
Exception is a game about AI programming. During the game, the player assists the units to defeat their enemies in the virtual world. However, the player needs to control the units by programming instead of controlling them directly.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
An excellent little puzzle game. To call it a game about 'programming' is a little bit of a reach, pretty much only using the idea of a loop and conditional statements - but nevertheless Exception has some great puzzles which are easy enough to complete a handful of at a time but never so easy that they feel trivial. It could do with a more overt reward system for optimising your 'code' (emphasis on the inverted commas) in a level, but still definitely worth a buy at the sub-£3 price.
This is a programming puzzle game. If you like logic puzzles and are familiar with computer programming concepts (I'm a C++/Fortran dude). Or maybe you have played robot board games, this might be up your alley. Think of it as brain food using a whole different part of your brain than say killing animals for survival games or fighting off hordes of zombies. I'm taking it a level a day - and learning a whole new programming language that could be multi-use, say, for job gamification applications. Try to solve every problem without using Youtube. Although, in my mind, it's okay to later look at how other people solved the same problem and maybe find more efficient ways of programming your robots. Each level brings in new concepts on how to solve problems. Some of it can really make the brain hurt. The programming tools are okay - it would be nice to have the ability to rewind during test runs but you can slow it down and pause to see where your program is doing the wrong thing. The storyline is a typical video game story - each level tells you what the mission is and gives hints on how to solve it. I'd really recommend reading the "user's manual" which adds new sections on most levels. Oh yeah, the storyline - you are fighting against some all-powerful computer corporations or something ... ok got it?
If you're looking for a about writing programs I'd recommend "Human Resource Machine" or "Seven Billion Humans" over this. A lot of the time random events will cause unexpected results. (Often units travelling to the same point bumping into each other. / Things that look symmetrical don't act in the same way.) Adding in the time limit to solve each puzzle. All up making it feel like you're trying to guess the author's solution instead of coming up with your own.
1.国产益智游戏,也有移动版,一共30关的官方关卡,以及丰富的玩家自制关卡。 2.这款作品其实挺有教育意义的,将编程思维深入浅出地灌输给了玩家,感觉还挺适合小朋友玩的。w 3.有集卡,有简中,有成就,全成就不难(因为网上都有攻略,我也写了全特殊成就要点的指南XD)。 4.随着官方关卡的推进,本作还能看到挺有意思的剧情哦~还有超级带感的BGM! [spoiler]欢迎扩列[/spoiler]
First, I want to say, kudos to the devs (or whomever is responsible) for the Wuhon charity thing. Good on you. That out of the way... This game has a price point of $4. I'm glad I waited for it to be on sale. I'm not going to nit pick this much further than that. If you are into the programming type games and are desperate for a new one, this is okay. In my opinion it is over simplified, over dumbed down, the UI is clunky and is missing basic tools like cut and past and clear program and frankly the levels are a bit too much "guess what the author was thinking" for this sort of game. 'Nuf said. Get it while or when it's on sale. But, as always, I look at that one line and how it is worded. "Do you recommend this game?" ...*sigh* No. Sorry.
I like it a lot. It's similar to Gladiabots, but the level design creates unique puzzles that gets you hooked.
Great game. If you like logic puzzles, you'll like Exception. I would only caveat this by saying that it ramps-up very slowly... too slowly, in my opinion. There are so few available commands during the first couple hours of gameplay that you could easily solve the puzzles through blind trial-and-error. It gets much more enjoyable once you start solving the harder puzzles later in the game.
从中间关卡开始就会发现游戏的很多模糊语句问题,非常影响游戏体验 比如条件是或还是与?虽然应该是与,但是帮助要到后面才写,前期得试出来 比如多个对象的时序不确定。比如要求信号1关闭状态才去执行,哪怕另一个机体设置为游戏开始即信号1打开,结果因为游戏开始默认关闭,直接开始执行任务。这种情况就得设置全体无条件则待机,然而帮助并没有写 这些问题不该是一个游戏程序员应该犯的错误
Something major lost in translation. I play a LOT of programming games, I enjoy them quite a bit. This one never clicked with me.
You know what, I almost completed the game. Did 26 out of 30 levels or so. Few levels I've beaten with RNG on my side and it's just that RNG that doesn't allow me to give good recommendation for a programming game. With the same set of instructions, my unit sometimes gets the shot off correctly and after restart it just doesn't. And I just don't want to spend time working on second phase of mission if I have to dice-roll for passing the first phase.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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