作曲,美術風格這些就不再誇了,一貫維持Atlus神一般的審美品味。本作的重點帶點懸疑和微恐怖色彩的劇情也表現得非常出色。以小鎮為舞台、深入挖掘真相的懸疑劇。對於我這個推理迷來說,簡直看到停不下來。除了戰鬥之外,遊戲的日常部分也超級有魅力。體驗學生生活、和鎮上居民交流的時光,好玩程度完全不輸給迷宮戰鬥。這裡分享一個我個人的小體驗,我覺得最能體現這款遊戲的靈魂:當我第一次通關,玩到遊戲裡的暑假結束時,我竟然忍不住對著螢幕小聲感嘆了一句:「這個暑假,真的過得好快樂啊……」看到夥伴之間的對話也能讓我忍不住在屏幕前笑出聲,讓我覺得這些人就算大喊:「不要小瞧我們之間的羈絆啊!」這種中二病似的發言我也不會覺得尷尬。雖然劇情裡其實發生了很多事件,但能和住在同一個小鎮的人們一起出去玩、吃飯、聽他們訴苦,建立起各種羈絆和回憶,這整個過程本身就讓我感到無比幸福。在遊戲系統上,日常的 AVG 劇情和 RPG 的地下城探索可以隨時切換,完全能照自己的步調來玩。當你「玩劇情玩累了就去刷副本,副本刷累了就回來過劇情」,這種完美的循環能讓人始終保持很高的熱情,完全不會膩。 這款遊戲的每一個元素完成度都極高,絕對稱得上是一部神作。毫無疑問非常推薦給大家,特別是如果你「既喜歡 RPG 又喜歡推理作品」,那這款遊戲你絕對不能錯過!
女神异闻录4黄金版不完全通关测评,游戏时长70多个小时,通关日期为20260818 [h1] 游戏背景故事 [/h1] 一切源头还是古老传说与主角的到来搅翻了小镇宁静,主角因为父母要工作出国一年,所以将主角安排到稻羽县警舅舅家住一学年。稻羽县坐落于富士山下,本身是个不发达的小镇,在主角半年前来到镇上的朱尼斯已经在收割镇上资源,镇一半以上的小店在大型商超挤压之下濒临倒闭,另一个矛盾点是镇上雪子家旅店;个人猜想日常生计怨念产生,诸神看到有利可图作妖,这也或许是P3时间裂缝弥补后为何又在小镇中出现电视后室,雨雾笼罩腐化着小镇。 [h1] 游戏机制与卡片合成 [/h1] 基本还是前代22张大阿尔卡纳牌来区分扑克牌诸神属性,每一部会添加几个剧情向的牌,本作出现伊邪兄妹,其他3代基本都有,不同是特殊合成牌分为2、3、十字、等等特殊合成,闲麻烦直接检索合成就能完成合成新牌,最多携带12张,每张属性最好不同,每张牌对社交属性影响也不同,人物关系很容易进入下一回;合成牌的属性越好等级高可以会的技巧多(我培养角色主要是辅助其他角色输出),卡牌等级高破坏力强,全体少量伤害多次攻击在初期和BOSS战效果非常好,后期主要还是靠四类法术和无视属性的多米拉。 由于出品是11年,系统革新联合技只能看运气,一周目除玛丽和足利主要攻略,其余还是要关注主要几名角色关系培养,战斗单位关系每次提升远比配角好处要多,尤其小理世场外啦啦队和奶妈身份非常重要,虽然支援远不及P3L。 迷宫跑起来不能加速,开始还是不大习惯,尤其追黄金手指,一个黄金手指3000-1000经验值,捕捉还是比较容易;个人不刻意收藏牌,游戏不需要特别练级,碎片化的支线需求经常不在考虑;每个迷宫打完官邸BOSS,还能够在回来打支线BOSS,难度到一定等级能回访,像城堡国王一次必杀300+,主角初期只有30级之前是很难过的。 游戏中有着大量对话,当中有很多中二内容,也有可能一句话就谈崩,但基本会聊天的选择都是两三个乐符-提升好感度,加上正确大阿尔卡纳牌很快就能收集齐关系等级,就是打工点连续培养感情可能由于天气而作罢;约会难点有些后期加入角色需要攻略而见不到人影,有时又集体主动来约而很难做出选择。 [h1] 大不一样与传承 [/h1] 与前作最大不同不是再用枪顶着脑门PERSONA,3代给人感觉是逼着鸭子上架,而本作在打败影子获得能力后,可能比隆哉拥有阿尔卡纳之力还容易,被自己影子反噬副作用低;玩过3代的朋友知道像千鸟、结成李这类角色使用过多会遗忘和过劳死,本作确实会抽卡上瘾,且后室场景也不是绕着一座塔跑,游戏乐趣与迅速解决战斗与多抽卡奖励机制密不可分。 一个月断断续续玩完P4G,游戏总体素质目前感觉是系列最好,没有宏大救世理想,而是在不断探索小镇谜案中去挖掘雨雾小镇稻羽镇背后的故事,山上河边神庙中有大神妖怪,学校医院有传说怪谈,能眼前一亮的深夜电视穿梭,伊邪那美接触三人:小丑警足利、主角、前议员秘书生目田,三人所引发一系列的穿越电视进入迷雾后室,或者是前作的时间裂缝一样的空间。 在电视中是现实世界扭曲的投射,只要有人被投入电视就会出现相应的内心投射的迷宫和影子,它们是角色内心扭曲欲望或极端的追求,只要角色不承认自己的影子/PERSONA,即会遭到影子暗杀或死在别的强大影子手上;在打完小理世之后会出现小熊的影子,游戏开始比较具有挑战性,BOSS蓄力/集中攻击,团队防御在游戏难度一般是唯一存活的选择。 P4出品在09年,到11年又退出黄金版添加人物玛丽(建议经常邀请,她在12月会离开,人物关系不到满级,隐藏剧情和迷宫打不开),还有11/5之后就见不到小丑警足利透,也需要提前攻略,12月有关键选择将影响结局,即最坏结局、共犯结局和真实结局(打伊邪那美),最后结局完成后雨和有毒雾霾就彻底烟消云散。 P4与P3会有联动,游戏中修学将回到月光大桥港岛和三代月光馆学园实习,前代保健老师在TV上讲课(进入后就会退出游戏,需要注意),三代历史老师/武士头盔与四代埃及头冠好像是父女...虽然P4是P3时间后2年后,而P3L发售在P4G之后十多年,但基本人物内容还是能对上。各代通关后之间还有物品奖励,P5R中可以获取两代的物品奖励,估计2027/2发售重制版的P4R也会收到3-5代的通关奖励。 [h1] 购入建议 [/h1] 我是直接在STEAM平台打折购入,3-5代异闻录合集包,-5折以上都是诚意推荐,早买早享受,游戏系列好玩10/10。 -------------------EN------------------- The base game was produced in 2009, so players coming from ‘P3R’(2024) might find the interface and UI a bit dated; you might want to consider The Remake version coming in 2027.
I just finished this game last night and managed to get the best ending. And wow, I am incredibly impressed with Persona 4 Golden. To be honest, I completed Persona 3 Reload right before this just to follow the proper lore order. Going from that to this, the graphics and music are obviously a significant downgrade. Not only that, but when I explored the first dungeon even on Normal difficulty, the game felt brutally hard, especially when it came to managing each character's SP. In my personal opinion, the most challenging dungeon in the game isn't the final dungeon, but rather the first one, because you literally have no items and only default equipment. I was seriously conflicted at one point and even tried escaping to Persona 5 Royal for a few hours, thinking about skipping this game entirely. After all, Persona 4 Revival is on the horizon and I am highly anticipating it. However, when it comes to the story, Persona 4 Golden easily clears Persona 3 Reload by a mile. As for the graphics and music, they were definitely cool for their time, though obviously not by modern standards. Furthermore, the Social Link stories in this game are far more engaging and memorable than the ones in P3R. We also have a place that we can proudly and warmly call "home" here, rather than just a dormitory. In the end, I am so grateful that I decided to come back to this game and was able to achieve the True/Golden Ending.
Классный, запоминающийся состав героев и отличный сюжет, лучшая часть серии Персона.
Marie mi vieja we. Que joya de juego la verdad, no puedo esperar para jugar el revival
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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