
PAKLYX is a turn-based puzzle game about finding the correct sequence of moves. Use special buttons to manipulate timers, delay them, and collect all keys in the level.
Most likely between $180 and $1.8K. How we estimate →
Checked against 8 developer-reported gamesmedian error
Paklyx has sold an estimated approximately 62 copies on Steam, for about approximately $588 in gross revenue.
About approximately 62 copies on Steam (mid estimate), modeled from its 3 reviews — low confidence. Not a figure the developer has reported.
About approximately $588 gross, most likely between approximately $180 and approximately $1.8K — roughly approximately $391 net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $104.8K | 1.2K | 95% | $4.99 | |
| approximately $48.8K | 552 | 94% | $3.99 | |
| approximately $20.2K | 139 | 90% | $9.99 | |
| approximately $13K | 92 | 100% | $6.99 | |
| approximately $8.8K | 42 | 86% | $7.99 | |
| approximately $2.3K | 89 | 99% | $1.24 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $588 | 52 | 94% | $0.99 | |
| approximately $592 | 83 | 72% | $0.99 | |
| approximately $577 | 64 | 77% | $0.69 | |
| approximately $603 | 56 | 57% | $0.71 | |
| approximately $574 | 56 | 48% | $0.99 | |
| approximately $604 | 56 | 95% | $1.00 |