
In Parkour Challenger, there is no storyline. The goal is simply to complete each parkour. Note that the word 'simply' is to be ignored. Good luck!
Most likely between $13 and $131. How we estimate →
Checked against 8 developer-reported gamesmedian error
Parkour Challenger has sold an estimated approximately 50 copies on Steam, for about approximately $44 in gross revenue.
About approximately 50 copies on Steam (mid estimate), modeled from its 2 reviews — low confidence. Not a figure the developer has reported.
About approximately $44 gross, most likely between approximately $13 and approximately $131 — roughly approximately $29 net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $5.5K | 30 | 97% | $7.99 | |
| approximately $3.2K | 14 | 93% | $9.99 | |
| approximately $1.2K | 18 | 94% | $4.99 | |
| approximately $75 | 1 | 0% | $3.99 | |
| approximately $46 | 1 | 0% | $1.99 | |
| approximately $23 | 1 | 100% | $0.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $338 | 50 | 68% | $0.49 | |
| approximately $349 | 50 | 78% | $0.49 | |
| approximately $368 | 54 | 87% | $0.49 | |
| approximately $387 | 61 | 87% | $0.99 | |
| approximately $407 | 70 | 73% | $0.49 | |
| approximately $431 | 58 | 36% | $0.49 |