
A haunted house, whispers from the past, and a truth you were never meant to uncover. Psychological horror inspired by real locations in Greece.
Modeled estimate, not a reported figure. How we estimate →
Media

About
After an unexplained murder, you are asked to enter the house of a man who killed his wife and daughter. A simple favor to retrieve a document... turns into a nightmare.
The house shifts. Doors seal shut. Voices whisper in the dark. Each room reveals memories that aren't your own. Notes, symbols, and disturbing apparitions uncover the story of Patient 66 — a man who survived horrific experiments, but was never the same again.
Will you escape, or descend deeper into madness?
🧠 Psychological Horror – A story where reality twists, time shifts, and memories deceive.
🏚️ Multiple Environments – Explore a haunted house, a rotting cellar, and the infamous Parnitha Sanatorium.
🔦 Survival Tools – Use flashlights and glowsticks to light your way through the darkness.
🧩 Puzzle Exploration – Unlock doors and secrets by finding codes and hidden numbers.
📖 Unfolding Narrative – Discover notes, symbols, and apparitions that connect you to Patient 66.
🔊 Immersive Atmosphere – Whispers, cries, and haunting ambience that pull you deeper into fear.
⚖️ Escape or Succumb – Every step brings you closer to freedom... or to the rebirth of madness.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Greek, Indonesian, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
Engagement
Hours played at review time, across 28 reviews with recorded playtime.
Reviews
Releasing a game on Steam is already more than most people ever do and more than I've done, so respect for that. There are some nice atmosphere moments here and I got surprised a few times. It’s clear there was real effort put in. That said, the game feels unfocused. The core loop (keys, notes, jump scares) would benefit a lot from a tighter focus. One detailed room with multiple well done, creepy puzzles will say a lot more than 10 random corridors ever will. This feels like a project where doing less, but doing it really well, would make a big difference. The motivation is clearly there. Focus on what excites you most about development and build around that and I'm sure the next one will be great.
A beautiful and well designed game. With a nice story. Makes you feel like you dont want it to end. I hope we see more from this developer in the future.
it's a small indie horror game from just one developer so we must consider this before down vote it.I enjoy it a lot,descent graphics and sound,no bugs and simple puzzles.
有中文 有成就
As a real life Menidiatis, am afraid it doesn't pass the vibe check. Jokes aside, the "horror" is at best laughable, the whole thing relays on a bunch of notes for the story rather than having an actual story, I got stuck in a bunch of sticks and...I will simply ask, why the heck we start at Thessaloniki and then end up in a random mansion and then Parnitha? Anyway, if it actually bothered with the sanatorium and had any real atmosphere it could be something but as it is...not worth it.
It is a very nice horror game, with good vibes of horror. Graphics is very beautifuls. You will enjoy the game.
Ενα τιμιο παιχνιδακι σε πολυ καλη τιμη..αξιζει να το παιξετε εχει και ωραιο στορυ.! Δειτε ολοκληρο το βιντεο: https://www.twitch.tv/videos/2712864668
valid
The ending was brilliant! Good atmosphere...based story game
밋밋한 게임 점프 스케어가 있지만 딱히 깜짝 놀라거나 하는 건 그다지 없음 추격전 같은 것도 있는데 그렇게 긴장되고 무섭지가 않음 그냥 걷고 달리기 막 눌러도 충분히 따돌리는 정도.. 마지막 엔딩은 ... 흠... 그래도 1시간 정도 하기에는 나쁘지는 않지만 추천하기에는 뭔가 아쉬워요. 무서운 게 너무 싫은데 그래도 조금 익숙해지고 싶다 하면... 추천드릴 만 한데 무서운 거 좋아하는 사람은 너무 싱거운 게임이에요. 그냥 진짜 뭐가 있는 것 같다는 느낌이 드는데 그런 느낌뿐 딱히 나오는 건 없음.. 진짜 그냥 내가 1시간 동안 뭘 한건지는 모르겠어요. 계속 생각해 보면 추천하는 게 맞는지도 많이 고민은 되는데.. 그래도 번역은 잘돼있어서 좋았어요. 그리고 맵이 좀 빨간색 검은색 이런 거 밖에 없어서 눈 아파요. 2스테이지에서 손전등 없이 해야 하는데 눈 너무 아파요.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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