
Play the critically acclaimed masterpiece. Embark on a new journey in a vast, exotic world where you’ll encounter towering enemies and challenging puzzles on your quest to unravel Ori’s destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1596 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
zerei agora, gostei bastante, n mudaram mto na estética do 1 jogo, mas gostei
二代變成了跟空洞騎士很像的類銀河惡魔城遊戲,音樂和美術依然很神
Amazing game, in the continuity of the first one, really nice gameplay with the new mechanics. Also very well optimized. Nice story and really good soundtrack too !
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Danish, Dutch, Finnish, Hungarian, Japanese, Korean +9 more
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
sim
amazing graphics its a bit hard sometimes and you really need to think if you didn't miss anything before but still one of the best games i've ever played
Beautiful and inspiring. Ori continues its story in Will of the Wisps, searching for its owl buddy. WIth Ori trading its orb attacks for a sword, this time the gameplay is slightly more combat focused. Rest assured though the platforming can still be deviously difficult in the later areas. Having said that the game regularly auto-saves, so loss of progress is less of an issue compared to the first game. Controls are smooth and responsive. Do play with gamepad if you can. Audiovisually this is top notch. Both games are beautiful in this regard, but I enjoyed this even more on my HDR monitor. Sound design also is of extreme high quality, with good sound effects and a powerful orchestrated soundtrack. Some small annoyances do hold it slighly back. A few bugs left (mostly revolvng around the platforming trials) and some repeat graphics and design from part 1 (good looking, but familiar). I also wasn't the biggest fan of the snow zone and the final fight, but that's likely a personal preference. Really this is *almost* on par with Hollow Knight, my highest rated metroidvania on Steam. But it's an fantastic game nonetheless. All in all Ori and the Will of the Wisps is a superb 2D metroidvania that I can recommend to all fans of the genre and to those that love powerful and heartfelt stories in games. Do play Ori and the Blind Forest first as the story makes more sense that way. Highly recommended! Rating: 8.5/10
好玩不知不觉玩了8个小时。。真是好游戏!!!!强烈推荐用手柄玩,简直就是手柄的新手教程。我感觉这游戏我要是通关了 我手柄技能要从幼儿园到大学毕业了。简直我这种手柄白痴 练习手柄的最佳制作。
i like it
非常的好玩
(+) The visuals are just as breathtaking as they were in the first game. Actually, they're even better than breathtaking. (+) Just like in the first game, the soundtrack is absolutely phenomenal. (+) The story is once again simple, yet emotionally devastating, just like in the original. (+) The way Ori interacts with the world is on another level. It's honestly the best I've ever seen in a platformer. It feels like magic and should be the standard every studio strives for. (+) There's plenty of variety in the environments, so the game never feels repetitive. Even the backtracking never becomes annoying, which is a huge plus. (+/-) There are several new abilities compared to the first game. They're a nice addition, but I'm not sure they're significant enough to count as a major positive on their own. (+/-) Boss fights were added this time around, but they're extremely easy. I understand that Ori was never meant to be a particularly difficult game, but the bosses still felt a little too simple. (+/-) Somehow I finished the game a few hours faster than the first one. That was a bit disappointing, especially considering it adds side quests, a more in-depth upgrade system, and other new mechanics. On paper, it feels like it should've been a longer game, but that wasn't my experience. I wouldn't call it a negative, but it did leave me wondering if those extra systems were mainly there to pad the playtime compared to the original. Just like the first game, I'll gladly recommend this to anyone interested in the genre. I can't quite give it the same 10/10 as the original, so for me it's a solid 9/10.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — |
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