
Path of Wuxia combines classic wuxia world and youthful school life with anime art style, features simulation gameplay well known by Heluo fans. Play as a young Xia who join the academy known as the Hermitic Pavilions of Xia, grow strong along with various schoolmates and seek your own path of Xia.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 603 reviews with recorded playtime.
Reviews
Themes across 602 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
1.系统设置里的招式加速建议打开,游戏战斗节奏很慢。 2.剧情战斗或关键时间点会游戏自动存档,但存档数量有限,建议隔几个月手动保存一下,以免后续想走分支剧情。 3.正邪分支选择除了对结局有影响,大部分情况作用不大,想救的人救不了想杀的人杀不了。 4.开局拿到侠隐令后,选择不加入侠隐阁,可以触发隐藏剧情加入反派冥宫,具体可以自行到游戏里尝试。
Excellent,没有比这更自由更开放的武侠游戏了,只不过建模粗糙而已,让人上头。
非常经典的游戏~~
不無聊的遊戲 但還是前作好玩些
国产剧情开展的很深,甚至比巫师的某些优点要更优秀
滚雪球式的养成玩法太上头了,不错
武侠搭配校园养成挺舒服的,唯一的缺点就是大世界的时候视角似乎不能自己转动,只能固定视角,这点我不知道是我没有找到按键,还是游戏没有做到,如果是后者的话,就有点恶心了。
喜欢武林群侠传、侠客风云传这种类型的武侠游戏,河洛出品耐玩性都很高。
岳父赛高
剧情很不错,再接再厉
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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