
A science-fiction visual novel centered on the implications of time travel, artificial intelligence, and humanity's ascent to the stars.
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Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Orion: A Sci-Fi Visual Novel is not a game, it's an e-book that's been dumped on Steam masquerading as a game. As a visual/interactive novel, this doesn't feature any notable gameplay, it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, "How did something this badly written end up on Steam?". When someone hoping to become an author is unable to get published in print, they spend $100 and dump their high school fan-fiction onto Steam, under the guise of a game. This e-book was slapped together with the godawfully bad RenPy Visual Novel/E-Book construction kit, so just like no professional writing took place here, no professional game development took place either, it's just a product of filling out templates in the construction kit. This E-book features Choose-Your-Own-Adventure elements where you make some decisions that don't do anything to change the fact this is just an E-Book. Nobody finished reading a Choose-Your-Own-Adventure book and said "Boy, what a great game I just played!". Because E-books aren't games. And neither is this. There's a sci-fi theme to this, so when comparing actual books that this is worse than, we have the entire body of science fiction that was ever published, so that's a mean feat. It really is badly written. Visual novels/e-books are tedious at best... imagine the best novel you ever read, be that Hitchhikers Guide to the Galaxy or 2001: A Space Odyssey or Twilight (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you wanted to read the next sentence, instead of just turning the pages. You'd think it was garbage. Now imagine that experience, but with much worse writing (because if these guys could write professionally, they'd be published authors and this would be on shelves in bookstores, and they wouldn't have to pay Valve $100 to self-publish this on Steam), and you have your average Steam e-book. One of the chief problems with failed authors polluting Steam with non-game E-books is that E-books can easily just be presented in a web browser... there's no justification for charging money on Steam for what might as well be a webpage. We don't spend thousands on buying a gaming rig to spend money on Steam for something Chrome or Firefox could do. The poor quality of this E-Book is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak reader number was only 8 readers. This is a remarkably low number, and now, the only reader activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from (over 9,000 completely free titles), the overwhelming lack of interest in this low quality E-Book is to be expected. You can get better quality books and comics for free online or from public libraries, or from bookstores for a fraction of the price of this "game". They're seriously charging $5 USD for a crap E-book that would never be published in print because it's so poorly written. Steam isn't a comic book store, neither is it Netflix, it's for games. Your gaming rig is not a Kindle. It's impossible for me to recommend things to PC gamers that aren't really games.
Not very satisfying. A Visual Novel about time travel that wraps up in about 90 minutes. Even this includes skipping through already-viewed text as you replay the game to go through the various paths through the story and true ending. Initially it seems like the story could branch off in many directions depending on your choices, but only small portions are different based on your actions. As you reach all of the mostly unsatisfying endings, you eventually unlock the path to the true ending, which might just be the least interesting of them all. There's simply not enough text here to have any proper character development- everyone feels like a shadow of what they coulld be with a more fleshed out plot. I think they could have made it a little better if they disregarded the branching options entirely and just told whatever plot they could in the short run time, it might have been more coherent. The artwork is okay, but doesn't come together well. You have anime-style character protraits and scenes, but when you get the most improtant CG's, everyone is drawn in a completely different western art style that's much more realistic. They really needed to go one way or the other to keep the style coherent. The game is fully voiced in English, some of it is okay, but can get pretty bad. I opted to disable voices completely afte the first 10 minutes. At least it was an option. This game might have been passable when there were less Visual Novels to chose from, but now I just don't see any reason to recommend this unless you're just a die-hard fan or get the game as part of a bundle.
Resumo: O final verdadeiro é até legal, mas a jornada pra chegar lá fica chata após a primeira vez que você passa pela história. Pros: - Ambientação legal. A parte de ficção científica foi bem feita até. - Final verdadeiro é legal. Contras: - Personagem principal é extremamente chato - Nenhum dos personagens secundários é aprofundado na história - Você é obrigado a passar por todos os finais antes de desbloquear o final verdadeiro - As escolhas não importam. Diversas vezes você escolhe entre A ou B, e a unica coisa que você recebe é uma frase ou duas diferentes pra cada escolha. E o pior de tudo, em uma dessas escolhas sem sentido acaba te levando pra um final diferente, sem motivo lógico dentro da história. - Mistura de desenhos estilo anime e uns outros com estilo próprio, sem mais nem menos. (as vezes na mesma cena) - Narração dos personagens extremamente forçada. Outras coisas que ficaram faltando: - Não tem cards steam - Não tem achievements steam
Honestly, after 3 times playing it through and getting a bad ending, I STILL don't even understand what this is about. The game is for the price way too short. Too little is explained, too much is just hinted and it feels like a barebone of a game, that would have neede quite a bit more fleshing out. You make decisions but you have no idea what this is actually about, and it doesn't feel like a coherent story at all. I guess the basic premise could have led to something interesting, only it doesn't. Only good thing is the art of the characters and the space station. Overall a completely dissatisfying experience.
说好的Custom GUI和Original Soundtrack 在哪里?
Terrible, filled with cliches everywhere you look, descent art, and extremley short. I'm glad I bought it on sale, cause its not worth its full price
Orion has an interesting concept(a genuinely unique concept actually), amazing artwork. The multiple endings work -- each game path supposedly works as a smaller puzzle piece. It has the basic requirements to tell a good story But the game doesn't have enough details to give its ideas any weight. You simply do not have enough time to develop a bond with any of the characters, and there isn't enough room to give Sam character growth. This lack of details takes away any significance or any impact the story could have provided. In short, this is a visual novel that had the potential to tell an amazing story, but the game is too short to achieve that potential.
Hmm... At the time I'm writing this review, reception to this game is mixed and I can understand why. This is a VN that features time-travel and tries to use it to get you to experience multiple, different, playthroughs until you get it right. Sounds great, right? I certainly loved this premise in the light novel "All You Need is Kill," by Hiroshi Sakurazaka. For better or worse, [i]Orion[/i] doesn't quite offer that, or at best it's unclear. If our character were able to take his knowledge of previous timelines with him so he could iterate further, that would be great, but he can't. For instance, in one of my playthroughs, I was being escorted against my will when I crossed paths with a character I'd met before. I remembered this character had a strong reaction when I mentioned a name in the previous timeline so I thought, "This is great! My character will surely remember this too and utter the name so he can escape in the ensuing ruckus." Except Sam never did remember, and I was not given the option to do so. While you, the player, can make different set choices, the character goes through the same motions, what I ultimately feel did the premise a disservice. But wait! It later turns out that Sam does remember some things... sometimes... when the story thinks he should, yet your options in any given scenario remain the same in different timelines. Like I said, this was confusing at best. Since it'll take you around 3 hours to unlock all endings, provided you auto-skip repeat dialogue, you can imagine the different routes you unlock aren't explored very thoroughly and, sadly, the characters you meet in these routes tend to stick to them. In other words, none of your "allies" will interact with one another, what kind of limits your options. That is perhaps the point, to railroad you into the game's "true" ending, though I'll admit I'm hard-pressed right now to answer why this is the desired outcome your AI companion, Virgil, was looking for. Still, [i]Orion[/i] could've exploited its multiple endings to further entwine the time-travel narrative. One of the routes ends in such a way that I thought to myself, "Oh, that's clever, they're gonna use this to explain Virgil's origins." I should've known better. With tighter writing, every route could've served to unlock one more piece of the puzzle, but they give you small bread crumbs next to the info dump that is the true ending. If I sound harsh, it's because I love time-travel stories and I am frustrated when I don't see them exploited to their full potential, in my eyes at least. Having said that, [i]Orion[/i] gets a few things right. Voice acting is quite good throughout, but Virgil is definitely the show-stealer with his constant teasing. The art is very clean, right down to the backgrounds used though, admittedly, there is a clash between the CG and the sprites that I can't explain. Perhaps to add more gravity to certain scenes? The music wasn't half-bad either and that ending song was pretty good. Pity the soundtrack isn't up for sale. I probably wouldn't recommend this game at full price, but if it's on sale and you're a fan of the genre? Sure, why not.
This game sucks complete gorrila ♥♥♥♥.
字多了,没法说爱;没有中文先差评。we need chinese. 202211上,t a o宝,本平台,本平台充值折扣掉卡,indie gala,fanatical,humble,它处自定义包入的本体约2元。兄弟萌,强烈建议不要第三方平台的小店买y u额,通过饰品等挂steam市场转的,高概率red信乃至封号,且行且珍惜。爱人如己,目前就这,看以后追评。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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