
What if death isn't the end, but the key to solve puzzles? Where, when and how will you choose to die in order to progress? Transport yourself to this magical world enriched with beautiful graphics and captivating music.
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Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Simplified Chinese, Traditional Chinese, Korean, Danish, Spanish - Latin America +17 more
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Hours played at review time, across 24 reviews with recorded playtime.
Reviews
[b]persephone[/b] is one of those [i]'clone yourself by dying and use the corpses to hold down switches and whatnot'[/i] kindagames. very much a [b]sokoban-like[/b], targeting the necrophiliac demographic, but you can push multiple boxes at once, which is nice. the rest not so much, issue upon issue, all detailed below. there's a [b]paper-thin text-free narrative[/b], never a fan of those. something about audrey 2's spiky cousins taking over whatever world the game takes place in, but there are only a few short cutscenes in the whole thing. level select also has symbols instead of numbers, I like that even less, but the symbols show up on the levels, so they would be useful if they were actual numbers. and while it's great that there's no gibberish during dialog in cutscenes (skippable, another plus), the lack of any sound effects there is just lazy. there are [b]100+ levels in 10 chapters[/b], half concerning persephone, the rest another character, demeter, and there's a bonus pack to unlock by finishing the persephone story another way. plenty of hazards, but it's all [b]turn-based, no move limit, nor timer[/b]. you'll still have to make sure not to get murdered by lasers and whatnot triggering every other turn, for instance, but with the whole clone thing, [b]dying at the right place at the right time is an essential part of solving the puzzles[/b]. there can be a [b]maximum of 3 corpses[/b] on-screen, they slowly fade away as you keep making new ones. weirdly, lasers don't disintegrate them (nor do they stop lasers), like they do wooden boxes with a few hits. spiky balls kill and push you on first contact, then destroy the body next time (they can't push multiple bodies though), crumbly blocks disappear after stepping on them once, slippery blocks are slippery, moving water transports boxes, teleporters teleport, so the usual stuff seen elsewhere ad nauseam. there are also altars that turn you into a statue upon dying if you consult them before, or the master of fire capable of igniting yourself and wicks and boxes if killed by a laser. one type even lets you resurrect corpses, turning those particular levels into [b]one of my least favorite things, moving multiple characters simultaneously[/b]. the 9th chapter was the worst, with stuff getting moved around every few turns. if you keep failing a level, a [b]hint button[/b] comes up that shows [b]the whole solution very quickly[/b]. it can be exited anytime, but no pause, so it's [b]pretty useless[/b] for longer levels. there's also a [b]secret level in every chapter[/b], which has to be found on one of the regular levels by leaving via an alternate exit, not the usual teleporter. the goal there is to destroy (or with demeter, restore) the plants. nothing arcadey, just the usual puzzling. solving each with persephone unlocks her 'true' ending and the bonus levels with a fun concept, while demeter's secret levels only unlock a shortcut on the final level. it's not as ridiculous as the last secret level, which I only watched on youtube. [b]the presentation is really eye-catching[/b] with pleasant music, but [b]the lack of undo is never something to applaud[/b]. it's always optional, don't use it if you don't want to, but [b]excluding it from a game like this is a major dealbreaker[/b]. there are occasional respawn/checkpoints on the levels, but those are for puzzle purposes, not to save actual progress, and [b]some later levels are really ♥♥♥♥♥♥♥ tedious[/b]. holding a key lets you keep moving, but it's easy to overshoot, leading to further frustration without undo. [b]controls are buggy and inconsistent.[/b] wasd/arrows to move your character and that's it. [b]no hotkeys, nothing is rebindable.[/b] once I managed to restart a level with space (why space?), but another time it took me back to level select, which is normally done with esc, except that doesn't work either, except for a few random occasions, probably unintentionally. nor is there a 90-degree control rotation setting, which is always handy in isometric games like this. some like it when up means up/right, others prefer it to mean up/left. at least [b]it works the way I like it (up/right)[/b]. mouse works too, click the arrows around the character to move, more finicky in my opinion, but one of the few things to appreciate is, said arrows disappear if you don't touch the mouse for a while, so they're not constantly in the way, pointing in a single direction. however, [b]I had the mouse cursor completely disappear a few times[/b]. always in level select, and since arrows only switch between level packs and enter does nothing, I had to quit to get controls back. interestingly, esc brings up the exit game prompt in level select and enter confirms it, but you [b]can't just return to the main menu, have to go back to the first world and click the arrow there[/b]. sublime ui design... controller is also supported, and in that case buttons have prompts, so [b]what little and badly implemented keyboard controls exist were clearly an afterthought in a pc game[/b]. [b]clicking the house icon immediately leaves the level without confirmation[/b], instead of bringing up a pause menu with settings, as is customary. of course, [b]mid-level progress is not saved[/b], so it can be a cause for frustration. most levels are short, but at the midway point there's a [b]really annoying multi-stage 'boss fight', and quitting anytime means going back to the very beginning[/b]. failing and the restart button only reset to the start of the current section, and after finishing it one way, the final part becomes accessible separately, so surely a proper save between sections would've been possible. and as if the problems already mentioned weren't enough, there are [b]further issues, but the game got zero post-release support[/b], so this is probably as good as it gets. I provided some feedback around release based on the demo, they did nothing, so didn't bother sending them more now. separate volume sliders are the only things to fiddle with, [b]no windowed mode[/b], alt+enter only produces a non-resizable window, and it has [b]automatic language detection with no way to change it[/b]. granted, there's not much text, but still. the character can also bug out under certain circumstances, like when a box can't be pushed further and you end up inside it instead of not moving yourself either. it [b]would be a good puzzler[/b] with excellent visuals and there's a [b]decent-sized demo to try[/b] (progress carries over to the full game), but sadly, the developer doesn't care about proper functionality, nor post-release support, so not only is it not worth full price, [b]in its current and most likely final state it's not even recommendable[/b], along with whatever these people release next, until they prove they can do better. I'd say it's a shame, but there are a billion sokoban clones and games that use the cloning mechanic, and many of them work as they should, so nothing of value was lost here.
[h1] Information / Review English [/h1] Persephone is a classic Puzzle game developed by Momo-pi. https://steamcommunity.com/sharedfiles/filedetails/?id=2373655069 [h1] Gameplay / Story [/h1] The central myth of Persephone appears for the first time in the Homeric hymn for Demeter. It is reported that Hades, god of the underworld and brother of Zeus, fell in love with Kore. He therefore asked Zeus for Kore as a wife. Knowing that Kore would not voluntarily go to the sunless underworld, Zeus neither agreed nor refused. Hades interpreted this as consent. When Kore was picking flowers on the plain of Nysa, Hades rose from the underworld and kidnapped Kore on his team. Their cries for help were ignored by Zeus. Kore, now referred to as Persephone, submitted to her fate. Her mother Demeter was now wandering about in despair and in her grief prevented all plants from growing, which Zeus forced to intervene, since there was a danger that the whole world would perish of hunger. Eventually an agreement was reached that Persephone would only spend part of the year in the underworld. Accordingly, it comes to winter when Kore rules as Persephone in the underworld, and summer when Kore lives with her mother. In the Theseus saga, Theseus and Peirithoos try to free Persephone because Peirithoos wants to marry her. The plan fails, whereupon Theseus is rescued from the underworld by Heracles, while Peirithoos remains behind. Enough history and back to the game. 10 chapters await you in Persephone, divided into 100 levels. The game contains a total of 3 stories from Persephone, Demeter and Hades, but smaller side stories also find their way into the game. Each level plays differently and has its own mechanisms and approaches. You travel into a magical world with many secrets that have to be mastered. The game also offers you beautiful graphics with matching music. https://steamcommunity.com/sharedfiles/filedetails/?id=2373655111 [h1] Pro [/h1] + History + Loves children + many puzzles + beautiful graphics with matching music + varied + many characters + Price / performance ratio is right + Achievements [h1] Contra [/h1] - puzzles too easy [h1] Conclusion [/h1] Persephone offers you a great Puzzle game that is varied and never gets bored. You also learn a little more History. Clear buy recommendation. PS: First of all, many thanks to the developer who provided us with this key for the group. Here you can find more good reviews from others and me at https://store.steampowered.com/curator/26335619-Adult-World-Gamers/. [h1] Information / Review Deutsch [/h1] Persephone ist ein klassisches Puzzle-Spiel, welches von Momo-pi entwickelt wurde. https://steamcommunity.com/sharedfiles/filedetails/?id=2373655111 [h1] Gameplay / Geschichte [/h1] Der zentrale Mythos der Persephone erscheint erstmals in der homerischen Hymne für Demeter. Es wird berichtet, dass Hades, der Gott der Unterwelt und Bruder des Zeus, sich in Kore verliebte. Er bat daher Zeus um Kore als Frau. Wissend, dass Kore nicht freiwillig in die sonnenlose Unterwelt gehen würde, stimmte Zeus weder zu, noch lehnte er ab. Hades interpretierte dies als Zustimmung. Als Kore in der Ebene von Nysa Blumen pflückte, stieg Hades aus der Unterwelt empor und entführte Kore auf seinem Gespann. Ihre Hilfeschreie wurden von Zeus ignoriert. Kore fügte sich, nun als Persephone bezeichnet, in ihr Schicksal. Ihre Mutter Demeter wanderte inzwischen verzweifelt umher und hinderte in ihrem Gram alle Pflanzen am Wachstum, was Zeus zum Eingreifen zwang, da die Gefahr bestand, dass die ganze Welt an Hunger zugrunde ginge. Schließlich wurde eine Einigung erzielt, die vorsah, dass Persephone nur einen Teil des Jahres in der Unterwelt weilen sollte. Dementsprechend kommt es zu Winter, wenn Kore als Persephone in der Unterwelt regiert, und Sommer, wenn Kore bei ihrer Mutter lebt. In der Theseussage versuchen Theseus und Peirithoos Persephone zu befreien, da Peirithoos sie heiraten will. Das Vorhaben misslingt, worauf Theseus von Herakles aus der Unterwelt gerettet wird, während Peirithoos zurückbleibt. Genug Geschichte und zurück zum Spiel. In Persephone erwarten dich 10 Kapitel, aufgeteilt in 100 Level. Das Spiel enthält insgesamt 3 Geschichten von Persephone, Demeter und Hades, aber auch kleinere Nebengeschichten finden den Weg in das Spiel. Jedes Level spielt sich anders und hat eigene Mechanismen und Ansätze. Du reist in eine magische Welt mit vielen Geheimnissen, die es zu meistern gilt. Das Spiel bietet dir auch eine wunderschöne Grafik mit einer passenden Musikuntermalung. [h1] Pro [/h1] + Geschichte + Kinderlieb + viele Rätsel + wunderschöne Grafik mit einer passenden Musikuntermalung + abwechslungsreich + viele Charaktere + Preis/Leistungsverhältnis stimmt + Errungenschaften [h1] Kontra [/h1] - Rätsel zu leicht [h1] Fazit [/h1] Persephone bietet dir ein tolles Puzzle-Spiel, in dem es abwechslungsreich zugeht und keine Langweile aufkommt. Auch lernt man noch etwas Geschichte dazu. Klare Kaufempfehlung. PS: Zunächst einmal vielen Dank an den Entwickler, der uns diesen Schlüssel für die Gruppe zur Verfügung gestellt hat. Hier findest du weitere gute Bewertungen von anderen und mir unter https://store.steampowered.com/curator/26335619-Adult-World-Gamers/.
Ask yourself! What do you most hate in Games? No really. No Joke! What do you hate most? Yes, you´re Right! Dying! Nothing is more annoying then dying and repeating in a Game. What if i tell you that can be fun! You don`t think so? Then let me proove it to you. Welcome to PERSEPHONE. You are Persephone. Young and in Love with Hades. But your Mother Demeter don´t like that idea. So, she trys to prevent this. To reach your beloved Hades you have to go through Hell … and you have to die. Again and again and again. Dying is the Key to suceed! https://steamcommunity.com/sharedfiles/filedetails/?id=2407508155 PERSEPHONE is an amazing and clever Puzzle Game with a cute and detailled Graphic Style. Not to forget the great Music and Sound Effects. Persephones Way through Hell is laced with many Obstacles like Pit Trap, Laser Barriers, Blocks and much more. Cant go over a Pit Trap? No Problem, go into it, die and be ressurected. You will see your old Corpse lying in the Trap. Now you can move regardless over it. See? Dying is not the End. It is the Beginng, You can also move dead Corpses on Buttons to have closed Places open. Or use it to block a Barrier, to fastly slip by. All is possible. It is up to you. https://steamcommunity.com/sharedfiles/filedetails/?id=2407508607 PERSEPHONE is a really clever Game. Trying by Dying. You have unlimited lives. „Just“ reach the Exit in each Level. Easy to say, easy to do, but hard to master. The Journey of your Characters starts easy and you will learn the Primary Mechanics. The Difficulty raises comfortably and each Level is fair and can be mastered. And not to forget, it is Round by Round, so you have the Time to plan you next moves. The Gameplay is absolutly fluid and well done. Your Persephone moves without any problems, no matter if you use Mouse, Keys or Pad. Just think isometric. Oh yes, you will catch yourself turning your Pad into th right Position while you play. https://steamcommunity.com/sharedfiles/filedetails/?id=2407509072 PERSEPHONE is a wonderfull Indie Puzzler that really deserves more Attention. A Pearl in the Ocean of Games, created with a maximum Amount of Love, what you feel in every Pixxle of this Game. Thank you Dear Developer for giving me the Key to your wonderfull drawn World. Thanks. [h1][url=https://store.steampowered.com/curator/26335619-Adult-World-Gamers/] If you like this Review and want to read more like this then Follow our AWG Curator! You`re always welcome. [/url][/h1]
(Обзор на русском: [url=https://dtf.ru/u/96301-igorious/1866768]> тыц <[/url]) It seemed like a pretty good sokoban-like puzzle firstly, but with more playing, I got a more disappointment. The main feature is that the heroine leaves corpses when she dies, up to 3 of them. Should we waste good things? Of course, no; so push corpses to spike pits to build a path, leave them on the plates to open doors or to protect the player from the shooting traps. + Rarely-used concept. + Four kinds of corpses: normal, stone, fire, and dark. For example, the stone ones can be pushed into the river to make a bridge. + Many mechanics: pits, shooting traps, crates, rivers, plates, poisonous crevices... + Hidden passages to bonus levels. + Nice graphics. = There is a little epilogue for Hades, where the gameplay is more like a regular sokoban. – No step undo. It's OK at first, but further there are the bigger, harder and longer levels. It's annoying when you waste time for replaying because of one accidental mistake in a hundred of steps. – Glitches. For example, I was able to go inside the box. – Once, my completed bonus levels hadn't saved, so I had to solve them again! – Some levels are too overcomplicated and still non-interesting. – There is no window mode. – Disappointing ending. Completing the hardest bonus level in the game gives you a completely useless thing. Unfortunately, there is a minus for each plus of the game. The idea of the levels is interesting, but the lack of step undo and minor flaws annoyed me more and more. Buy it at your own risk.
죽음은 탈출구가 아니라는 데바데의 명언을 퍼즐로 증명해주는 게임 하데스와 페르세포네의 신화를 바탕으로, 하데스에게 가려는 페르세포네와 이를 막으려는 데메테르의 이야기를 퍼즐 형태로 풀어내는 게임... 이기는 하지만 게임 내 언어로 스토리를 풀어주지도 않고 컷씬도 그렇게 고퀄리티는 아니여서, 딱히 스토리가 중요한 퍼즐게임은 아니라고 생각한다. 퍼즐의 메커니즘은 Life Goes On이나 Total Party Kill에서도 볼 수 있는, "내 시체를 적절히 이용해 본체가 원하는 곳으로 도달할 수 있게 하는 퍼즐" 이다. 주인공이 죽게 되면 시체가 그 자리에 남으며, 이를 적절히 이용해 버튼을 누를 수 있도록 옮겨주거나, 갈 수 없었던 곳을 받쳐주는 발판이 되어주거나 등등 적절한 오브젝트로 활용하면 된다. 물론, 제작진도 시체가 무한으로 생성되면 게임이 너무 쉬워진 걸 아는지, 한 레벨 내에는 최대 3개의 시체만 존재 가능하며 죽을수록 시체들이 점점 희미해지며 사라진다. 사실 위에 나온 메커니즘만 있다면 게임이 좀 지루해 졌을수도 있지만, 여기에 "죽기 전, 특정 제단들과 상호작용을 하면 하스스톤의 죽음의 메아리처럼 죽고 난 뒤 특별한 효과가 생긴다" 라는 메커니즘이 더해져서 후반부 레벨들은 나름 흥미로운 퍼즐들이 나오도록 설계해 주었기 때문에 전체적으로 지루하지는 않았던 퍼즐게임이라고 생각한다. 게임 내 레벨의 수는 본편 5챕터 + 번외편 4챕터 + 숨겨진 특별 레벨들 (출구가 드러나 있지 않으며, 숨겨져 있는 출구에 캐릭터를 옮겨야지 입장할 수 있다) 까지 레벨의 수가 부족하다고 느끼지는 않았지만, 한 가지 아쉬운 점은 게임 내 편의성이었다. 대표적으로, 게임 내 행동 되돌리기 (Undo) 기능이 없기 때문에 만약 실수로 주인공을 잘못된 방향으로 움직여서 (특히 후반부 레벨들은 한 턴 한 턴이 중요해서 실수로 다른 방향으로 움직이면 화가 나게 된다) 레벨을 다시 시작해야 하면 짜증이 몰려오게 된다. 개인적으로 퍼즐 게임 내 되돌리기 기능은 단순하고 깊이가 얕은 퍼즐게임이 아닌 이상은 법적으로 꼭 넣어줘야 하게 만들어야 한다고 생각한다.... 결론적으로, 난이도가 너무 낮지 않으며, 퍼즐의 개수도 충분하고 퍼즐을 풀어나가는 방식도 지루하지 않아 가벼운 퍼즐겜을 하고 싶다면 추천하는 게임. 참고로 스마트폰으로 먼저 나왔고 가격은 당연히 모바일이 더 싸기 때문에 만약 스팀에 이 게임을 소유한다는 것에 너무 큰 가치를 두지 않는다면 모바일로 하는 게 나쁘지 않다고 생각한다. 여담) 게임 내 페르세포네와 하데스의 생김새는 뭐 그렇다고 치는데, 데메테르가 너무 괴팍한 노파처럼 나와서 처음 봤을 때 충격을 먹었다. 어릴 때 봤던 그리스 로마신화 만화에서는 예뻤던 걸로 기억하는데.......
В этой цветастой изометрической головоломке наша милая героиня, являющаяся реинкарнацией богини царства мертвых, буквально ходит по трупам....своим... Очень логичные паззлы , визуально привлекательная, с меняющимися временами года (не будем забывать, что Персефона-еще и богиня плодородия), в связи с этим меняется антураж и возможности пройти уровень, с соответствующей сюжету игры фоновой музыкой. Мы попытаемся добраться до конца (кругов Ада?) и встретиться со своей любовью,самим Аидом. И если смерть не конец-а только ключ к вечной жизни, давайте попытаемся это узнать в этой, несомненно, любопытной и загадочной игре. И да, тут совсем нет текста, так что домыслим сюжет сами.) Знакомство с игрой https://youtu.be/O4D86XTW8g8 Еще больше любопытных инди-проектов https://store.steampowered.com/curator/37645702-Unknown-indie/
《Persephone》说起这个名字那可就有的聊了,珀耳塞福涅是冥王hades的妻子,本作也选用了希腊诸神的故事背景。不过和隔壁大火的《hades》并不一样,本作所讲的并不是小冥王找妈妈的故事,而是以珀耳塞福涅的视角前去地狱主动寻找爱人哈迪斯的解谜之旅。游戏巧妙地结合了死亡这一设定运用在游戏中,并以此来解开难题,适合那些喜欢解谜的玩家。 有些给我的第一感觉让我想起了另一款冷门小游戏《LifeGoesOn/生生不息》同样是以尸体作为工具,生生不息则要更加纯粹一些,游戏中所有的解谜都是通过尸体和少量的动作来完成,而本作在题材上就要稍微宽泛不少,死亡只是其中的一个道具,游戏的解谜还会结合一些其他的道具,譬如箱子,传送门等等,但是相应的,多样化的道具手法也让游戏的难度得到稀释。在解谜游戏中,本作的难度处于中等偏下的阶段。 本作的故事也十分有趣,一改隔壁《hades》的苦情桥段,反而上演了一出爱人相隔的狗血戏码。为了见到爱人哈迪斯,珀耳塞福涅将利用自己的死亡能力来突破重重难关,打破众神给她们的桎梏。游戏一共有10幕一百个不同的关卡,等待玩家挑战。虽然剧情比重不是很大,但是我还是忍不住想吐槽一下,本作中的哈迪斯真的有够难看~ 喜欢解谜小游戏的玩家还是很推荐尝试一下的,难度适中不太折磨人,性价比也足够,不过游戏中是没有任何提示的,要想突破重重难关,少不了要摸索半天。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
Amazing puzzles that begin to ramp up in difficulty almost from the first world, and then get silly hard each world/biome after that. I'm horrible at puzzles so I became out of my depth after a while, but this should satisfy most people's itch for a solid puzzle game.
its the only game where drowning is an objective and fun
[quote]Para más reseñas como esta sígueme [b][url=https://store.steampowered.com/curator/36258042/]en nuestra página de Mentor[/url][/b]. ¡Muchas gracias![/quote] [quote][b]Toda la información acerca de la historia del juego, en el caso de que sea indicada, pertenece a lo dicho en la descripción de la página de venta o es según comienza el juego. No es ningún spoiler. [/b][/quote] [h1][b] HISTORIA [/b][/h1] ¿qué ocurre si la muerte no es el final, sino la clave para resolver los puzles? ¿Dónde, cuándo y cómo elegirás morir para avanzar? Transpórtate a este mundo mágico enriquecido con hermosos gráficos y música cautivadora. https://steamcommunity.com/sharedfiles/filedetails/?id=2405199820 [h1][b] GRÁFICOS [/b][/h1] Los programadores del título le han puesto mucho cariño a este aspecto y se nota en la calidad final del juego. Gráficos preciosistas que atrapan al jugador desde el primer momento. Tanto los escenarios como Perséfone están exquisitamente dibujados. La fluidez de movimientos y los colores de los escenarios son sencillamente excepcionales. [h1][b] MÚSICA [/b][/h1] La música es la habitual en este tipo de juegos: tranquila, que anima a tomarse las cosas con calma, mientras el jugador resuelve los puzles cada vez más complicados. [h1][b] JUGABILIDAD [/b][/h1] La jugabilidad de este título es similar a otros de su género: el jugador tiene que ir resolviendo puzles cada vez más difíciles usando lo que tiene a su alrededor y su propio cuerpo, ya que, como en otros títulos similares, aquí la muerte no es el fin, sino un medio para conseguir la victoria. https://steamcommunity.com/sharedfiles/filedetails/?id=2405199862 El juego tiene soporte para mando (probado con uno de XBOX ONE), aunque sólo utilizaremos el stick izquierdo para mover a nuestra protagonista. Los escenarios son tan bellos como mortales y le pondrán al jugador un buen reto a superar, sobre todo en los niveles más avanzados. La mecánica del juego es simple: resolver los puzles con los elementos que nos pone en pantalla el juego. Esto y mover libremente por el escenario a nuestra protagonista es todo lo que le hace falta al jugador para resolver los retos que se le van poniendo a lo largo del juego. https://steamcommunity.com/sharedfiles/filedetails/?id=2405199888 El jugador deberá elegir muy bien dónde quiere morir, ya que el sitio escogido puede significar la resolución o no del puzle. De todos modos, el juego permite al jugador que se lo tome con calma, ya que no tenemos ningún tipo de temporizador que obligue a resolver las pantallas en un tiempo determinado. También ayuda la música, que como ya he comentado antes, es relajante, tranquila y ayuda a que el jugador se tome las cosas con calma. Un buen juego para relajarse después de algún otro de más acción y adrenalina. Lo recomiendo totalmente para todo aquél que quiera devanarse los sesos un buen rato con un juego de puzles ameno, divertido, desesperante a veces, y gratificante. El juego cuenta con 27 logros de Steam aunque no tiene ni cartas ni objetos en la tienda de puntos. [b]PROS:[/b] [olist] [*]Gráficos soberbios. [*]Banda sonora excelente. [*]Efectos de sonido sobresalientes [*]Protagonista simpática y bien animada. [*]Escenarios repletos de detalles. [/olist] [b]CONS:[/b] [olist] [*]Si no eres jugador de este tipo de juegos, posiblemente no te llame la atención. [*]La música puede hacerse pesada después de un tiempo, aunque se puede silenciar en las opciones. [*]Algunos puzles pueden ser desesperantes si se tiene baja tolerancia a la frustración. [/olist] [quote][b]CONCLUSION[/b]: Un muy buen juego de puzles, que si bien no innova en cuanto a mecánicas de juego sí que tendrá a todo aquél que se acerque a él en busca de un reto difícil con el que pasar un buen rato. La protagonista, aunque no habla, derrocha carisma y simpatía por los cuatro costados. Un juego que recomiendo al 100% para todos los amantes de los juegos de puzles y que quieran darle a la materia gris durante mucho tiempo. Mi valoración final: [b]8/10[/b] [/quote]
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