
Perennial Order is a 2D plant horror boss rush with challenging one-hit-death combat. Set in an atmospheric Dark Age world plagued by nature-infested horrors, explore a lore-filled and eldritch land alone or in two player co-op, all in a realistic painterly style.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 59 reviews with recorded playtime.
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is a great unique challenging game... best played with a friend. Although you can go it alone, it creates its own sort of challenges. I really enjoyed this one with my brother. 10/10.
This game is fantastic. Played through it initially with a friend, and it's such a blast. Then played through it solo, and it's still a great game. Mechanically, this game functions like a boss rush, but without too much rush. There's some exploring to do, npc's to talk with, lore tidbits to find. That said, there aren't any in-between/additional enemies outside of the boss fights, and that's just fine. The bosses are all designed exceptionally well for both a solo and co-op experience, and provide a good challenge through the tried and true souls-like die and die again method of pattern recognition. Being killed in one hit makes you (and your partner) really pause to consider the best moments to attack and when to hang back, and what types of mods to equip for a particular boss. The design of the game itself is just so gorgeous and the pov/angling of the camera is unique I think for a game like this and didn't feel overdone. I cannot recommend this game enough for anyone who's a fan of souls-likes or boss rushes, and would strongly recommend you check it out if you enjoy playing a somewhat challenging game with a friend.
Fun little romp where you beat all kinds of bosses into the ground. Highly recommend to all boss battle lovers. Couple bosses stand far above others, and few have attacks that I personally hate [spoiler] like that ♥♥♥♥♥♥♥ grab attack, jesus christ [/spoiler], but none of the bosses get too grating and fall pretty easily even without any upgrades.
Perennial Order is not just a game — it is a work of art. It is a horror game with RPG elements, wrapped in stunning visuals, atmosphere, and an incredibly strong presentation. You can play it solo or in co-op, but either way, once you finish it, you are left with that rare feeling: “Yes. I did it.” And do not think this is some simple, linear game. Not even close. Perennial Order is a full gauntlet of complex, brutal, and memorable bosses that demand not just reflexes, but intelligence, skill, and stubborn persistence. You cannot just casually push through the story here. Every fight has to be earned. The story also deserves special praise. It is carefully crafted down to the smallest details. At times, it feels less like a game and more like a film that you experience firsthand. I was interested in every dialogue, every NPC, and every little interaction, because the world genuinely pulls you in and refuses to let go. And yes, if anyone thinks horror games are no longer relevant, Perennial Order proves otherwise. The game flows beautifully from start to finish. Every boss is its own challenge. Every story twist keeps you engaged. It feels like stepping into another world, and it is a world worth seeing through to the end. It was difficult. The kind of difficult that makes your palms sweat while your controller starts twitching in your hands. But it is absolutely worth it. This is one of the best controller-based games I have ever played.
Хорошо, но мало делайте продолжение !!!
With so many games coming out on Steam every year, hidden gems are everywhere. But among them, Perennial Order is one of the brightest I have seen in a very long time. I honestly do not even know where to begin with the frustration of seeing a game of this quality sitting there, almost unknown, with only a few hundred reviews on Steam. The word masterpiece gets abused all the time, but here it genuinely applies. I should say from the start that I do not particularly love boss rush games. I bought this mostly because I was attracted by the local co-op and by a few reviews that convinced me to give it a chance. But Perennial Order uses the boss rush structure not as a limitation, but as a vehicle, a way to guide the player through almost every emotional beat a video game can deliver, and it does so masterfully. It is not a game for the faint of heart. It is hard, but fair, calibrated in such a smart way that you are always balancing between frustration and exhilaration. The one-hit-death combat and the instant respawns at the start of encounters make the challenge intense without wasting your time. That is something only great games manage. But even putting gameplay aside, because that will always be subjective to some degree, there are other aspects here that deserve much more credit. First of all, the technical and artistic side. Perennial Order is, in my opinion, the most incredible example of cut-out style animation I have ever seen in a game. The art direction is unbelievable, like a moving painting designed by Hieronymus Bosch, but supported by animation work so strong that at times this 2D game genuinely feels 3D. The characters, the bosses, the environments, everything is crafted with absurd care. And the sound design? The music? The narrative? It is all of an extremely high level, honestly much better than what I get from many games that receive far more praise and attention (I'm looking at you, Expedition 33). The co-op (at least local co-op, I haven't tried online co-op), also works beautifully. It does not feel like a feature that was added at the last minute just to tick a box on the store page. It feels studied, balanced, and built into the game from the start, and that makes a huge difference. So yes, this is a must-have in my opinion. If you like the genre, you should absolutely play it. If you do not like the genre, I still think this is the kind of game worth supporting, because it is honest, distinctive, and completely uncompromising in the best possible way. Owning it is basically a moral duty for anyone who actually loves video games.
Hidden gem
great soulslike , really unknown and underrated
Not a good time to relax to when you have unfair fights like the Grandmaster and bridge crawler. Sloppy with a nice art style.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Portuguese - Portugal, Russian, Simplified Chinese, Traditional Chinese +2 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Jerez's Arena | $351.4K | 667 | 81% | $19.99 |
| Builders of Egypt | $351.5K | 492 | 34% | $19.99 |
| You Suck at Parking® - Complete Edition | $351.5K | 902 | 85% | $19.99 |
| Baten Kaitos I & II HD Remaster | $351.3K | 295 | 77% | $49.99 |
| Bloodgrounds | $351.5K | 588 | 77% | $19.99 |
| And Yet It Moves | $351.5K | 1.3K | 70% | $9.99 |
Related
| Black Myth: Wukong | $794.9M | 1.2M | 97% | $59.99 |
| DARK SOULS™ III | $467.1M | 438K | 94% | $59.99 |
| 7 Days to Die | $425.3M | 403.6K | 87% | $44.99 |
| Hogwarts Legacy | $323.6M | 370K | 90% | $59.99 |
| Mount & Blade II: Bannerlord | $309.8M | 294K | 88% | $49.99 |
| Sekiro™: Shadows Die Twice - GOTY Edition | $306.2M | 352.3K | 95% | $59.99 |