
Order of Battle: World War II is a breath of fresh air for all strategy fans. It is a game that takes wargaming to a new level by upgrading every single game element and rebooting the genre for a new generation of players.
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Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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peanut would love some pets and treats :) 🌸> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
The thing that really bugs me is that enemy units sneak behind and capture your supply points. You have no garrison units. No spare nits. An infantry in a halftrack can retake the whole of occupied France if you aren't very, very careful. It is beyond annoying. Leads to game losses. And on a 40 turn scenario to find you have lost due to some insignificant hamlet being recaptured does damage the game. I wish they would release a new version. OoBWWTwo - 2. That fixes this annoyance. it is good. And fun. Better than the rivals. But not perfect.
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Languages: English, French, German, Spanish - Spain, Russian
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is genuinely such a banger if you have a spare $250 to buy all of the content. If you're a frugal consumer (or broke) spare yourself
Taiwan no 1, or I should say ROC? It's a WWII battle chess game, for more detail this game are each campaign, all players got a starter troops and some maps would spawn more troops as reinforcement, his game are like Civilization but chop the maps into small conflict, it's need more deeper thought if develop want players replay this game, and personal can't found the tutorial in-game. This game difficult are large, cause every place would prevent your troop enter, it's hard to pushing when the whole maps are half blind, this game let you dead hard and try and error till limit, replenish you troops when they enter the point or village, in this game there non transport units, most of the troop could enter in sea for themself, but the huge problem are system didn't show which are the bombard ship or infantry in sea that confused the player.
It’s a solid hexbased strategy game with a good supply system, but the AI is predictable and the DLCs are quite expensive for what they offer. Good for history fans, but wait for a sale. 6/10.
first of all yea it sucks u gotta pay so much for the dlcs but tbh they contain basically an entire game for 9-20 bucks.. i laughed at this game until i finally got into pc and pc2 GGWTE warplan etc and now that ive played it, its one of the best hex games ive played. not complicated, but not a complete puzzle game either. it hits that sweet spot of yea i wanna lead but not calculate ya know? get the base game and try it. it has the first scenario of all the dlcs so u can see what you want. 9/10 imo
great game, nice to replay
Wunderbar!
boringgggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggg
Great game, somewhat similar to the wonderful SSI games of the 1980s :-)
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Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.