
Redshirt is the comedy sci-fi sim about social networking aboard a space station, starring the station's most ambitious low-ranking peon: you! Navigate the professional and interpersonal politics of the ubiquitous "Spacebook" to curry favor among friends and colleagues.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 217reviews | 42% | — | $85.8K |
| $2.99−70% | 235ratings | 52% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
W-H-A-T!? 40% Positive???? No way. This is perhaps the perfect $10 game. It's solid as a concept and delivers on the "Facebook within Starfleet" vibe. It's a cool game with a good story and a neat, well executed core. Sure it's not Skyrim I guess, but I have nothing but good memories of my playthrough. Kind of reminds me of Gone Home in that way. Strong concept and execution, low replay, no regrets. I'm sorry that it's taken me this long to write a review - I had just assumed they had been generally positive.
Achievements (and some game systems) broken. Dev simply "moved on" to other projects and abandoned this one. Could've been really good, but lack of support and bug squashing killed it. I would advise against purchasing, even on discount.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It makes me sad to see this game has a "Mixed" review score as to me it is the prototypical example of the kind of game that should be "mostly positive;" you can absolutely find substantial things to dislike about the game, but in my opinion at least some of those things are so deliberately designed and part of the brilliant satire of the whole thing that they are not negatives in the traditional sense. I will not explain. No just kidding, I will. So all right, FIRST OFF part of why you might seriously want to check this game out in 2025 or beyond is to realize that Facebook now bears no resemblance to the vaguely-fun timewasting platform it once was; now, rather than your notifications being like "you have 2 Farmville requests! You have 1 My Green Planet request! You have 6 Deadly Dangers request! You were poked by four people! You have two new messages! You have 1 Let's Pretend The Mafia Is Cool request!" it is "your aunt and 5 other people you don't like promoted right-wing conspiracy theories, click here to learn more!" Satirizing modern Fascism Propaganda Facebook is an entirely different concept than satirizing Vaguely Lighthearted Goofy Pointless Facebook, and it is worth playing this game in some small part just to remember what Zuckerberg took from us in his quest to end democracy. Also there are funny Star Trek jokes
I like it, but I'm struggling to actually recommend it. It's a very niche game, a sort of sims in space meets Facebook, with rogue-like levels of difficulty. The game merrily invites you to bumble your way through it, with jokes aplenty and more than the occasional nod to the great sci-fi shows of old. Then you die a miserable red shirts death in the end game crisis, and then you realise that this game is actually pretty brutal. So long as you don't try to rise too far too quickly above your station the game won't throw too many trick shots at you, but that's far too slow to escape the end game crisis. When you start playing the game the way it's supposed to be played, which is doing anything and everything to escape your fate. Eventually you come to the realisation that you're in fact playing "Skaven in Space: The Great Escape" as you backstab, plot, swindle, and whisper your way off the station. It's a brutal hardcore romp of intrigue and backdoor politicking. I liked it, but I think most people will be put off by it.
The away mission was a failure, fell into clinical depression. Bought a turbomop, my life is beautiful again. 10/10, would recommend.
This is a conditional recommendation, just a hair above neutral. I'd suggest grabbing this on sale rather than paying full price, and its replay value is so-so at best but it's an okay game and not too expensive. Don't expect to have your socks knocked off, I wouldn't call it great but for about 5 bucks it's an alright game. Fine praise, but still praise.
I have very mixed feelings about this game. It's a good concept, has depth and feels well balanced, but it's also very stressful and incarnates all the reasons why I don't take part in any real life social networks. Why would I want to subject myself to the negative feelings of fomo, harassment and social pressure coming from characters who aren't even real. That being said, just because it's not my thing doesn't mean the game isn't good at what it does. if you like drama (as in drama queen), this game is probably for you.. If you want to play it as a social experiment, you'll find it interesting. Also, it's not really worth playing as a trekkie: you might still like it, but the references don't go that deep.
Redshirt looks like an exciting science fiction game where you control awesome crewmen on some spaceship and get killed like the eponymous red-shirted security guys on Star Trek. It's not. It's a really lame, low effort ripoff of The Sims, but without most of the gameplay. Take The Sims, rip out the home building, lifestyle management, 3D graphics... basically everything, and then you have Redshirt. It's just a facebook simulator/career simulator, presented as an endless series of pointless dialogue screens. The whole thing could be done in a web browser. Here's the kicker, they're charging an insane $14.50 for this shovelware junk. You can buy The Sims for less!!!!
This title surprised me. I enjoyed the song, which was based on a book, I enjoyed the book. This though... This is a special kind of trash. Ugly, clunky, obtuse, preachy, and stupid. Throws too much crap at you, but does not explain enough. Truly, one of the titles of time. This title has a bigotry slider, to determine if you want your character to be hit on by men. I am astounded that a story with actual heart managed to inspire, whatever it is one calls this. A bad social networking simulator would be the most accurate thing, but a bad simulator or a simulation of a bad social network? The answer is yes. In the ten minutes I ran this title, I was traumatized to the core. I may never trust the Star Trek franchise again. On an unrelated note I am probably never going to consider buying anything done by this development team. Presently, this paltry piece of propaganda parodies itself, presenting a product inferiour to walking simulators produced by people pushing to propagate pontification of preposterous political perspectives. I cannot call this a game, and I cannot recommend it.
Red shirt is a game where you are a red shirt (a low level disposable employee) in a star trek like setting. Your goal is to try and successfully leave the station before the last day when the station will blow up. There are many ways of doing this: buying a ticket off the station, seducing a visiting abasador or getting a job from them, moving up the corporate ladder and making it to the top, etc. The game is played through in game social media posts: you create events, comment on npc's walls, form relationships, go to work, buy stuff for your apparentment, etc. Overall, its fun, its a neat take on the person management simulator genre.
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Players by region
Where this game's players are, estimated from review languages.
Related
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