
A choices-matter spy thriller told through interactive postcards. Play a secret agent racing across 1930s Switzerland, sending coded reports to your handler. Charm, deceive or strong-arm your way through a Hitchcockian tale where every choice shapes the story.
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About
Uncover a secret history in OVER THE ALPS, the singleplayer narrative game made by Stave Studios and kept alive by custodians Tributary Games.
Go undercover, evade the police, and watch out for an unreasonable amount of goats high in the Swiss Alps. Your only line home is a postcard, written in invisible ink and sent back to your handler.
Featuring two thrilling stories from the pens of Jon Ingold (80 DAYS, OVERBOARD!) and Harry Tuffs (KING OF THE CASTLE, HOUSE OF MANY DOORS), which will see you step back in time to WWII Switzerland's awe-inspiring Alpine countryside, inspired by vintage travel posters, to complete your mission.
From a team with a pedigree of experience (FAILBETTER GAMES, INKLE STUDIOS), OVER THE ALPS tells a sweeping story with over 102,000 words and more than 2,600 choices.
OVER THE ALPS also is available in 15 languages including Chinese (Simplified & Traditional), German, Russian, French and Arabic, and includes controller support.
A Truly Branching Narrative: Discover replayable stories that change as you make decisions, with multiple endings and secret stamps to be discovered.
Stunning Vistas to Explore: Inspired by vintage travel posters, discover sweeping landscapes of beautifully-rendered Swiss scenery.

A Race Against the Law: The police are hot on your heels. Stay on the move to remain one step ahead of the law!
Stay Undercover: Plunge into the treacherous world of pre-war espionage. Meet, befriend, and double-cross a colourful cast of characters, where telling friend from foe is never simple.
To join fellow stamp collecting, postcard writing and Nazi walloping spies, join the Tributary Discord (see top right)

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese +2 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A simplistic choose-your-own-adventure spy thriller set in the 1930s, with lovely graphics but poor writing. The game launched in 2020 with the first story, and a second story was added later that same year. A third story was promised but never materialized. There have been zero updates or bug fixes since 2020, even though there are multiple people (myself included) experiencing issues. Lovely premise and graphics, but the bugs and the writing killed my interest in this unfinished visual novel.
这个游戏的英文文本质量非常好!推荐用来英文玩学英文,里面的英文含蓄优雅,简洁明了,台词充满了电影般的镜头感。 请不要用中文玩,中文翻译的过于直白,完全破坏了这个游戏的氛围。 比如如下同剧情台词对比 *********************************************************************** English: "Never", she smiled, "When I konw what I want, Herr Smith, I make certain to have it" She turned to examine her reflection in the window glass and adjusted the fall of her hair. A pity: the way those soft blonde waves hide her brow worked fine for me ************************************************************************ 官方中文: 她转头端详了自己在窗玻璃上的影像,理了理垂下来的头发。不妙:看到她那柔软的金色波浪遮眉的样子,我心底泛起了涟漪 ------------------------------------------------------------------------------------------ 非常非常糟糕的翻译,英文原文中的brow不带复数,指的是她的额头,是一种特定的用法。不“信”。原文使用了pity这样含蓄的轻叹,而非“不妙”,”不妙“在我们日常生活中也很少用,不”达“。原文含蓄优雅,配合游戏中的明信片一般的阿尔卑斯山素雅的风景,让人心旷神怡,中文也没有做到”雅“
Entertaining non-linear, but still a bit linear, choice game about detectives in the Alps. Love to play this with my mum who doesn't understand half of what's happening. (I love her)
画面非常美丽,但是故事其实挺单薄的,两个加起来也就俩小时,而且剧情其实就是你逃我追、你追我套......缺乏深度。所谓的第三个故事也搁浅至今,公告都发了怎么能跳票啊喂。
I am glad other people had fun with this, but for me it was so broken that it was impossible to play (unable to transition between scenes, eats saved games etc.)
Концепция и механика интересные, но история довольно бредовая. Получился бульварный шпионский роман качества чуть ниже среднего. Все герои ведут себя по-идиотски, их цели не очень понятны. Ни разу не верю, что так бы стали себя вести реальные шпионы. Добивает никуда не годный русский перевод (лучше бы не переводили) и нелепая попытка завернуть это все в эпистолярный жанр, представив в виде письма, которое герой пишет некому (некоей) Обри, подробно излагая все, что с ним происходит, вплоть до взглядов и выражений лица. Ага, прямо-таки вижу агента, который таскает в кармане пиджака десятки страниц подобных текстов.
OVER THE ALPS é uma verdadeira obra-prima para os amantes de narrativas interativas. Ambientado na Suíça dos anos 30, o jogo combina uma estética visual deslumbrante com uma história envolvente cheia de intriga e espionagem. A jogabilidade, que se baseia em escolhas que impactam diretamente o desenrolar da trama, lembrando que se trata de um jogo de textos, mantém o jogador cativado e ansioso para descobrir as múltiplas possibilidades de desfecho e como suas escolhas impactaram o final. A trilha sonora e a arte complementam perfeitamente a atmosfera do jogo, transportando o jogador para uma época de mistério e aventura. Recomendo vivamente OVER THE ALPS para quem aprecia uma narrativa rica e detalhada, com a certeza de que cada jogada trará uma nova e emocionante experiência.
Замечательная игра. Можно играть в сурового шпиона пытающегося справиться с обстоятельствами или играть в невозмутимого джентельмена которому все ни по чем, или агента-недотепу :D Очень положительные эмоции и приятное впечатление оставит игра для всех тех как и я обожающих хорошие истории приключения. Однозначно 11/10
Not entirely sure why, but this one didn't quite do it for me. It's really not a bad game, which is why I'm still rating it positively, but it didn't capture me like other visual novels have. The postcard writing mechanic for making choices was cute game design, and the art feels polished. But the choices felt... I don't know. Random at best. Ultimately, I liked playing through the story once, but don't feel compelled to look at any other routes--and that's a defining characteristic of a captivating choices matter game for me. I want to know what else could have happened. In this particular case, I'm fine closing the book on this story.
Straordinariamente scritto. Personaggi adorabili, ritmo perfetto. Mi dispiace tantissimo che non arriverà l'ultima storia prevista anche se il gioco non ne ha bisogno e gli episodi sono indipendenti e bellissimi. Super consigliato.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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