
Build a grand totalitarian colony and personally storm roguelite battlefields with your soldiers. Shape citizens fears, loyalties, bonds, and feuds. Capture enemies, convert them into true believers. Sacrifice the weak. Feed the strong. Wield absolute power and make every life bend to your will.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Establish the greatest regime in history in this darkly satirical colony sim and FPS roguelite hybrid. Build a prosperous totalitarian state, enforce policies, and lead your troops into first-person battles that grow from desperate skirmishes into large-scale mechanized war.
Dictate wisely. Every choice shapes society, for better or worse.
Mold your citizens through fear, propaganda, surveillance, punishment or rule as a benevolent leader through comfort and prosperity.
While they work for the State, they may grow grateful, afraid, loyal, or quietly rebellious, until dissent becomes revolt.
Venture into the fractured territories of the Tyris System to gather resources, conscript new citizens, trade with wandering merchants, and feed the growth of your colony.
Fight beside your troops in roguelite FPS battles, from hostile ships to large-scale mechanized battlefields of infantry, tanks, and mechs, spreading your doctrine and eliminating threats to humanity.
Weakened foes can be captured and dragged back to your base.
Behind prison doors, resistance can be crushed through fear, indoctrination, execution, or conversion, until an enemy becomes a citizen, a warning to would-be rebels, or another tool of the regime.
Elite enemies, bosses, and Sector Overlords flood the battlefield with bullets, lasers, missiles, drones, artillery, and overlapping projectile patterns.
This is war at scale, but you are not alone. Order your troops to secure victory, or use them as expendable shields to achieve your ends.

Turn a handful of survivors into a vast, tightly run, self-sustaining colony.
Assign citizens to mine, gather, haul, research, and manufacture weapons, armor, food, and supplies. Watch fragile shelters become the machinery of the State.
Collect roguelite cores during each expedition to grow stronger, survive longer, and push deeper into enemy territory.
Weapon Cores reshape how your guns handle. Combination Cores create synergies between different core sets. Others strengthen the troops fighting beside you, or turn them into sacrificial shields for your survival.
Each run becomes a shifting war machine built around you, your squad, and the chaos you unleash together.

Pax Autocratica is a totalitarian colony sim and FPS roguelite hybrid that combines base building, citizen management, and first-person chaotic battlefields filled with infantry, vehicles and bullet hell. It offers a dynamic, accessible, and approachable gameplay experience for all in a sci-fi dystopian world.
It’s a game about power. How it’s built, how it corrupts, and how it consumes.
You will command armies, dictate laws, and witness consequences in every face that salutes you or fears you.
THE STATE OBSERVES ALL
How will history remember your reign?
This game contains flashing lights that may make it unsuitable for people with photosensitive epilepsy or other photosensitive conditions. Player discretion is advised.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 3.4Kreviews | 92% | — | $4.5M |
| Free | — | — | #89 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1757 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It is a dictatorship simulator and it fun! There aren't many games where you can play as a villain dictator (you don't have to, you can be a kind dictator) the biggest minus the devs have done so far that they made female pirates less sexy!!! How dare they!!! introduce damn censorship into my dictatorship simulator!!!!
Great!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best US #91, worst RU #99 · 6 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English*, French, German, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
感觉框架挺好的,但是这么多内容目前并没有给我1+1=2的感觉。带的士兵输出不高,也不会自动给我加血加盾,更不会击退,减速,上debuff,感觉我像条狗一样被撵着走的时候我的士兵只是默默的看着。肉鸽部分也是完成度低,一堆没屁用的高级选项,提升也不直观,电球打的和枪打的无法区分,没有提升的爽感。基地内容不能在一个界面上操作,要跑来跑去非常繁琐。目前我是没法推荐的
Enjoy very much. Haven't made it out of first sector yet, so should keep me busy a while. This game scratches multiple itches.
Я ни хрена не понял что за жанр у этой игры? Шутер так себе, вроде и классный но мне не зашёл вообще. Градострой? Ну вроде норм, а вроде и не очень... Будто это игра хотела как говориться прыгнуть выше головы, но чёт не вышло Хочу сказать про ИИ - вот он реально раздражает и надеюсь все ии рисунки в полной версии заменят на нормальные, просто ну не смогу я нормально играть в такую серьёзную и масштабную игру где портреты персонажей - дешёвая ии картинка Оптимизация не очень, и как я понял, считаю так не только я От себя хочу добавить это игра вот бл*** прямое олицетворение вот этих тупых мобильный игр сити билдеры. В начале всё круто, быстро, потом наскучивает, и весь геймплей замедляется искусственно. Я хочу видеть эту игру как градострой с уклоном в диктатуру, а не вот это всё где: Нуу ээ мы можем похвалить человечка, а можем поругать, ээ круто, дадим ему ещё выходной. Может я ещё не дошёл до вкусного "контента" но ребят. Если в игре за 7 часов ты не доходишь до приятного геймплея, то нафига вообще такая игра? Короче пока диз, за игрой буду наблюдать до релиза, ну и может играть иногда. На релизе изменю отзыв, надеюсь на положительный Для разработчиков: Я хочу видеть в этой игре не тупой гринд, а интересный геймплей, даже в 1 фростпанке за диктатуру чувствоволось это, здесь же я почувствовал себя не лидеров, не диктатором, не предводителем, а просто вожатым в детском лагере. Бои просто наискучнейшие, и однообразные
Jeu pas encore fini donc on atteint vite le endgame mais c'est super addictif l'un des meilleurs rapports qualité/prix que j'ai vu depuis longtemps (pour un jeu recent et sans reduc) tres nerveux dans les combats et la gestion de la base est profonde sans etre ni trop complexe ni trop exigeante. Un pur régal, hate de la suite
Bad reviews are all Propaganda from the traitors. All Hail The State.
I have played for about 4 hours. Normally I don't write reviews in general. So far I am pleased by the simplicity of the base building and combat. It's brief enough that it isn't a slog and you it feels easier to navigate between hanging at the base or going to do missions. I am usually overwhelmed by the free roam base building games, their complexity in the UI and no real guide or ideas as to what to do naturally. Researching ideas online can equally feel like work just to make the game fun. This one, feels natural.
This game is not something I expected to be this good. It's a very well built game that not only lets you fight with you're troops. But grow with them as well. I always wanted a game like this. Maybe not rogue like but something similar to this. But I think it is the first of it's kind. Do to the fact you can do multiply things at once. Building, managing, fighting, and ETC, all put into one game. Plus it's not just fighting by yourself. You have an army backing you, kinda like how I said in the beginning of writing this. I am looking forward to this bright future this game has. Glad they have a map plan on what they want to bring to this game.
Needs some more fleshing out buty overall fun. The battles are too short on Standard difficulty especially tier 1
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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