
A pulp noir visual novel. A tale of introspection, trust, betrayal, hate, and love. All set in a neon-lit, rain-soaked, deco cityscape.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Modeled estimate over time.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $2.5B | 52.5M | 84% | Free | |
| approximately $845.6M | 15.4M | 70% | Free | |
| approximately $813.5M | 1.2M | 96% | $59.99 | |
| approximately $432.1M | 420.7K | 85% | $59.99 | |
| approximately $544.1M | 6.4M | 94% | Free | |
| approximately $357.6M | 469.9K | 78% | $49.99 |