
Orczz is a fantasy tower defense game set in the fantasy Kingdom of Whiteleaf, famous for its delicious honey wine – the mead. The player controls the Knight Order of the Mug, protectors of Whiteleaf and the mead, who are once again called to defend the land against an invading horde of orcs.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Portuguese - Brazil, Swedish*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Um joguinho engraçado ao estilo de Plants vs Zombies, mas um pouco mais simples. O que falta em profundidade de gameplay é compensado pela história que é bem divertida.
A not-so original lane-defense game. The game is simple and not that challenging, it only starts to get harder on the more advanced levels. But it's fun for what it is.
As an orc enthusiast, I was thrilled to come across Orczz on Steam. Finally, a game that caters to my love of all things green and brutish. However, after playing for a few hours, I have to say that Orczz left me feeling a bit underwhelmed. The premise of the game is simple enough: defend your village from hordes of invading monsters. But the execution is lacking. The graphics are reminiscent of a game from the early 2000s, and the sound effects are downright comical. I couldn't help but laugh every time an orc let out a pitiful groan as it was slain. The gameplay itself is repetitive and lacks any real challenge. I found myself mindlessly clicking away at enemies, waiting for the next wave to arrive. The upgrades available are also lackluster, with no real sense of progression or accomplishment. Overall, Orczz feels like a missed opportunity. With a little more attention to detail and some added depth to the gameplay, it could have been a great addition to the tower defense genre. As it stands, it's a forgettable game that I wouldn't recommend unless you're really desperate for an orc fix (like me). 6/10
Playable.
喜+1嗷!
喜加一入库
Jogo de Tower Defense bem difícil, jogabilidade boa para executar os comandos mais um desastre para ir colocando os monstros no terreno, você coloca uns 6 bichos na ordem de espera; mais na hora de adiciona-los precisa esperar muito tempo e um de cada vez, deixando o jogo bem irritante; use o Qi ao Máximo e não gaste muito Dinheiro, ou ficará cem. Recomendo, seja rápido e coloque as criaturas na frente para surpreende o inimigo, Boa Sorte a Todos.
The story is lighthearted and funny, telling the tale of an invading orc horde that has the sole objective of stealing mead from an alliance of humans and dwarves. The gameplay is simple and easy to learn: recruit an army, defend the horizontal lanes and protect the catapults. The catapults can be manually fired with devastating effect, sometimes killing 2 or 3 orcs with a perfect shot. And it's also very cheap on sale.
Where them plants at?
A very garbage tier Plants VS Zombies clone. No fun in strategy. Zero fun in resource management, An absolute lack of fun in unit choice and their placement. How to make Plants VS Zombies terrible? Oh how about zero resources, focus on spaming unlimited garbage units just for sake of delaying enemies, the audacity of giving you limited units, being force to use akward adn clunky catapults on each lane for main damage and thrash idea of confusing players by calling gold "gold" on unit selection screen but its called "score" during gameplay. Oh not to mention giant tons of bugs, visual glitches, pixel artifacts all around the UI, ugly and horrible outdated UI that is FAR worse than generic tower defense games and in Plants VS Zombies (y'know, a video game from 2009), awful designed encyclopedia that all it does is showing a single enemy by clicking left or right arrow and same issue as with Plants VS Zombies where there is ONLY ONE resolution, you cannot change window size and playing at fullscreen looks awful like it was some sort of crappy mobile port. Seriously they cannot even make unit selction correct. You need to select a unit and click far away button "hire" every SINGLE time. To unselect? Oh you just click the unit portrait. WHY??? If you already copy the game idea why not copy that too at least? Why is there so many boring copy pasted units in your army selection? Like first 5 units you unlock is just the same recolor knight being melee character with one being cheapest, other dealing slightly more damag and other being slightly more resistant. Do you think it gets better after that? Lol, nope. Anything to boast about big number of units in game description, eh? Audio assets are horrible. Music, sound effects and voices sounds like those was recording on a Nokia and then played again to a cheap Xbox 360 headset and then slap into this game. You remember how much it was fun to not click in time around those gold coins and sun in Plants VS Zombies? Well it was fine at least because you did swim in money anyway and sun was not that much important as long as you winning the level anyway. Well, developers of Orczz thought that it's a genius idea to make you spend gold on each units on each mission so BETTER click on those coins as soon as possible because you need that gold to play next missions. FUN! The final nail to the coffin to quit this game was how boring it is. Like I played for so many levels and all them was the same thing slow roll of same enemy variety. Clicking on your units to spawn them is some next level of clunkiness because it takes a 2 second after cooldown done when you can click a unit and after clicking it it takes another second or two to be able to place it. And then is using catapult......OH BOY it feels so baaaad. Y'know how its fun to look forward on next weird and unique plant or zombie after each level? Well yeah Orczz all it gives you its just another boring reskin. YAAAAWN! Like how far I need to play in Orczz until levels will stop feel like the first baby tutorial level from Plants VS Zombies? Don't know, don't care. I am so done. And to think I was so exicted to play this game while thinking "hey look it looks like a clone of one of my most favourite Lane Defense games. It could be fun" and BOY I was so much wrong! I was one of earliest people to purchase this game after a release. I came back to it 7 years later in hope that "hey maybe that mess of a buggy early access game feels now like a polished good game to say at least". NOPE. Actually I think that the game got even worse over those years.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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