
Penumbra: Overture is a first person survival horror game, emphasizing on survival and problem solving instead of mindless violence and gore.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
10 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 26 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 98 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра своего времени. Заставлять себя проходить её, я конечно же не буду и вам советовать тоже не буду
Невже я це пройшов лише в 2026 році, де ця гра ховалася раніше?
bundan tam olarak 13 yıl önce ben sik kadarken, frictional Games'in oyunlarını oynayarak büyüdüğüm için çok şanslıyım
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 99 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Starts off pretty scary. Then the scary is not anymore and just gets in the way but in a fun way. very good story and the puzzles are fun and challenging.
x
Sinceramente no entendi nada pero me parecio buen huego de terror
It was fairly short; you could probably beat it in about an hour and a half if you know what you're doing. The interaction system's neat and the combat was novel, although encounters got trivial when I found out that I could just [spoiler]rush the enemies and stunlock them to death[/spoiler]. I never found the distraction items useful because of this. I never really found myself terrified, mostly because the lighting was messed up and I essentially had night vision. I couldn't find a brightness slider in the options (not that I looked really hard) and the gamma slider didn't seem to do anything. The flashlight was relegated to a close inspection tool and flares went unused. The only time I got so much as scared was when I fell into a deep body of water, and that's just because I have severe thalassophobia. There was also one time I got completely softlocked and had to reload a previous save. Luckily, saves are rather frequent and the softlock only occured because I was manhandling a dysfunctional lever like a braindead ape. The puzzles are good. The only time I had to look up a walkthrough was because of a personal mistake ([spoiler]I can't read morse code[/spoiler]). I had fun during my time with this game. Definitely worth the $3.33.
пpoeбал 1 предмет невнимательно проходя мимо? пи36уй-ка обратно на еще час ходьбы, дружочек, старикам тут не место.
КАЛЫЧ. Повествование сюжета через дневники, гигантский бестиарий который насчитывает в себе два вида врагов: пауков и собак и ужаснейшая боевка. сюжет тоже очень дефолтный, просто злые духи бла бла бла. половину игры прошел и с меня хватит,надоело ключики искать
Nice, but frustrating.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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