
Path of Wuxia combines classic wuxia world and youthful school life with anime art style, features simulation gameplay well known by Heluo fans. Play as a young Xia who join the academy known as the Hermitic Pavilions of Xia, grow strong along with various schoolmates and seek your own path of Xia.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 605 reviews with recorded playtime.
Reviews
Themes across 604 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
神了,喜欢坐牢的可以玩。战斗没加速,硬逼着你看NPC战斗环节,甚至打完这串字敌方还没打完。第二年救老头的战斗,SL两三次,最后一次就特么差一格打到刺客首领,给我气笑了。剧情只算是一般吧,也就学院式武侠新鲜点,除非是打骨折,否则真不建议买。。。
剧情非常棒,前期很有校园风格,第三年剧情欠佳过于二极管,但更新后的结局剧情也很不错,战斗有些过于冗长容易厌倦,有的地方难度很大,养成部分也有所欠佳玩着没那么爽,尤其是第三年有剧情线和救人物竟然得靠第二年中的容易遗漏的道具还有好感欣赏度够了还得选对对话,不看攻略过于难找,另外全成就难度极大,只能在养成界面存档,想回档重做有相当困难,但上述缺点都不掩盖它是一个好游戏,选择很多,代入很棒,人物刻画鲜明有血有肉,群像剧的演绎极佳,演出姣好,主题探讨鲜明。另外bgm真的是一大超级加分项,刚风破虏和三侠问道真可乃武侠游戏bgm巅峰前几的佳作。
一周目打的木线觉得还行,二周目打算走楚线。 现在打完苗疆第二战belike: [spoiler]干什么,我上官师兄唐师父不是尸人杀的?什么叫尸人没害过平民大家都是相亲相爱一家人?什么叫从来没有强迫人修炼九泉?第一年罗广泽抓的是空气、第二年夏侯焕烧的模型村是吗?重岩是自己要抓的路人吗?哦原来不是啊,那是为谁抓的呢?哇太棒啦,原来是巧后下令要抓给冥宫的~这叫没有强迫? 哪来那么大的脸,把人一脚踹得半死,等人临终了又突然演好人挟恩图报、给人洗脑,也不想想你们不抓人哪来那么多破事。[/spoiler] 好评给木线、第一年第二年。 和天铃天凛的颜值。 [spoiler]以及凌无绝愚蠢却实在美丽,如果最终战不要剧情杀主角想必风评会好点。都打空血了结果世界之外的力量强硬地阻止了我,如果明说TA是主角的血亲倒是可以解释为什么无论如何都不让杀,结果剧情里又不说。 到最后观感就是主角莫名其妙和TA深情厚谊,然而不走凌线我甚至没跟TA见过几面,也不知道主角的感情从哪来的。[/spoiler]
好玩好玩 战斗很臭很长但后期演出很不错。
就第三年劇情做得不好以及但還是不錯玩
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| Cooking Simulator | $9.6M | 17.7K | 85% | $19.99 |
| Sands of Salzaar | $9.6M | 21.4K | 82% | $14.99 |
| Not For Broadcast | $9.6M | 10.2K | 94% | $24.99 |
| Gold Mining Simulator | $9.6M | 16.3K | 73% | $19.99 |
| TEKKEN 7 | $9.7M | 95.2K | 84% | $39.99 |
| For The King II | $9.7M | 12.5K | 71% | $24.99 |
Related
| Volcano Princess | $14.6M | 48.6K | 98% | $7.14 |
| Magical Princess | $4.1M | 7.5K | 97% | $14.99 |
| Magical Diary: Horse Hall | $135.8K | 1K | 90% | $3.74 |
| 觅长生 | $11.8M | 26.8K | 93% | $14.99 |
| 河洛群俠傳 (Ho Tu Lo Shu : The Books of Dragon) | $5.9M | 11K | 82% | $8.99 |
| The Scroll of Taiwu : Beyond The Dome | $62.3M | 69.8K | 66% | $29.99 |