
OVR Toolkit is a utility application designed to make viewing the desktop in VR simple and fast, it allows for viewing the desktop within VR, placing desktop windows around the world, mouse input, typing with a virtual keyboard, and quickly switching between windows.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Czech, German, Simplified Chinese, Traditional Chinese, Portuguese - Portugal, French, Spanish - Spain, Dutch, Finnish +2 more
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The features in this app are mostly already in SteamVR now. This originally had a purpose, but not very much anymore. As of late, the developer has been refusing to update the app, including the refusal to include ChilloutVR extensions, and, then NeosVR, now Resonite extensions. Now, recently the developer has refused to support any variation of Linux, even when presented with a compromise to use a unified API, Wayland, that doesn't require constant updates or a "chicken and egg" situation, yet Curtis continues to make false claims about Linux, as if it's some insurmountable hurdle. For $11, you get a floating watch in VR chat. That's about the best this does, as everything else is currently native in Steam VR, including floating windows and desktop interaction. I don't recommend this anymore.
This is one of the most asinine and counter intuitive pieces of software I have encountered in my now 32 years of computer building and programing. The only way this grabage could be less user friendly is if it ripped your eyeballs out through your headset and then broke all your fingers with the grip controllers. Do a fresh install and pray what ever game you boot it up with lets you interact with the basic options, it took me 3 fresh installs and 3 different games to finally get the interface to work. It also has a tendency to minimize whatever game you are running so you lose control on most of them at random, really strange, I was at one point constantly peeking through the bottom of my HMD to alt tab the game back to the active window. This makes no sense.
A great tool that allows me to access my desktop via my wrist. Paired with FPS VR it's a great combo.
Great for doing things like checking system sensors like cpu and gpu usage, using it as a watch without having to open the SteamVR dashboard and pausing / playing music. Although from lack of Linux support i will no longer be able to use.
It was a little fiddly to set up but is just awesome and absolutely essential for playing Elite Dangerous in VR (hello Inara!), can't recommend this enough!
This tool is amazing, I just use it to access my music quicker but still amazing.
This is designed to test how accurate Sir Reginald MCcumbiscuits hairline is! As you can see the clarity of his cheeks and the angle of his ginormous forehead is almost VULGAR
OVR Toolkit 属于那种: “没它之前觉得VR也能玩,有它之后根本回不去”的工具。 它本质上就是给SteamVR装了一个“外挂桌面系统”。 你可以在VR里挂浏览器、Discord、B站、歌词、直播、电影、聊天窗口,甚至还能把屏幕绑手腕上。 很多VR玩家第一次体验都会变成: “我怎么开始边打VR边刷网页了?” 尤其玩: VRChat Elite Dangerous DCS Assetto Corsa 欧洲卡车 半衰期Alyx 这种长时间沉浸游戏时,OVR Toolkit简直是神器。 一边开地图、一边看聊天、一边挂视频,全都能在VR里完成。 它最厉害的地方不是功能, 而是“习惯形成”。 因为一旦习惯: 抬手看Discord 手腕看时间 空中挂浏览器 VR里直接回消息 你会发现原生SteamVR界面突然变得特别难用。 优点: 功能非常丰富 自定义自由度高 多窗口体验很强 非常适合VRChat和模拟飞行 可以大幅提高VR沉浸感 社区生态和Workshop支持不错 但它的问题也非常真实。 这软件特别像: “民间大神做的超级工具。” 功能多到爆炸, 但UI有点古老,逻辑有点乱,新手第一次进设置基本都会懵。 而且稳定性一直是老问题: 偶尔崩溃 更新后抽风 手势识别异常 窗口乱飞 视频播放卡顿 有时候根本打不开 很多人后来转去XSOverlay, 原因就是: OVR Toolkit功能更强, 但XSOverlay更现代、更简单。 不过即便这样, OVR Toolkit现在依然算SteamVR生态里的经典工具。 Steam整体评价长期保持“特别好评”。 一句话总结: “它像VR里的万能副屏系统,毛病很多,但真正重度玩VR的人基本离不开它。”
can't get it to constantly work in assetto corsa, though it did used to work.I still recommend it for the games it does work with.
Funciona bastante bien, yo lo uso para poner una ventana con el chat de los directos que hago, bastante cómodo
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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