
Orcs Must Die! Deathtrap combines chaotic third-person combat with devious trap-laying strategy. Enjoy endless replayability as your War Mage grows stronger through roguelite progression. Repel relentless orc hordes solo or with up to 4 players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 15 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Step into the role of a powerful War Mage, defend the rift from the grotesque mob, and embrace the chaos of orc annihilation. The castle doors are thrown wide open to exciting new features, including:
Four-player Co-op
Deeper Progression Systems
Rogue-lite Build Options
Expanded level variety and vast outdoor fantasy environments
Spectacular physics and more ridiculous orc deaths
Visceral third-person shooter and melee combat

Enjoy the game solo or in co-op teams of up to four players – each option provides unique challenges and rewards. The game is designed to adjust to the number of players, ensuring a balanced and exciting contest in any combination.

Find your role among new War Mages, each with unique weapons, abilities, traps, and personality. Each hero is tailored to different play styles and can operate independently or work together with complementing heroes, ensuring versatile and mighty orc-smashing.

Face intensifying waves of orcs and other hideous beasts with randomized buffs and debuffs that impact your hero, traps, weapons, stats, and the levels themselves. Environmental factors like weather and time of day further influence enemies and your defensive options. As these buffs and debuffs stack, choose to push forward against the growing hordes or return to your castle hub to power up your hero, weapons, and traps before facing a formidable Orc General in a brutal boss fight.


Experience enhanced combat where the combination of heroic prowess and ingenious traps leads to unparalleled orc destruction. Engage in tighter, more responsive third-person shooter and melee combat. Enjoy crazier physics-based interactions and more ridiculous ragdoll effects. Watch with joy as your traps hurl, crush, slice, and incinerate orcs in spectacular fashion.


Orcs Must Die! Deathtrap stays true to the beloved humor, personality, and charm of the series. From witty orc chatter to over-the-top physics sending screaming orcs flying, and a strong guitar- and drum-heavy soundtrack, every moment is crafted to keep your adrenaline pumping.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.7Kreviews | 70% | — | $3.8M |
| $17.99−40% | 522ratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 882 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Limiting barricades was the wrong move. This killed the game for us.
-
Played 4 + hours last night with 3 friends, no connection issues. If there were connection issues in the past, it appears to have been addressed. Looking forward to playing more and working together to figure out best strats for each map.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 5.6K | 94% | $24.99 | |
| $3.8M | 9.1K | 81% | $19.99 | |
| $3.8M | 11.4K | 74% | $16.99 | |
| $3.8M | 8.8K | 56% | $14.99 | |
| $3.8M | 7.7K | 92% | $19.59 | |
| $3.8M | 15.5K | 97% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.5M | 10.9K | 85% | $29.99 | |
| $21.2K | 59 | 59% | $11.99 | |
| $732.1K | 1.5K | 90% | $19.99 | |
| $136.7K | 348 | 40% | $14.99 | |
| $0 | 0 | — | Free | |
| — | 0 | — | — |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish +3 more
| $29.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 884 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really great game.
nessun aggiornamento gioco morto
Wie immer gut :)
平衡稀烂,肉鸽都做不好,不建议入
Macht nach über 100 Stunden immer noch eine Mega Laune!
まずこの作品は、皆の言うように、OMDの外伝という位置づけとなる。同じ外伝としては、筆者が愛してやまないUnchainedがサ終してしまったので、筆者はその点を踏まえて比較したいと思う。 OMD本編は、罠強化などの行為が、ゲーム内クレジットのスカルを消費する形で行われ、リファンドという行為によってすべてのリセット(キャッシュバックのような行為)が行える。 一方でこの作品は一度スカルを消費した場合、元に戻せないため、スカルを集めなおさなければならない(もちろん、時間を費やせばよいので、さほど問題ではない) 数十時間でウォーメイジ(プレイアブルキャラ)や罠を一通り強化したところで、高難度に挑戦するのが、やりこむ場合となるだろう。 また、OMD本編は複数の武器を所有でき、雑魚やボスの種類に応じた対応が可能であるが、DeathtrapはUnchainedよろしく、キャラごとに武器が一種類しか持てない。このため、複数人で協力することに主眼を置いている。低難度ではさほど影響しないが、高難度ではその問題が表面化するだろう。一人でクリアするには、かなりの技量が求められる。 逆を言えば、そもそも作品初の四人同時プレイであり、その点が評価できる。初心者の独創的なバリケード設置を見ながら上級者もそれに合わせて遊ぶなど、バカゲーとしても面白いゲームなので、フレンドがいれば、楽しくプレイできることだろう。 また、開発者も新システムに意欲的で、頻繁な更新がなされている。なので、私は将来的にある要素を追加してほしくもある。それが対戦モードの「サボタージュ」である。このモードはUnchainedに存在したモードであり、 ①プレイヤーは特定のマップで並行世界にマッチングする。 ②制限時間内に罠を構築する。この間に、本作のスレッドのようなアイテムを一つ選ぶ ③このスレッドにより、対戦相手に特定のミニオンを送り付けたり、スタンなどの妨害を行う。 ④最終的に残ったリフトポイントの高い方が勝利する。 といった、ぷよぷよの対戦に近いようなモードである。Unchainedのレベル要素を一通り終えて、エンドコンテンツとして遊んでいたが、一番楽しかった時にサービス終了となってしまい、とても悲しんでいた。 可能であれば、これを復活させてほしいと切に願う。 結論として、本作は、可能性のあるゲームとして、次なる要素にとても期待していると言える。
Nettement moins travaillé que Orcs Must Die 3, c’est à se demander si ce sont les mêmes développeurs qui ont travaillé sur le projet. Cela a l’air bien plus bâclé que ce qu’on a connu.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.