
Out of Sight is a high-energy take on retro stealth games. Strategize and outsmart an alien cult that's infiltrated your space station using advanced gadgets. Hone your stealth skills to outmaneuver enemies as you solve puzzles solo or in co-op. Rescue your crewmates and secure your escape!
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About

Experience thrilling stealth-action.

Use advanced gadgets to outwit the alien invaders and save the surviving members of your crew.

Join forces with a partner as you explore a space station overrun by an alien space cult.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
You step into the shoes of Annika, a researcher stationed aboard a space station that has recently come under alien attack. Fortunately, your location places you away from the initial assault, giving you a crucial window to figure out what’s going on and begin navigating the station undetected. As a non-combatant, you lack offensive capabilities or military training, so stealth becomes your primary means of survival. Your success depends heavily on moving silently and staying out of sight, as alien invaders are quick to react to any activity. Movement plays a central role in your survival. While you can walk normally, doing so produces a visible sound ring that nearby enemies can detect. To avoid detection, you must use your crouch ability, which not only eliminates the noise you make but also helps you slip past threats. Remaining crouched is essential even when you feel safe, since aliens possess an acute sense of hearing. They can pick up sounds through walls and from long distances. Once alerted, an icon in the form of a question mark appears above their heads, and they'll begin investigating your last known location. Your other two moves are slide and a roll. These maneuvers are designed to help you quickly reach cover, though they’re not very versatile outside of specific circumstances. The main functional difference is that a slide ends with you automatically crouched, while a roll leaves you in a standing position. These moves also come into play when you encounter two colored lasers, each color requires a specific maneuver to bypass it safely. The game world is segmented into 38 rooms, with each room functioning as a self-contained puzzle. In each room, your objective is to reach the exit, using a combination of stealth and tools to navigate past enemies. Often, you'll need to collect keycards in different colors to unlock doors, access new areas, or manipulate the environment. These keycards are often placed in locations that require clever strategy and stealth to reach. Your main adversaries are the patrolling or stationary alien enemies scattered throughout the rooms. While their hearing range isn’t explicitly visualized, they do have visible sight cones that indicate their field of vision. To avoid detection, you’ll often need to take advantage of the environment, such as ducking into vents, hiding in lockers, or using various tools to mislead or distract your foes. Enemies aren’t especially varied, with the exception of one unique type and boss encounter that requires the use of gadgets. Distraction tools come in two primary forms: environmental elements and collectible gadgets. Environmental include objects such as light switches, broken glass, and air-lock mechanisms. Some of these can be manipulated to create noise, while others, like the air-lock, can remove enemies from the room entirely by sucking them out into space. Gadgets, on the other hand, are stored in crates that can be broken open. These provide useful tech like sound-emitting lures, camera-disabling hacks, temporary invisibility cloaks, and other helpful tools. One major convenience in gameplay is the forgiving gadget system. You’re never in danger of rendering a room unsolvable by using or wasting a tool. A hovering drone routinely restocks the crates with random gadgets every couple of minutes, allowing you to hoard as many as you like. Despite the various tools and tactical options available, the game maintains a low difficulty curve. While enemies can eliminate you in a single hit, death carries minimal consequences. You respawn instantly at the start of the room without losing any collected items or progress. Doors you’ve opened remain open, keycards stay in your inventory, and enemies removed from the environment remain gone. This allows for strategies that feel almost like exploits, such as sprinting directly to a keycard, grabbing it, and allowing yourself to be caught, knowing it will remain with you after respawn. Even alarms and traps can sometimes be brushed off without serious repercussions. While triggering an alarm causes additional enemies to spawn and search your location, they vanish after a short period. If you’re caught before they disappear, you’ll respawn instantly, but sometimes right into their path. However, this mechanic can be used to your advantage. For example, deliberately triggering an alarm near the entrance, getting caught, and then respawning allows you to slip past the distracted enemies and dash toward your target. It all gets a lot easier when you get a taser and a cloak that lets you overcome any obstacle.
Fun wee game so far - great to play local co-op with my 5 year-old, and cool that it has remote play (although haven't tried it out).
[h1]简介[/h1] 《Out of Sight》是一款俯视角潜入类动作游戏,玩家所操作的角色安妮,所在的空间站居然遭遇了外星怪物的袭击,因为敌我双方的实力不对等,安妮只能在空间站潜行移动躲避外星人,艰难求生。因为安妮并不是善于战斗和有天赋的人,除了下蹲潜行行动外,安妮还会滑铲和翻滚,不过这两个动作只能用一些特殊的环境,使用范围有限,一个是因为这个视角的原因,在激光陷阱的破解上还是以颜色区分,高的激光陷阱要滑铲,低的激光陷阱要用翻滚。 [h1]玩法[/h1] 虽然大部分还是潜行,但这种移动方式也并非完全之策,因为移动时发出的声音会引起附近的外星人的警觉,头上的问号标志会越来越明显,需要注意的是,移动会有响声,碰到的一些物体也会有声音产生,所以在外星人的警觉标志满前赶紧奔向下一个关卡门口,但还是要注意外星人的一击毙命,同时还要注意过关的条件,开始的关卡只要活着到下一关即可,之后的关卡可能需要安妮找到门禁卡或者一些别的特定道具才能开启下一关关卡的门。 [h1]特色[/h1] 好消息是虽然关卡难度提高的同时,也会在场景中有一些道具可以使用协助安妮逃脱,还有一些类似通风管道等捷径可供安妮使用。需要放心的是,本作的死亡惩罚并不高,一旦被发现或者死亡,安妮会重生在当前关卡的起始点,而且之前在关卡内收集的道具物品什么的都会有所保留。 [h1]总结[/h1] 总的来说,《Out of Sight》虽然是主打解谜和躲避潜行的游戏,但游戏的机制和系统实则一言难尽,首先是就是激光躲避的关卡,判断非常的迷,而且被外星人发现后安妮的移动速度也会变慢,很抽象。复活点还和外星人的巡逻点重合,出生就被外星人追着揍。虽然没有任何惩罚的机制,但这样的体验还是让人难受。喜欢这种小体量潜入类游戏的玩家可以按需体验。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
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