
Paperwork is a first-person office-building incremental game where you optimize an office to generate more and more money. Step into the office of Clarity, become a productive worker and watch profits grow.
Modeled estimate, not a reported figure. How we estimate →
About
Welcome to Clarity™Paperwork is a game about corporate growth.
Discover the office of Clarity™ as you join the company to lead a new division towards profit.
Build and place desks of various kinds, supports and meeting rooms to increase the office productivity.
Optimize your income using different synergies between adjacent desks.
Grow, grow and grow!
Clarity™ is expecting big and you are not letting us down.

Features:
4 office levels to explore and build into!
40+ upgrades to unlocks.
10+ desks, machines and rooms to place.
15+ different synergy bonuses that can be combined for the most efficient profit.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]Puzzle with numbers go up[/h1] It's less of an incremental, and more of a puzzle, with stages within levels it has. Sure, you can build however you want, but the way this game works is all about "[b]stacking multipliers[/b]" on a single desk [i](after finishing 1st lvl)[/i]. But still, it felt satisfying to get these things [i]working[/i]. [hr][/hr] Progression here, as well as puzzles, are [b]very easy[/b], its comparable to web puzzle games. [i]Some may even see it as a dealbreaker.[/i] At start, pace even seems [b]too fast[/b], but it keeps ever-evolving by introducing more desks and placement synergies. At the last level you're put to the task of maximizing [b]every[/b] desk's profits, [i]optionally[/i] on [b]every level[/b]. These were really easy, except on [spoiler]level 3 when one of the bonuses was further than was expected.[/spoiler] Variety given is [b]very[/b] little, being the main reason of why game wasnt difficult and taking ~2 hours to complete. But gameplay remained entertaining. Incremental's finest theme: corporate greed, whats not to love here xd. There are few problems with the game's flow, like values not updating when they should, no hotkeys for desk placement, some rooms not being utilized until end-game, [b][u]but[/u][/b] despite these shortcomings, at the core, progression was felt and satisfying. [b]Plus you can jump off a building into abyss, 10/10.[/b][hr][/hr][h3]Game felt short, but satisfying[b].[/b] If you like incrementals - definetely check it out. [/h3] If you want something like this, but with more complexity/playtime, [b]"Worldshaper idle"[/b] is a good pick. Just beware that its an[b]idler[/b] and will take dozens of hours and [b]hundreds[/b] of offline hours to complete.
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Languages: English**languages with full audio support
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fantastic puzzle game. It has money and efficiency in mind with a puzzle twist. 10/10 recommend.
I love running a workplace democracy.
Good work! You're probably looking at this during a steam sale. It's worth it. Fun little puzzle game. Wish there was a sandbox so I could practice maximizing profits.
Gameplay loop got boring very fast. I really didn't get the hype.
While it was fun. - IT'S BARELY A CLICKER AND AUTOMATION GAME You might see the theme being business and while the numbers goes up, it really isn't an automation game. The game is one big puzzle. You do have to figure out how to "Synergize" the different type of work stations for them to earn more money. And yes in the first 30 minutes, money might feel scarcity - but the rest of the game you are always going to have enough. Like everyone else has pointed out, the game is way too short. I just think that you way to easy earn money, and you can basicly buy the next thing right when you finish an area. I would have loved this to be a little bit more idle/afk-able. I didn't like that it was divided up in 4 levels. I would have loved for it all to be one big level, with the same money counter going up. Although i liked figuring out level 4, would have been better to combine all the levels somehow. The balancing part at the end felt a little uncreative and just filler part for completionist players. While the Synergizing part was fun in the beginning, it slowly felt less rewarding and more chaotic towards the end, especially in the balancing part. I might have had the wrong expectations going into this game, thinking it was going to be more of a idle-like game - but I still had fun though.
build your own corporate hell
Amazing game, 100% recommend!! A great game I enjoyed through and through.
Reminds me of my office days. The office, I remember when they first invited me to the office, sweet sweet office. I ALWAYS HATED IT! All jokes aside, this game is a lot of fun. Definitely worth the money.
Finally I can serve the corporate overlords like I've always wanted.
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