
You are a disease. Infect the human body as a lone pathogen in this cellular roguelike shooter. Collect organelles to evolve your parasite in a microscopic arms race against your host's immune system. Conquer a beautiful, procedurally generated world of tiny proportions.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 24.71/day in the week to Aug 31 → 25.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In Pathogenic, you are the disease. Experience a visceral 2D roguelike twin-stick shooter where you play as a lone parasite fighting a desperate war against the immune system. Your goal is simple: infect and conquer your human host.

To survive, you must adapt. Hunt down enemy cells, rip out their organelles, and graft them onto your own body. Evolve from a simple cell into a complex engine of destruction. Create powerful, game-breaking builds and become the ultimate pathogen.

Loot, graft, and assemble your parasite from dozens of unique organelles. Combine flagella for movement, mitochondria for power, secretors for ranged attacks, and spikes for melee combat. Chain organelle effects and discover powerful synergies to build an unstoppable disease vector.

Battle a diverse roster of enemies, from basic immune cells like macrophages and T cells to rival parasites such as tapeworms or protozoa. Formidable bosses are lurking deep within the host's organs.

Collect plasmid fragments to permanently upgrade your parasite's plasmid tree between runs. Each parasite will have it's own upgrade tree allowing for a range of builds to suit your preferred playstyle.

Navigate the procedurally generated organic landscape of the human body. Travel through distinct biomes like the branching pathways of the lungs, the pulsating chambers of the heart, and the complex neural network of the brain.
Our detailed, colorful world is powered by a soft-body physics simulation, giving every cell, enemy, and projectile a uniquely satisfying organic feel. The combination of hand-crafted design and procedural generation ensures endless variety - each run offers a fresh and challenging gameplay experience.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 4.3Kreviews | 93% | — | $1.7M |
| $9.99 | 12ratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2099 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun
/
its everything great in a game. love it. must buy
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Czech, Portuguese - Brazil, Simplified Chinese, French, German, Italian, Spanish - Spain, Russian, Japanese, Korean, Turkish
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i love helminths :3
Its got the right amount of buttons. Its complex without being complicated. It's got good music, and honestly, I wouldn't mind a revolving playlist or even an upload your own music option. The music mechanic is underutilized, but is one of my favorite aspects of the game. Not the pseudo rhythm game already there, but the concept of a music game integration. Anyway, maybe as like a supercharge go crazy thing. Its a pretty damn fun game. I like germs. What else is there to say? Tiny monsters.
boss一进入血量加倍的感觉太美妙了,难度越高获取道具越少太搞笑了,本来是好好的雷霆战机一样的肉鸽,结果局外成长累得要死,局内数值垮的一踏,爽局少的可怜,自伤道具多的吓人,心脏关设计成那种地形还搞哈迪斯房间,增加回血难度,最后哪个心脏boss更是漫天弹幕,改则好评
A well polished experience with amazing visuals and a great system of progression. Its akin to Isaac in how you can enhance your attacks with pick ups , but the system is designed in a way where you need to have it connected to the weapon itself , and they all interact with one another in very cool ways. It does have settings you can adjust to make the game a bit more relaxed with the lowering of the HPs of the mobs if you so desire. Amazing experience so far , and I am sure It will be enjoyable to work through the game.
玩法和美术结合得非常好的rougelite 但是玩起来有点牢 每个角色的局外成长都是独立的,挺肝的 词条池太杂了,局外也没有设计像减少/增加/禁用某一类/个体系的词条,收纳槽也很少就算捡到别的体系的核心词条也没用,这就导致构筑近乎是定死的中途很难换构筑 制作组前几天还削弱了玩家,加强了敌人 手头没其他游戏玩可以玩玩,不是我关注的主播玩我是不会碰这游戏
Beautiful game, quite challenging but has that “one more run” secret sauce. Sure it’s somewhat RNG abut not much different than any standard roguelite. You can make some stupid fun builds.
game is good
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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