
PARASiTE FLOWER is a beautiful yet disturbing side scroller game where you slowly uncover the story of Ari.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game is ok. Not really scary, just creepy I guess. I'm trying to get into the habit of reviewing games the moment I beat/100% them so I am new to this but yeah, I have to agree that I do wish Steam had a neutral option cause I'd rather put that instead.
I mean it's okay, nothing more really. It has pretty visuals and is cheap but it's too short what it's trying to tell and show you. Also some of those gorey visuals seem pointless tho that might be just me not understanding the symbolism but it's hard not to think that when the game is not very subtle with what the story is but I blame that one mostly on the shortness of this game. This is another example of a game I would love there to be "mixed" review option cause I don't think it's that good, I was laughing more than anything, but it's not bad, worth the try, maybe you will like it more
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
NAO GOSTEI MUCHO TEXTO #VOLTAMARTINMCFLY
mi senti enojada jogando um pouco e homens são monstros
Wow... the ending had me staring at my screen for awhile. Creator I hope you're doing well.
слов нет
It’s a 45min to one hour story about violence aimed at a child who absolutely does not deserve it. What do you expect me to tell you? It’s plain and it’s twisted at the same time. It’s grim. It follows a girl called Ari on her journey from home to school over the span of three days (or not). Watching trailer should give you the proper idea where this entire thing is heading. Pessimism ensues. The graphics are pretty. They are very basic but perfectly composed and profoundly blue. And when they turn red it’s already too late. The NPCs are mostly black outlines and shadows, with just a few exceptions, only a few lines of dialogue and nothing besides bad intentions. The animation of the protagonist is also rudimentary with only a few frames for walking. That’s enough, since it is all Ari does. She can walk left and right, look up and down and interact with the points of interest in the environment, but these interactions only consist of viewing more dialogues and suffering horrible consequences. And out of this already limited pool of actions, Ari mostly walks right since the game does not allow returning to a previous screen outside of one or two predetermined scenarios, which usually also result in more pain coming her way. Interaction windows can be extremely vague at times. Some actions only trigger within a few pixel wide area, which made me initially miss certain events I’ve intuitively expected but stood a millimeter too far to the right for them to activate. Or to the left since I’ve searched rather competently. It likes to freeze and crash at times. The sounds and music both match the mood and intensify the eeriness of the experience. Because yes, Ari’s journey gets increasingly uncanny and creepy as the days go by (or not). In my opinion, what Parasite Flower does exceptionally well is depicting the reality decay as seen from the perspective of a child facing the inconceivable amount of hurt and/or the extreme hopelessness of conditions in which certain people are born. Therefore, especially to a sensitive and empathetic audience, Parasite Flower may (will) feel soul-crushingly dark. That’s the point of this show. Then again, what did you expect me to tell you here? It’s a 45min to one hour story about violence aimed at a child who absolutely does not deserve it.
Left me disturbed
horrified but it also froze on the final sequence and i had to watch the ending on youtube after trying multiple methods of restoring it. very unfortunate.
The game was very short, and I don’t really have much to say. The art is good, the backgrounds too, and the music is very fitting. While playing, I had this gut-wrenching feeling that something could happen at any moment, I was very engaged and interested in the story. However, the game crashed a couple of times, which caused me to lose focus and made me feel less hooked. Then, when I least expected it, the game ended. I thought maybe I had done something wrong, so I replayed it and found out that that’s actually the ending of the game. The little choices you make don’t really matter, and I don’t know if we can call that “different endings.” I feel like the game could use a little more depth, but for what it already is, it’s still good. I understand the message the game is trying to send, and those who went through a similar experience may feel more immersed than players like me. I wouldn’t say the game is bad, but it’s not great either. For the price, though, I’d say it’s a nice little experience.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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