
Play the critically acclaimed masterpiece. Embark on a new journey in a vast, exotic world where you’ll encounter towering enemies and challenging puzzles on your quest to unravel Ori’s destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1608 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
治愈,好玩。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。
2代在1代的基础上加强了战斗玩法,算是和前作做出了差异化。两部作品各有千秋,不存在替代关系,都是非常优秀的类银游戏。美中不足的是,我承认我没有认真看剧情,但是不妨碍我对这个游戏结局不满意。
卡关了,找不着路,告辞
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Danish, Dutch, Finnish, Hungarian, Japanese, Korean +9 more
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
向所有人推荐这款游戏
无新手指引,一切都慢慢来,好久没玩过这样的游戏了
好玩
.
快去买吧
Just a really good game. It reminds me of the platformers I played as a kid - only with better graphics and more than just jumping on the heads of enemies. But it's also not too hard like other well reviewed games *cough*Hollow Knight*Cough*. Not throwing shade, also a good game, but I just like the casuality of this one better. Just the right amount of hard.
good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $62.9M | 341K | 96% | $9.99 | |
| $62.9M | 318.5K | 98% | $9.99 | |
| $63M | 221.6K | 96% | $19.99 | |
| $62.7M | 89.9K | 94% | $17.49 | |
| $63.3M | 133.3K | 85% | $29.99 | |
| $63.4M | 73.9K | 89% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $144.3M | 423.3K | 89% | $19.99 | |
| $29.3M | 71.6K | 95% | $19.99 | |
| $34.1K |
| 180 |
| 79% |
| $12.99 |
| $441 | 7 | 86% | $4.99 |
| — | 0 | — | — |
| — | 0 | — | — |