
Orcs Must Die! Deathtrap combines chaotic third-person combat with devious trap-laying strategy. Enjoy endless replayability as your War Mage grows stronger through roguelite progression. Repel relentless orc hordes solo or with up to 4 players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 15 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Step into the role of a powerful War Mage, defend the rift from the grotesque mob, and embrace the chaos of orc annihilation. The castle doors are thrown wide open to exciting new features, including:
Four-player Co-op
Deeper Progression Systems
Rogue-lite Build Options
Expanded level variety and vast outdoor fantasy environments
Spectacular physics and more ridiculous orc deaths
Visceral third-person shooter and melee combat

Enjoy the game solo or in co-op teams of up to four players – each option provides unique challenges and rewards. The game is designed to adjust to the number of players, ensuring a balanced and exciting contest in any combination.

Find your role among new War Mages, each with unique weapons, abilities, traps, and personality. Each hero is tailored to different play styles and can operate independently or work together with complementing heroes, ensuring versatile and mighty orc-smashing.

Face intensifying waves of orcs and other hideous beasts with randomized buffs and debuffs that impact your hero, traps, weapons, stats, and the levels themselves. Environmental factors like weather and time of day further influence enemies and your defensive options. As these buffs and debuffs stack, choose to push forward against the growing hordes or return to your castle hub to power up your hero, weapons, and traps before facing a formidable Orc General in a brutal boss fight.


Experience enhanced combat where the combination of heroic prowess and ingenious traps leads to unparalleled orc destruction. Engage in tighter, more responsive third-person shooter and melee combat. Enjoy crazier physics-based interactions and more ridiculous ragdoll effects. Watch with joy as your traps hurl, crush, slice, and incinerate orcs in spectacular fashion.


Orcs Must Die! Deathtrap stays true to the beloved humor, personality, and charm of the series. From witty orc chatter to over-the-top physics sending screaming orcs flying, and a strong guitar- and drum-heavy soundtrack, every moment is crafted to keep your adrenaline pumping.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.7Kreviews | 70% | — | $3.8M |
| $17.99−40% | 522ratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 882 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Frikandellenbos
It is a fun game. I wish they would continue the story though. It seems to be missing on the plot.
Simple and fun, especially if you have friends who aren't traditional gamers. I wouldn't say this is 'the best game ever' but I think it's a good game for the price, especially if you can wishlist it until winter/summer sale. A noteworthy downside is that the game is somewhat demanding for its cartoony graphics.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish +3 more
| $29.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 884 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Much better than the 3rd game. The rogue-like and leveling system are a great improvement to the game
Oowoo
It's a great game but needs more content.
Only played a little bit so far but as a lover of this series I think they did a great job with this game. Hero variation is great, progression is in depth, the lack of barricades makes you think strategy a bit more, and the bosses actually seem unique. Multiplayer having more than 2 people is also a huge bonus for me, as I have more than 1 friend. I do think they could add more maps, but they seem to be offering more long term support for this game than past titles.
So fun
Played only Solo: TL;DR - If there was a "mid" rating, I would give it. On sale, go for it if you are bored and want to scratch the itch. If you haven't played 1-3, go do those. After clearing the 4 bosses, and seeing a bit of the game over the last 12 hours, I just can't recommend it. If you can get it on sale, and you really want to have more Orcs Must Die, I suppose it is worth the buy. But as a game in the series, it doesn't hold up. Cons: - Repetitive levels - Slightly annoying levels, too open. Can be mitigated with barricades and patience, but having to run around and block 4-6 pathways gets tiring. - No endless, but a challenge and endurance mode for each of the levels, just not as fun. (still working on them) - Grindy in a way - character and weapons - doesn't take "too" long but it is an investment. - Trap upgrades not nearly as fun, just damage/cost mostly Some Pros: - Still get to kill orcs - Traps seemed decent - Characters feel more powerful - Character Skill Tree - Some neat new features with characters and level design, but ultimately misses the mark. The Rogue-Lite elements would be amazing...as its own mode...but not as the main game. If they make an Orcs Must Die 4, they should do it with the traditional route, but add a Rogue mode. Can't see why not. Especially an endless rogue mode.
Quick game to pass time.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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