
Path of Wuxia combines classic wuxia world and youthful school life with anime art style, features simulation gameplay well known by Heluo fans. Play as a young Xia who join the academy known as the Hermitic Pavilions of Xia, grow strong along with various schoolmates and seek your own path of Xia.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 24 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 815 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩到了第三年,暂时封档
养成系游戏,确实不错,值得体验!刚开始玩觉得一般,后面越玩越上头!
好玩 补票
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 817 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
武侠题材游戏,真不错呢
说实话,第三年依托答辩,这个赞是给前两年的
总体来说差强人意,后面的剧情不改是真的烂
不管故事如何 這遊戲節奏都很糟糕 比如地圖探索走出探索地圖外會提醒玩家但為什地圖還要黑頻重新讀取 每個每個地方都要讀取嚴重拖垮遊戲節奏 戰鬥就更不用說沒加速遇到地圖偏大的人數偏多的一場下來都要打30~40分鐘更不用說追求完美評價的人 玩到第二年我是真玩不下去了放棄
好评给木人心线,楚段二极管分道扬镳真受不了。总体还算不错吧,有侠客风云传的味道,就是时间太紧迫了,不开修改器的话会错过很多内容
剧透预警。 提几个印象深刻的剧情点吧, 1.宫紫痕那段还挺动人的,虽然文案看起来一路奔腾像要成为网文剧本了,但收住了哈哈哈; 2.唐三长的结局其实可以预感到,毕竟扫地僧+老前辈简直是debuff叠满,但就算有心理预期,真走到剧情点了还是很让人难过; 3.凌和净刚揭露身世时还以为是傅红雪和叶开的剧本,不过比他们幸福多了,无论是父母还是“我”还是师父,都在努力拯救这一切,“我们都是自由的,而自由,首先就是选择的自由”; 4.好感单刷了萧师姐,前期她的行为举止确实很让人心动,刷满后就沉迷练武,回过神再想刷别人的就提示我时机不对刷不了了,早说啊,早说我就不练武了; 5.楚天碧真是个绝世大好人,从头到尾坚守本心,段霄烈真是个绝世瓷锤,从头到尾也没有一次改变自己的想法,不过他俩的争执更像是一场辩论,本就不会有一个真正的答案诞生,事实上,当你试图加入这场选择时,你的选择就已经出现了。 6.最后一点点小问题就是战斗时长太久了,我方也就算了,敌方十几个人我还要挨个看动画,好累,就是不想再打一遍架所以放弃二刷了,真诚建议出回合倍速功能。
一周目打的木线觉得还行,二周目打算走楚线。 现在打完苗疆第二战belike: [spoiler]干什么,我上官师兄唐师父不是尸人杀的?什么叫尸人没害过平民大家都是相亲相爱一家人?什么叫从来没有强迫人修炼九泉?第一年罗广泽抓的是空气、第二年夏侯焕烧的模型村是吗?重岩是自己要抓的路人吗?哦原来不是啊,那是为谁抓的呢?哇太棒啦,原来是巧后下令要抓给冥宫的~这叫没有强迫? 哪来那么大的脸,把人一脚踹得半死,等人临终了又突然演好人挟恩图报、给人洗脑,也不想想你们不抓人哪来那么多破事。[/spoiler] 好评给木线、第一年第二年。 和天铃天凛的颜值。 [spoiler]以及凌无绝愚蠢却实在美丽,如果最终战不要剧情杀主角想必风评会好点。都打空血了结果世界之外的力量强硬地阻止了我,如果明说TA是主角的血亲倒是可以解释为什么无论如何都不让杀,结果剧情里又不说。 到最后观感就是主角莫名其妙和TA深情厚谊,然而不走凌线我甚至没跟TA见过几面,也不知道主角的感情从哪来的。[/spoiler]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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