
Outhold is a short, strategic incremental game that blends tower defense with a deep meta-progression. Experiment with builds and find overpowered synergies to defend the dwindling fires of Outhold.
Modeled estimate, not a reported figure. How we estimate →
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About
Outhold is a tower defense game with incremental-style meta-progression. It's intended to be a short and compact experience, offering around 4-5 hours of gameplay across 10 levels, with some additional endgame content for those who like min/maxing builds.
Start a run, see how far you get. Use your collected resources to buy upgrades and try again. Become powerful enough to obliterate everything coming against you.
Create unique builds that fit your playstyle. Experimentation is rewarded, and all upgrades can be refunded for free.
Focus on upgrading just one specific tower, or find unique tower synergies. There are many ways to progress through Outhold, the choice is up to you.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +1 more
Engagement
Hours played at review time, across 62 reviews with recorded playtime.
Reviews
Themes across 61 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Fun game, but pretty short, you beat the main game in less than 5 hours
Fun game for the price, i just wish the end game was more interesting so I could play more
Very very fun base game. You either can strategize well and pass through levels, or repeat easy ones for long enough to get so many upgrades it's hard to lose. The style and gameplay was simplistic, but the branching skill tree actually felt like you were making choices, and no fear of missing out since you have an unlimited and free ability to respec and even save certain upgrade path builds. That being said, I completed everything in the game except the final 3 levels in the token-limit challenge section, that after 2 hours of attempting, and watching 3 different guides with somehow still no success, I just give up on. But the game was enjoyable, those last few challenges to keep me away from 100% will however leave a bitter taste in my mouth
excellent game, well worth the money!
符合价位的作品,只适合体验一次,没什么深度,但动画细节做的还是不错的
Минималистичный tower defense на пару вечеров. Очень неплохо
Great game. People who give this a negative for being too hard probably have IQ lower than a monkey.
好玩,簡單,適合新手,而且很爽 不會故意折磨玩家 完全是以讓新手玩家也能爽的目的去設計遊戲的 讚讚
Easy to learn, easy to master. Token based encounters are a bit challenging (because there's 1000 levers, and a lot of trial and error) but if you're not a completionist, this game is a treat. 14 hours for 100% completion.
Пиздати чил хама, хачу ещьо такую потому шо я тупорылый блохер который любит дрочица в афк гамах
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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