
Overmorrow is a serene, nonviolent, exploration adventure game that deletes your save after 30 days.
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Languages: English
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Reviews
TL;DR - A very pleasant game! Exploration with puzzles and an underlying mystery. I'm on my second cycle and have really gotten into this. In some ways it reminds me of the first Legend of Zelda game (minus the combat), in part due to the way you move from screen to screen, but mostly in the way you have to try different things, pay attention to the environment, make mental notes - or physical notes - of things to come back to and check, and unlock secrets to discover the path forward. Without giving too much away, I had a few moments where I felt frustrated when something that I tried didn't work because you only have a limited number of attempts per day. I was feeling the pressure to try to finish everything in 30 days, but once I let go of that and remembered that I could explore on multiple cycles, I started having a lot more fun. Also, where something does work after I take a chance, it feels very rewarding. The music is beautiful and the scenes are beautiful. I haven't finished the game but I'm enjoying unwrapping some of the figurative elements of the story (e.g. the Fox) and speculating on their meaning, especially in this second cycle now that I know more of what's going on. I have also started to create a map of optimal paths to take ... not necessary by any means but something I'm enjoying putting together for my own sake.
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Hours played at review time, across 30 reviews with recorded playtime.
You're going to screw up a bunch on your first run. You will waste some time, have regrets and soft reset to try to scrape it back before Overmorrow arrives BUT THAT SECOND RUN. You are going to feel like a genius. Everything will fall beautifully into place as you solve the game as if it was the easiest thing ever. These moments of everything falling into place is where Overmorrow thrives and you'll love it.
TLDR: Overmorrow is an enchanting and atmospheric puzzle adventure game with more than meets the eye. It's challenging but gets much easier with time and patience. A must play for any puzzle adventure fan. Overmorrow is a unique puzzle adventure game with a lot of love and heart. Puzzles are solved in the world by standing in specific locations while using one of four magic types. By interacting with the environment you can create shortcuts, find secrets and exposition which will slowly unravel a compelling mystery. The artstyle is immediately striking, and overall very successful. Sometimes it can be a little confusing but there's not many games where you can take one look no matter what frame, and know exactly what game it's from. Another highlight is the soundtrack which is composed by Jim Guthrie and I feel will be a hidden gem. It's eerie, catchy and sets the mood and tone of the game exceptionally well. It comes together to create a perfect atmosphere. It's brilliant. Overmorrow is essentially a game wide environmental puzzle. You have 30 in game days to use however you see fit. It is challenging to get your bearings at first especially with the limited magic in the early days but playing with a notebook and taking notes and making maps on how you discovered things is the key to a successful playthough and will help if you run out of days on a first time through the game to help optimise future playthroughs. Knowledge is power in a game like Overmorrow, and returning to it after 30 days lapses will provide you with more time with the knowledge you have. It was refreshing to play a game this way and with the relaxed nature of the game I felt I could take my time and really immerse myself within the game's puzzles which are very thoughtfully designed and will make you feel clever for working out. Playing with a friend is also good, sharing hints and secrets you've discovered with each other only enhances the experience. The game is challenging especially towards the start while you're still lost on the island. It's a difficulty that's not for everyone, but stick with it for a surprisingly captivating story that will leave you asking questions and will surprise and delight on every screen. Being developed by a single person is incredibly admirable and they are doing their best to support the game and continue working on improving the user experience. I wanted to write my review after successfully completing a full run of the the game, reaching the end of the story without running out of days and it was absolutely worth it. The journey to discover what Overmorrow is will subvert your expectations time and time again and is worth the time investment to get there. Overall I really, really enjoyed Overmorrow. Minor issues aside, if you are after a challenging puzzle game that will really make you think, self reflect and immerse you in a fantastical world - then this game is a must play and worth your precious 30 days before your save game is deleted.
This is a lovely, chill game that rewards experimentation and paying attention to the world around you. The game leaves you alone to uncover its secrets with minimal hand-holding. If you're put off by the prospect of your save game being deleted, this is very much a part of the game's design - you aren't expected to figure everything out on your first attempt and progress back through the island is very quick with your newfound knowledge as you learn the way the island works. Heartily recommended!
Great exploration game! The game presents itself as charming but has some excellent puzzles that will take some time and thought to solve.
I really enjoy this game. The music, the style, the puzzles... it's all great. The fact that you're left to make your own choices on how to play the game is great, there's no hand holding or endless tutorials to get through. A few hints pop up here and there but overall you just have at it, if you run out of days then you just start again with what you've learned before. I also like the twist in the overarching story, I'm not giving anything away about that so you'll just have to play it yourself. It's definitely replayable (if that's a word), I've gone through twice and will be doing it a third time to pick up things I missed, gotta get those achievements right?!
Pro: + Serene setting + Clever puzzles + Interesting core premise + Charming visuals Con: - Visuals are entirely made of triangles, can be hard to parse some elements - Very niche gameplay style, great for new players but can become an obstacle for mainstream gamers - I wish I had a bit more details Overmorrow is undoubtedly a charming game. Serene, nonviolent but that doesn't mean free of conflict. You don't have a sprint button because you don't need one. You'll be able to speed up reaching further areas by unlocking shortcuts. The deliberately slow pace gives you a chance to contemplate on what you've done, what you're about to do and what's left to be done, which means you won't be in a situation where due to having to race the clock you'll lose focus on the goal. Do yourself a favour and grab Overmorrow to detox from the current live services hell. Give your brain the oxygen it sorely needs.
Unfortunately in its current state the game is not recommendable. While the graphics, lore, and some of the puzzle mechanics are interesting, sections where you have to maneuver around things are incredibly badly made. Notably thinking of a specific maze where if you fall off a short bridge your day just is over. The controls and the character are so slippery that this is an exercise in frustration. This is just one of many things in the game that intensely frustrated me with the game, and made me give up before finishing.
A nice relatively simplistic game with a dulcet atmosphere and unique, refreshing art style. I did experience mild bugs pretty often, and there are a few small sparks of janky tediousness, as sometimes come up in these sorts of small games, but I am generally happy with it. For the price I expected it to be a more dynamic or involved game, but my play time was really replaying the same game with little major difference. The second time through was pleasing, but after that it got tedious, trying to reach my goals while putting up with small jank and bugs. Just keep in mind this game is not that complex despite its aesthetic. I do recommend it, but you should know what kind of game experience you're getting yourself into before you delve in. Who knows, the game is still relatively recent for me so by the time you're reading this the briskely aggravating parts might have been resolved; maybe check the updates.
I want to like this game, because of the art style and Zelda vibes, but navigation is impossibly confusing. The game doesn't clearly communicate which surfaces are at the same level (and thus the player can walk from one to another), or which parts of the screen have exits. This would be fine once in a while, in order to hide certain exits, but when in each screen the only way I can navigate is by trying randomly to move in all directions this is not alright. It gets even worse when I try to figure out what spell might work where, especially since the punishment for a wrong try is quite strong. What a disappointment. Could have been a great game.
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