
A dark history comes calling in this "African Mythology meets Survival-Horror and Souls-like" experience! You play as the soldier who mysteriously ends up in a supernatural realm, of which her only way out is to partake in an ancient ritual... or so she believes.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
https://youtu.be/R05okcaUY3A Constant backtracking with an low detail map to collect various colored gumballs is not a generally compelling gameplay loop.
[h1] Summary [/h1] [table] [tr] [th]Category[/th] [th]Perception[/th] [/tr] [tr] [td]Level design[/td] [td]Somewhat confusing and plain looking[/td] [/tr] [tr] [td]Art[/td] [td]Looks like a puzzle adventure game from 2009, which isn't a bad thing if you're into games from that era[/td] [/tr] [tr] [td]Sound design[/td] [td]Boring music that keeps playing on a very short loop. Beeping soundeffects when you're missing an item or for other reasons can't progress breaks the immersion, as it doesn't fit the overall theme of the game[/td] [/tr] [tr] [td]Story[/td] [td]Overwhelming amount of text to read. Voice acting is very amateurish[/td] [/tr] [tr] [td]Gameplay[/td] [td]Loads and loads of backtracking to find puzzle pieces, unlock new doors, fight the occasional enemy and read lots and lots of texts[/td] [/tr] [tr] [td]Bugs/glitches[/td] [td]Did not encounter any[/td] [/tr] [tr] [td]Other issues[/td] [td]Technically not an issue, but having to install unreal engine redist files or whatever before starting the game, which then forced me to restart my PC to take effect, is slightly annoying[/td] [/tr] [tr] [td]Length[/td] [td]Unsure[/td] [/tr] [tr] [td]Worth it?[/td] [td]No[/td] [/tr] [/table] [h1] Conclusion [/h1] I understand that reviewing a game after playing for only half an hour can be seen as unfair, but this game does the cardinal sin of never getting to the actual gameplay. The game bombarded me with tutorials, text to read, story and boring backtracking to the point of losing me. Half an hour and I was still at the tutorial bit, despite skipping some of the texts. I'm sorry, but I don't really care about your lore or backtracking for the fifth time to find some puzzle piece after half an hour of barely any action at all. That scene with the tribe man introducing us to the trials should have been the start of the game. After that, most doors should have been unlocked, period. Keep some end-game doors and upgrade doors locked, the rest open right away. It's not terrible. I like the visuals, the animations are fine enough and the combat looks solid, but it's so boring, unfortunately.
Is this really a game? Looks like a half baked student project or a promo prototype of a game that should be given for free. I understand that it's one-man project, but it does not mean that it can't be a quality project. Just look at Vladik Brital for a change. Seriously, you can't charge money for this "product".
Jagged and uneven mechanics ! Needs a lot of improvement ! Similar to Tomb Raider ! Nice otherwise !
"Страшные Игры с Кристинкой, Леночкой и Володей Из 4-го подъезда". Довольно Непонятное Какащке. То ли Пародия на Резик, то ли Фиг пойми что. Еще одна Мусорная игра.
It's pretty boring, combat is bland and story is somewhat not really enticing
Completed the game within 4hrs, was fun ngl. however the combat was good but boss fights were predictable (I had fun tho) the only thing which needs improvement is the voice acting, otherwise its worth it :)
Игра не понравилась
Great and sweat short game, recommended :)
Un souls like pessimo e che non vale minimamente l'acquisto, tante cose messe insieme tutte brutte
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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