No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Join millions of players in the world's most satisfying .io game! Move around the arena, draw a trail to grow your territory, and claim the zone before someone cuts you off. Simple rules, endless fun! Fair warning: this game is seriously hard to put down! What makes Paper.io 2 so fun: ∙ Smooth, satisfying arcade gameplay that just feels right ∙ Online multiplayer you can jump into in seconds ∙ 100+ unique skins to collect ∙ Free rewards every day ∙ Quick matches that fit into any break ∙ A secret surprise if you manage to capture the entire map
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
About
Join millions of players in the world's most satisfying .io game! Move around the arena, draw a trail to grow your territory, and claim the zone before someone cuts you off. Simple rules, endless fun! Fair warning: this game is seriously hard to put down! What makes Paper.io 2 so fun: ∙ Smooth, satisfying arcade gameplay that just feels right ∙ Online multiplayer you can jump into in seconds ∙ 100+ unique skins to collect ∙ Free rewards every day ∙ Quick matches that fit into any break ∙ A secret surprise if you manage to capture the entire map
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | Free | 2.9Mratings | 91% | #37 | not modelled |
| Free | 2.5Mratings | 82% |
Reviews
Themes across 1874 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It’s all right The game is all right but a little hard too. I would recommend this to nine-year-olds and 10 and ages up and you really have to strategize too.
So fun This game is so fun
No, no no This game involves serious stuff. It is not recommended because it also been share personal information, especially people who do not live in the places that this game is made
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best RU #27, worst JP #97 · 14 markets collected
US · last 30 days
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
| #34 |
| $331.7M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
positive critical· bar length = how often the theme comes up
THANK YOU SO MUCH I took someone’s space and they ALMOST get me but there was a ad and it saved me from die ing
Fun game Too many ads
Why so many ads? There’s a ton of ads, but it’s a very fun game for stars
Oh my god I finished it I got to the very end, did every country, and now I can finally play in a circle, I expected more things to happen and I wasn’t that satisfied but I guess you could try it, i wouldn’t waste my life on this though, good thing it only took me like 8 days
Is the worst I hate it I hate it I hate Builder, we made me spend 100 gems because I was on someone’s territory when I revived so I died again died again died again died again I hate it
It doesn’t say… How much does this game cost?
Ads ads ads You have like a 5 minute ad every couple minutes. Literally in the middle of the game there is a “break time” where you have to watch atleast a minute or two add for no reason. You end the game you get another ad you don’t wanna watch the ads for another revive so you get hit with another add after you decline it. Game used to be actually fun when it wasn’t like this. Deleting this.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $231.5M | 1.3M | 97% | $9.99 | |
| $204.8M | 292.4K | 93% | $29.99 | |
| $138.8M | 143.9K | 96% | $59.99 | |
| $89.3M | 395.4K | 97% | $13.99 | |
| $80.7M | 127.7K | 91% | $29.99 | |
| $80.5M | 162.7K | 96% | $19.99 |