
Take on the role of Mako on her quest to seek out and subsequently deliver her, uh, deliverables in this top-down view 2D action game. Jump on top of your enemies and slime them with goo to stop them in their tracks! Get those deliverables delivered!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 10 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In Outrider Mako, explore the Mayoi World—a fantastical world where gods reside—find items requested by said gods, and deliver them in nicely wrapped packages in 2D top-down action gameplay.
Mako falls into the Mayoi World and finds herself at the Bumon Delivery Center, which a strange monster named Mozu claims is a package delivery service. Mako ends up becoming an outrider for the delivery center. She will need to collect seal stamps from the gods of the Mayoi World in the apprentice notes given to her by Mozu to fill it with spirit energy and return to her own world.
Mako is tasked with the job of collecting items requested by gods and delivering them in special packages. She will have to explore a mononoke-infested world to get items such as crystals, wrap them up nicely at a workbench, and then deliver them to her holy clients. But some items can only be obtained by defeating powerful enemies...

All sorts of dangerous mononoke will interrupt Mako's work. Learn their attacks and jump to avoid them, then leap around to go on the offensive. Other than her trusty magic rod, Mako has all sorts of things that will help her in battles, such as red nectar, which can slow down enemies, as well as secondary weapons, elixirs, stakes, and more. Use them well to clear Mako's path and ensure a smooth delivery.
Mako can obtain Divine Blessing Talismans on the job. Equip them to gain all sorts of boons, such as enhancing the effects of red nectar or raising item drop rates.

Some of the packages are addressed to gods who have gone on a rampage for one reason or another. However, while the gods may be powerful, they're not invincible. Identify their weaknesses and fight them with all your might to quell their anger and, of course, give them their packages.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] 《先驱者真子》:日式和风美少女快递员向你报道! [/h1] 如果有一天意外把你弄到了异世界,并且还是一个充满着各路妖魔鬼怪和神明的世界之中你会选择做什么呢?诶,最近Steam上面有一款脑洞大开但是美术十分不错的游戏《先驱者真子》登陆了Steam,而我们今天也将会给大家来简单测评一下这款游戏。 [h3] 美少女异界快递!还有战斗与收集 [/h3] 美少女也能够送快递么?其实是制作组脑洞大开给咱们弄了一个穿越异界送快递的设定,就和有些人的舅舅穿越到了异界之后开启了无敌之旅一样,我们来到了异世界送送快递打打怪然后功成名就之后再返回自己的世界也未尝不可。 通过快递站的NPC们得知,玩家们需要在这里送满一本子的快递单才能够满足条件返回现实,整体通关流程也不算长但是体验上来说倒是偏向于中规中矩。玩家们也可以前往快递站左上角学习各种基础操作(不学习出不去门)当然也可以进门之后一路狂奔前行,但我个人建议是认真过教程,因为游戏本身的机制上面还是有点复杂的。 例如玩家们正常的攻击是不会带着酱汁,而当我们跳起来之后时会有一个自动锁定地方头顶,能够直接跳过去站在对面头上,这个时候我们是可以继续发动追击,直接在敌人头顶释放出酱汁同时扩散在周围,一定范围内还能过传染到其他敌人身上,而敌人身上也会再次进一步扩散,诶这不就是天女散花越散越多嘛。 而地图之中也有着大量的材料搜集,例如各种不同的矿石材料,这些材料大多数也都是我们的任务目标,将其收集起来之后还得有讲究的打包装好快递箱,毕竟我们要送给的目标一定程度上也算是神明了,怎么相对应的尊重礼仪还是得具备一下的,但你别说有些野神长得倒是初具神状hh。 同样,每一次出发之前也可以在快递站NPC这里购买不同的道具来帮助我们更好的完成这一局游戏,虽然咱们实力强劲但是技多不压身也是这个道理,当然游戏之中也带有Rogue的元素在其中,我们在地图之中探索的时候还会获得各种不同神明的祝福加成,也算是一定程度上的Build构筑搭配了。 哦对了,如果感觉打不过敌人了的话就跑到存档点,然后通过摸存档点来反复的回满总血量也可以算得上是个无敌打法诶嘿 [h3] 总结 [/h3] 整体来说游戏最大的特色就是日式和风的像素美术风格,战斗玩法上面手感倒是不错加上还可以疯狂跳跃起飞,但需要注意卡住冲刺无敌帧的那一瞬间不然还是很容易飞着飞着就暴毙。如果对于这种类型风格感兴趣的话可以尝试体验游玩一番。 [quote]关注「 [url=https://store.steampowered.com/curator/44066492//]来者不拒鉴游组」 [/url] [/quote] [u][b] 做最真实的评测,用心为玩家推荐 [/b][/u]
[h1]前言[/h1] 《先驱者真子/Outrider Mako》这款由Asamado Games开发,PLAYUSM发行的一款像素风格动作冒险游戏,玩家扮演少女真子,在一个充满鬼怪的异世界,需要玩家担任快递员并通过每次完成的任务,只有收集到足够的印章,返回自己世界的故事。 [h2]穿越到异世界不仅要战斗,还要当配送员[/h2] 游戏的剧情很简单,玩家扮演主角真子,忽然有一天不知道怎么就穿越到了,一个叫做“真宵世界”的神之世界,又因为某种不可抗力的原因必须担任配送员,接受各种委托收集印章,才有足够的能力回到原本的世界。 游戏的核心玩法是俯视视角的2d像素打斗游戏,风格更像是以前的街机游戏,我们主要攻击手段就是通过攻击,跳跃,还骑到别人身上放粉色蜜糖让敌人动不了,并且在跳跃途中还有无敌帧,基本上就相当于不可选中,并且一开始就可以解锁大部分的攻击手段,还有一个详细到不能再详细的教学方式,这点确实用心了。但也是教程太长,内容太多,一时间无法消化,所以就感觉玩了一会儿有点便秘的感觉,再加上之后的说明指引也不明显,就玩着就很费劲,感觉是想努力做好,但是后面又不知道怎么搞的,只是做好一半的感觉,还有游戏本来就是以弹幕射击跳跃战斗为主,非要搞个类魂的手动存档,不知道咋想的。 但在美术画面表现上确实是独一档,不重复的故事世界,搭配上全日式建筑,无论是鸟居,神殿,矿洞,房屋和雕像都很有那种味道。 并且妖怪也很有特点,从呆呆的合同到凶猛的鬼怪,看着跟百鬼夜行似的,并且游戏音效是那种和风加上电子音的感觉,拿来用在以战斗弹幕设计像素风类型游戏,就是有种爽快感。 另外战斗成立一个粒子和光影特效做的很不错,看得出来很用心,且表现形式都很不错,但有些设定上难受就是难受,真没得喷。 [h2]总结[/h2] 这就属于一款你开头两个小时能玩的下去,并且喜欢像素风弹幕设计类型,且接受老式的手动存档,那么这游戏很适合你,另外这也是一款个人的做了9年的独立游戏,游戏中手柄按键跟不上时代能理解,但确实能感觉到制作人的用心,但在某些方面确实有些让玩家难受,我相信这在后续的更新中都可以改的。 [quote] 恭请雅鉴 [url=https://store.steampowered.com/curator/45531068/]黑白测评[/url] [hr]黑夜显真 白昼辨伪
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, Simplified Chinese
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
爽快的战斗还有送快递的游戏玩法,最关键的是千与千寻的鬼怪设定,简直太爱了。英雄惜英雄,看到这些互动细节,就知道作者用了很多的心血和头发。必须支持!
I played this on stream and the VOD will be linked at the bottom of this review. I like the idea of the game, but it's just missing something. It is structured like a rogue-like, but isn't a rogue-like. As a result, it feels like there is a hole in the design philosophy of the game; like it's missing a good hook. The combat is also interesting, and feels good when you execute on it properly, but there is some friction in the control scheme that all too often makes me press the wrong button or do the wrong thing. Overall, I like the game, but I just don't see myself playing much more. The idea was there, but the execution was not good. Beautiful art though. If you'd like to see my playthrough you can use the link below: https://youtube.com/live/2Z5joBsebIE
Beautiful, charming and very fun to play, this game really deserve much more praise. Most negatives comes from people who was thinking they will get different kind of game based on early concept BUT the final product is in my opinion even better - more diverse and varied than what was earlier planned. 100% recommend!!
It's not pocky and Rocky and it's not meant to be.Mission based ,great graphics and OST, and once you've got the combat down it's fun and not hard imho.
白天在外面骑车送外卖,晚上回来在游戏里走路送外卖,真是太有生活啦。 极度催眠,玩着玩着就睡着了,SD太重了,鼻子砸着有点痛。
没什么特别的亮点。比较鸡肋。玩不玩都行。
不知道有沒有作者彩蛋房間,沒有找到
很好玩的独立小游戏 画风好评,上手容易,难度也不高,轻松一命通关:)
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Players by region
Where this game's players are, estimated from review languages.
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