
Play the critically acclaimed masterpiece. Embark on a new journey in a vast, exotic world where you’ll encounter towering enemies and challenging puzzles on your quest to unravel Ori’s destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1596 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩,画面太能打了,大学开学买的,迷路了就没玩了,最近买了手柄重新开始玩,这么多年了还是会被里面的风景美到
超级好玩的游戏 比一代的操作手感更轻盈 技能也更多 如果玩了一代会有轻松的体验没玩也会有获得新技能的乐趣 音乐好听到爆炸
好玩爱玩
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Danish, Dutch, Finnish, Hungarian, Japanese, Korean +9 more
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
通关《奥日与萤火意志》后,我觉得它最打动人的是画面和音乐。森林、洞穴、水池都画得很漂亮,颜色鲜艳,看着很舒服。操作方面,主角跑跳、攀爬都很顺畅,新加的好几种攻击方式让打怪不再单调,面对BOSS时要灵活切换,打起来挺过瘾。游戏里的解谜和关卡设计有难度但不至于卡关。剧情最后奥日自己变成了一棵大树,这个结局让人有点难过,总的来说,它不是那种爽快的打斗游戏,但很值得体验。
剧情很好
O novo estilo de combate e as side quests, juntos com outros npcs era o que faltava
闯关类游戏,画面美术特效操控关卡设计都是顶级,神作,剧情简单易懂。连玩十小时不枯燥,强迫症福音
muito bom
100% complete game. If Blind Forest was a good game, this one is basically a masterpiece. Visuals and OST are amazing again (however i need to deduct some points here for the blatant pixelization bug that happens often and the only solution i found was to 200% the graphics, meaning my GPU was contantly at 85ºC, instead of 70ºC... so i rather save my GPU, lowered the graphics again and had to see those immersion breaking pixelizations). Gameplay is 1000% better due to having actual bosses and way more combat options. Enemies feel worth to fight in the overworld and it is satisfying. Once you have all the movement abilities, the movement is so fast, smooth and fun. There are also quests to complete and besides 2 things (a chained delivery one and a musical combination that i had to get google's help with) they were good. This game is definitely a HUGE recommendation (still would recommend playing Blind Forest first due to story being a direct continuation) and i can say it just slotted itself in one of my top rated games ever.
好玩,爱玩,音乐好听
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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