
Paddle through pain. Solo or co-op. One paddle each. Lava everywhere. You’ll fall. You’ll scream. You might cry. Good luck and embrace the salt.
Modeled estimate, not a reported figure. How we estimate →
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About
Grab your paddles (and your patience) and set out on a stupidly long, lava-surrounded parkour adventure. In Paddle Paddle Paddle, you and/or a deeply regretting friend must paddle your way through swinging axes, weird wind, evil slopes, and that one jump you’ll miss at least 27 times in a row ... maybe more.
At the end of the journey? A legendary, mysterious, possibly pointless prize awaits. Maybe. If you ever get there. Probably not.

This game will test your coordination, your sanity, and your friendships. You can either:
Play solo and control both paddles like some kind of multitasking god
Or play in local/online co-op, where each of you controls a paddle. Coordination is key. So is not yelling. Too much.

Physics-based paddling like in real life (sort of. not really.)
High Frustration™ factor (rage-quitting is a feature, not a bug)
Local & Online Co-op — destroy friendships from anywhere!
Speedrun Timer — for those who hate themselves
One giant handcrafted level with wacky biomes and checkpoint options (toggle them in Settings!)
Input Rebinding — because your keyboard will suffer
Settings with mercy — toggle checkpoints, fix controls, or just cry a little

Hi! I’m Mateo — I’m 22 and I made this game entirely solo. The idea came to me in the shower (where all great ideas are born), and I decided to smash together physics-based paddling with a rage-inducing platformer. The whole project was a wild experiment made in under a month.
I hope you have some fun with it... and just the right amount of screaming.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish +3 more
Engagement
Hours played at review time, across 67 reviews with recorded playtime.
Reviews
Themes across 67 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Poorly made garbage I never would even have glanced at if I hadnt seen an article of the dev being a whiny little about Steam refund policies. (https://www.techspot.com/news/113030-indie-developer-steam-refund-policy-cost-well-reviewed.html) Like, bro, instead of throwing a whole tantrum, trying to overthrow a refund policy that works great for everybody, why dont you try making a real game instead? Something worth time investment or replayability, instead of just shooting some dollar store trash out your ass. Also, because of said article, now I know how meticulously you comb through reviews, and how much you care what people think of your lazy trash. So I hope you see this and wet your little crybaby diaper with frustration. Really pathetic.....
this game is peak and im refunding it because i need my 3 bucks back #fairs👌 #100%
THE GAME IS BAD.
Horribly bad game. Gameplay is bad, riddled with technical quirks, and clearly an attempted money grab. To elaborate on the money grab the developer was eager to post online that so many people refunded his 5 dollar game with max 2 hours of playtime and that is was not fair... Let met tell you a refund for this piece of trash is very fair! It made me so angry that you can consider yourself lucky I just want a refund and not throw a moltov into your house...
muy difícil pero se pudo en menos de 2 horas, chúpala dev
Story time: There I was sipping my coffee in my garage and looking at the ol' RSS feed when what do i see? Another article about individuals exploiting a system at the cost of a solo developer. I slammed my coffee down and marched to my pc, this injustice will not stand. I whipped out my plastic money slide device and bought the game. Ill be honest, I haven't played it yet (oops is this an abuse of the steam review system? fun fact: its not according to their Rules and Guidelines). I have seen a full playthrough though and the game is good. It builds relationships (or tests them) in ways you might not expect. So if you read all this and haven't decided to play the game please read some of the other reviews too. I mean plenty of people refunded it and they said they liked it so that's gotta mean something right? Now ill close this out with one last part, specifically directed at those who refunded the game despite enjoying it. I see a lot of you getting called mean and rude things. I wont do that...I will challenge any of you though, to put yourself in the dev's shoes. Imagine you spent real time in your life making something creative. You take the nerve wracking leap of faith and publish your creation. Now people like it, no they love it. But they just don't want to part with their $5 and so they refund the game. Now ask yourself how would you feel in their shoes when the refund is accompanied by a slap in the face comment? I could rant for pages about treating indie devs with more respect but ill just say this: thanks for making such a wonderful game Zoroarts! Tl;dr: i didnt play it (yet), i bought it to leave a review. If you refunded the game consider the devs perspective on this and be kind. The game is good and I will not be refunding!
Lots of fun with my wife. Super simple game mechanics but complex game play.
Мне игра была не нужна. Но услышав о ситуации с возвратами купил ИЗ ПРИНЦИПА! Потому что одно дело, когда тебе игра действительно не понравилась а другое ПРОЙТИ ПОЛНОСТЬЮ (что уже о чем-то да говорит) и вернуть деньги просто потому что. Плять, несчастные 2 доллара! [b] ДВА ДОЛЛАРА, КАРЛ!!! [/b] Люди, вы совсем охренели так поступать?! Позорища несчастные, ей Богу... :angry: :angry: :angry:
GOVNO
老牧师了
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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