
Customise and manage your train, tend to quirky passengers, gather resources, craft decorations, and upgrade your conductors style all accompanied by soft lo-fi tunes. Become a conductor and save your hometown Barrenpyre from environmental disaster!
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About
Step into the Conductor’s Boots - Create your very own character and express your style with a range of charming outfits. Be the train conductor you want to be!
Build the Train of Your Dreams - Customise everything from wagon types to paint colors, and design a cosy, personalised interior your passengers will love.
Meet Delightful Locals - Stop at enchanting little stations, lend a hand to friendly locals, and welcome them aboard. Serve up steaming cocoa, delicious pies, and share heartwarming moments along the way.
Uncover a Rich, Meaningful Story - Explore the secrets of your hometown and discover the environmental challenges it faces.
Do Satisfying Chores - Recycle in exchange for tokens, chop wood or mine ores to create a variety of furniture, serve your passengers with pie or a drink, take a fishing break and hang your catch on your train wall!


Pick up passengers and board them onto your train. Fuel up with coal, choose a destination, and take off! Keep your passengers happy during the journey by chatting or serving them a treat. Arrive at the destination, collect your coins, clean up, and maybe add a new seat for the next trip!


Leave your train to gather resources and craft furniture in a variety of styles and colors. Expand your train with new wagons to increase storage and passenger space. Unlock outfits for your conductor to further express yourself and your style!


Use your train to travel to new places, explore them, and meet some quirky inhabitants. Get to know them, help them with their problems, and progress through the game's main story to save your hometown Barrenpyre from its dire environmental struggles.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese*, Simplified Chinese*, Traditional Chinese**languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I honestly didn’t expect to get hooked this much when I first launched the game. I opened it just to try it for a bit… and ended up playing for hours. It’s one of those games that looks simple at first, but somehow keeps you coming back for "just one more trip", the core idea is managing your own train and traveling between different locations while transporting passengers, as you keep playing, you unlock new areas, meet different characters, and slowly improve your train, the progression feels really natural, you start small, with a very basic setup, and over time your train becomes more efficient and capable. Watching it evolve little by little is surprisingly satisfying, what really stood out to me is the overall atmosphere, the whole experience feels very cozy and relaxing, the environments are beautiful and full of small details that make the world feel alive, traveling through different landscapes never really gets boring because each area has its own vibe and charm. Sometimes I found myself just enjoying the ride and looking at the scenery, another thing I really loved is how the game introduces new things gradually, you’re constantly discovering something new, whether it’s a location, a passenger, or an upgrade. It never feels overwhelming, but it also never feels repetitive, the soundtrack deserves a special mention too, the original Lo-Fi music fits the game perfectly, it creates this super chill atmosphere that makes the whole experience even more relaxing, there were moments where I just let the game run while listening to the music because it’s that pleasant. It really complements the feeling of traveling and makes the journeys feel calm and peaceful, the pacing is also great, there’s no pressure, no stressful mechanics, and you can take your time with everything, it’s the perfect type of game to play after a long day when you just want to unwind for a while, visually, it’s also really charming, the art style is simple but very warm, and the little details in the animations and environments show how much care went into the game. It feels like a world that was crafted with love, overall, this ended up being a really pleasant surprise for me, it’s relaxing, charming, and just genuinely enjoyable to spend time in, if you like cozy games, relaxing gameplay, and chill soundtracks, this is definitely worth checking out ❤️
[h2]i'll be honest.[/h2] [b]FIRST I WILL SAY IT RIGHT AWAY!![/b] the game is very cute, it has incredibly nice graphics, models, characters [i](thanks for the non-binary characters, this is also a special plus for you)[/i] I love trains, I love driving and riding them, the game gives you the opportunity to arrange a train. But unfortunately, the game has one big minus... It's [b]incredibly boring[/b]. Yes, at first you have fun, create a character, go through training, complete a quest, get new carriages and costumes, stations... but over time it all repeats itself over and over again, and the quests became unbearably boring and tedious in the end, because they are just “give, bring, tell, find.” It just killed me that you need to look for a character from a million stations. Oh yes, stations, how long and tedious it is to travel from point A to point B, I could barely speed up the train, but it was still so tiring afterwards. And I also started to get annoyed by the characters’ general attitude towards us, as if we were literally a thing for them, and I literally do almost all the work, without any particular help, which just gives me some kind of feeling of being used, “Oh, you brought me this stone, thank you! Now bring me another one, because this one didn’t suit me” conditionally, it just explodes. Maybe it's just me who has ADHD and can't sit through a game properly, but in general. !! My purpose for this review is not to crap the game, but I just want to warn people that perhaps the game may seem just terribly boring somewhere in the middle of the game and I want to ask the developers to take into account the player’s interest and his retention in the game, because you just don’t want to play the game later, because everything literally repeats itself and gets even worse
I hate being harsh to cozy games, but... you make a game about trains, and then you don't let me drive the train? Making me dump in coal and clicking a location on a map is not train-gameplay. And then when you do start "driving" you stand around idle. The windows are like 5 pixels. So I stare at rusty walls and my 1-2 passenger seats (I don't have more yet after 1h, the pacing is super clunky as well) instead of the option to look at a cozy landscape outside in this game about trains. That I've spent my only time so far chatting with flat NPCs and some frustratingly small inventory with an even more frustrating decoration-system? Come on... I thought having a moving base would be more... you know, enjoying the moving part?
Oh, Locomoto... what can I say? [h3]In Short[/h3] If I could give this game a neutral-positive rating, I would. It clearly has love and care put into it, but it also misses some marks. If you want to get it, I would recommend getting it on sale—it sometimes drops to $15, which I feel like is a much fairer price for what you receive. [h3]The Good[/h3] [list] [*]Locomoto is a cute game. The art style is pleasant and easy on the eyes, the writing is acceptable, the music is nice, and ultimately at the end of the day it's quite cozy. This is the game's goal, and it does it rather well. [*]There's a surprising degree of customization. Not only counting the many recipes for decorations and furniture, but also the fact that each ingredient will impart a different color onto whatever you make. A seat made of pine wood and copper metal will have a completely different color scheme compared to a seat made of cherry wood and silver metal. You can also add or subtract different train cars from your locomotive, as well as adjust their order, paint their exterior, and paint or wallpaper their interior. If you like decorating train cars, this is a game for you. [*]I liked interacting with the characters. It's not groundbreaking writing, but I never dreaded talking with anyone in particular. [*]It's nice to see your efforts actually reflect the visual progression of Barrenpyre in its journey from your average Northern New Jersey town to someplace actually livable. [/list] [h3]The Meh[/h3] [list] [*]Not the arrangement, nor the quality of furniture on the inside of the train has any bearing on anything. On one hand, understandable. If you want to make your train look a certain way and not have to worry about being locked out of anything or otherwise penalized for it, then it's a plus. On the other, there's no incentive to get creative or decorate past putting down seats and the occasional food/drink machine. [*]I've come across some bugs that, while not game-breaking, were still rather annoying. Some could only be fixed with a save and quit. [*]The sidequests are repetitive and pretty much follow the same format. The thing that makes them passable for me are the character interactions, but the quests themselves are not very engaging. [*]Resource collecting feels like a chore more than anything. If you want a specific material, either you need to know where to find it or you need to have enough tokens (and know where the dispensers are) to purchase them. And you'll need quite a few of the same if you're going for a theme and decking out your train cars. [*]There's no real replayability to the game. Once you go through it once, there's really nothing new that'll pop up a second time around. You already know how the story ends, so you'd just be going through the motions to get there again. [/list] [h3]The Bad[/h3] [list] [*]While the concept of conducting your own train may sound appealing, the actual gameplay behind its operation is fairly lacking. You get coal from the hopper, stuff it in the firebox, and... that's pretty much it. I'm not unhappy with the fact that it's simple—this isn't a train simulator—I'm unhappy with the fact that it's mind-numbingly repetitive. Of course, you [i]can[/i] choose not to put coal in and it will still run, but then you move at a snail's pace and will get absolutely nowhere. [*]There are a few loose ends in terms of writing that never get elaborated upon or tied up. Which is a shame, because they genuinely caught my interest and I wanted to see some sort of payoff or resolution to them. But there's just... nothing [*]As far as I know, the game will receive no more updates. Green Tile Digital has shut down, officially leaving Locomoto in its current state. This breaks my heart, because with more polish and content I'm sure this game would have been a solid recommendation from me. I hope those who worked on this game are doing well, because even with my gripes about the game I did enjoy my experience with it. [/list] [h3]Final Thoughts[/h3] If I could give this game a rating, it might be a 7/10. That's not bad by any means, it's above-average. It sets out what it wants to do, and it does it well enough. The hiccups are notable, but in my opinion they are not bad enough to warrant a negative recommendation in its current (and final) state. If you want a cozy game where you drive a train around, play interior designer with the cars, talk to people, and shuttle them around? Locomoto might be a good game for you.
Its nice and all BUT: It gets boring quite fast. Its cute story and chars but constant travelling which isnt fun, takes time and only meaningful thing you can do is repetitive loading coal to engine. Quite frankly I was expecting more customization, steam engine tuning, more minigames... In the end it all narrows down to linear story, side quests, gathering mats, delivering pax and mail to get coins to get more mats to create new items with same functionality. Maybe Im just too old for this in the end and it feels shallow. Would definitely recommend for kids tho.
At the point of this review I spent 18 hours in this game and though I thought it was SUPER cute and was excited for it i can't say I would recommend at this stage. Having no inventory is a big problem with how many tings your are expected to move around and keep on hand. Far from having a cafe on the train (what I expected from the trailer) You passangers often don't order anything and if they do there's nothing to make, just click a button and give them a random item. Ad this to you've already redesigned your train and you have nothing to do on the long train rides. And some of them are VERY long and slow. The missions end up teedious beacuse you end up having to slowly travel around looking for items as the map only keeps track of where the characters are, not the materials. VERY cute contept but with these issues it takes away the cozy feel and just becomes exuasting. :(
Very cute! Very relaxing! Love the character customizations and outfits!
Lovely, chill, relaxing and still loads of fun. I just wish there was some DLC or some sort of expansion to this game as it has a lot of potential.
petit jeu très sympa , c'est très calme pas de stress j'adore tchoutchou <3 .
I really enjoy this game and the romantization of trains. Overall very smooth, sometimes the instructions for quests are not clear enough but they aren't hard to figure it out. One major bug I had that I didn't see when playing the demo is that I had to turn the graphics to low and fps to 60 for my handheld and the grass texture has turned bright flickering blue. It is very ugly. and kinda takes away from the experience.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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