
Face the supernatural dangers of the Olympic Exclusion Zone with a car as your only lifeline in this driving survival adventure! Scavenge resources, load up your trusty station wagon, and drive like hell to make it through alive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.71/day in the week to Sep 1 → 12.29/day in the week after.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 26.9Kreviews | 83% | — | $21.8M |
| $44.99 | 9.7Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1176 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Meow
Such a good concept for a game, execution is great as well. Just challenging enough with an interesting story and world. Will keep an eye on this studio to see what they come up with next. Highly recommended.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.8M | 28.2K | 86% | $39.99 | |
| $21.7M | 58.7K | 93% | $14.99 | |
| $21.7M | 44K | 81% | $19.99 | |
| $22M | 22.2K | 91% | $39.99 | |
| $22M | 39.8K | 90% | $19.99 | |
| $22M | 39.9K | 88% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $568K | 947 | 79% | $14.99 | |
| $236.3M | 320.4K | 88% | $29.99 | |
| $12.1M | 12.4K | 82% | $29.99 | |
| $287.7K | 524 | 90% | $17.99 | |
| $167.1K | 304 | 64% | $19.99 | |
| $52.9K | 299 | 36% | $6.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Aug 18 → 8.86/day in the week after.
Reviews, worldwide (the counter carries no country): 9.29/day in the week to Jul 21 → 8.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Polish, Portuguese - Brazil, Turkish +2 more
| $29.99 |
| 1.8Kratings |
| 74% |
| — |
| not modelled |
| $29.99 | — | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
♥♥♥♥♥♥♥♥ of a game. anomalies spawn on yourt face and game does evertyhing so u cant relax and just vollect scraps
Set Dialog volume to zero and the game becomes far less grating. Genuinely love the game but damn i can't wait to be interrupted to be told how tough as nails Oppy is and how she has such a disposition for casual threats for what feels like every single conversation while im just trying to steal copper. Hey driver, i wont waste your time (speaks uninterrupted for about five minutes about you getting the mcguffin which you pick up almost immediately and putting it in the mcguffin box which you can't do until he's done talking, also Oppy so tough) 10/10 steal copper 0/10 cursed with modern gaming dialog (i'll probably uninstall when the radio voices start calling the player character D instead of Driver)
horrid absoulutly horrid trash fog ♥♥♥♥ it suck there is no direction its so boring not even fun hate it -100000/10
A Rougelite loot & drive game, Pacific Drive is mostly great, it does what it does very well you can find all the good things in other comments, for me it was mostly atmosphere (superb) and survival aspect, music is magnificent too. What i dont like is grinding on randomly generated maps, it takes way to much time for me but if you wanna spend the summer on one game this is it. Good job devs.
Эта игра помогла мне сформировать мысль, которую я не мог обозначить в течение неопределённого времени: [b]Мне нравятся игры, где управление транспортным средством является важным, но не основным геймплейным элементом.[/b] И эта игра — одна из таких. Не могу сказать, что у неё какой-то выдающийся визуал, ей не хватает "изюминки", чтобы отличаться от других игр на UE4. Но вот музыка в игре задаёт авантюрное настроение, диалоги приятно слушать (ещё бы локализация была...), а геймплей заставляет возвращаться в игру ради очередной вылазки: всё утроено так, чтобы вам хотелось покататься на машине по Зоне, пособирать всякий хлам, исследовать аномалии, а потом вернуться в гараж, чтобы провести обслуживание машины, исследовать новые усовершенствования, улучшить оборудование и инструменты, произвести тюнинг и снова отправиться в поездку. Внимание к деталям оставляет только приятные впечатления после каждой пары часов, проведённых в игре. И даже пресловутый гринд тут выполнен в такой ненавязчивой манере, что проблемы сбора большого количества ресурсов как будто бы и нет. Единственное, что испортило впечатление, так это LGTV-флаги для кастомизации машины — их наличие в игре вызывает вопросы, так как для их присутствия вообще нет политического контекста. Благо, что их размещение на авто является опциональным...
oh yeah baby i love collecting little scraps and hauling em back to my little hidey hole
Great story and atmosphere, the driving is fun, a lot of customisation and love the music. Only bad part is it's a bit tricky getting some of the later upgrades and by the time I got to that point I was done with the story and didn't really feel like grinding for it. Might go back to it one day a replay.
まずこのゲームは全体的に不親切です。 現実では絶対にお目にかかりたくない不条理と、不自由と、不便と地味さを能動的に楽しむゲームです。 つまり快適なゲームデザインを求めている人や、ド派手なスキルでかっこよく敵を倒してコンボを決めたい人には向かないということです。 ※他のレビューで指摘されている『ストーリー英語でわからん』は解消されています。 丁寧なチュートリアルや、読みやすくメタな攻略がまとめられたTIPSはありません。 アイテムや驚異の説明にはジョークとフレーバーテキストが載っていて、車の各種パーツ性能は小さな文字でひっそりと書かれているのみです。 自分から驚異に近づき、観察し、見極めて、気になるものはすかさずスキャンしたうえで資料を読解してこそ活路は開かれます。 フィールドの夜は拠点内でさえ暗く、外に出れば壊れやすいヘッドライトと寿命の短いフレアの炎だけが頼りです。 始めのうちは一度のドライブで車のあちこちがボロボロになり、這々の体で帰還したガレージで、あるいは道端で素材不足に涙することになります。 嵐を避け、ガソリンとバッテリー残量から探索の引き際を見極め、ほしい素材がどんな建物にあるかを忘れずに動く必要があります。バールも忘れずに持ちましょう。 脱出ルートまでなるべく無傷で走り抜けられるようになるまでは、道中は少し厳しいかもしれません。 もちろんこんな有様では戦うなんてもってのほか。敵を蹂躙してチャンピオンになる夢は一旦脇に置きましょう。 車と装甲を厚くして、大事な相棒がダメージを受ける前に逃げるのが一番の勝ち筋です。 まあ、相棒も相棒で「どこかを押した拍子にボンネットがパカパカ開く」みたいな謎の故障を仕掛けてくるので油断はできませんが……。 バグではなく仕様なので、可愛いイタズラだと思って何度でも直してやりましょう。文字通り何度でも。 このような環境で、お茶目な車と先の見えないドライブデートを楽しみたい方には非常におすすめです。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.