
Orcs Must Die! Deathtrap combines chaotic third-person combat with devious trap-laying strategy. Enjoy endless replayability as your War Mage grows stronger through roguelite progression. Repel relentless orc hordes solo or with up to 4 players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 15 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Step into the role of a powerful War Mage, defend the rift from the grotesque mob, and embrace the chaos of orc annihilation. The castle doors are thrown wide open to exciting new features, including:
Four-player Co-op
Deeper Progression Systems
Rogue-lite Build Options
Expanded level variety and vast outdoor fantasy environments
Spectacular physics and more ridiculous orc deaths
Visceral third-person shooter and melee combat

Enjoy the game solo or in co-op teams of up to four players – each option provides unique challenges and rewards. The game is designed to adjust to the number of players, ensuring a balanced and exciting contest in any combination.

Find your role among new War Mages, each with unique weapons, abilities, traps, and personality. Each hero is tailored to different play styles and can operate independently or work together with complementing heroes, ensuring versatile and mighty orc-smashing.

Face intensifying waves of orcs and other hideous beasts with randomized buffs and debuffs that impact your hero, traps, weapons, stats, and the levels themselves. Environmental factors like weather and time of day further influence enemies and your defensive options. As these buffs and debuffs stack, choose to push forward against the growing hordes or return to your castle hub to power up your hero, weapons, and traps before facing a formidable Orc General in a brutal boss fight.


Experience enhanced combat where the combination of heroic prowess and ingenious traps leads to unparalleled orc destruction. Engage in tighter, more responsive third-person shooter and melee combat. Enjoy crazier physics-based interactions and more ridiculous ragdoll effects. Watch with joy as your traps hurl, crush, slice, and incinerate orcs in spectacular fashion.


Orcs Must Die! Deathtrap stays true to the beloved humor, personality, and charm of the series. From witty orc chatter to over-the-top physics sending screaming orcs flying, and a strong guitar- and drum-heavy soundtrack, every moment is crafted to keep your adrenaline pumping.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.7Kreviews | 70% | — | $3.8M |
| $17.99−40% | 522ratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 882 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
抓紧更新啊,嘉布里艾拉的魔镜皮肤都已经搞到手里了,没啥可挑战的了。
Нормальна гра для коопа, але це просто набір карт без кампанії і це засмучує.
TL;DR: It is a game in the orcs must die universe with all the basics but is a major downgrade in every way. Is it a functional playable game? Yes. Is it worse than the previous titles? Also yes. less traps, less trap options, less maps (and re-used maps to make it seem like there are more maps than there are(and even with the re-used maps there are less than in the previous titles), less customization/choice and basically no story. forced random "missions" with random modifiers and no real progression of the story. i've played 25 hours and haven't even played on half the maps yet because it is random. I dislike their thread system. it would be fine to add as an optional mode like they had similarly on older titles, but not as the core gameplay. The user interface is much worse. a basic example, you can't tell how many skulls you are earning during a session, you have to look at a separate stats page after completing a rift to see anything. the combo system is pointless now because there is no real reason to get a higher score. technically you get a few more skulls but that doesn't matter if you can't even tell how many skulls you earn anyway. there is no endless/survival mode. "no two runs are the same" is a bad thing for this game's core gameplay loop with planning how traps work and trying to do better etc. end game sure as an option, but not as the only option. I could go on and on about what they did differently or worse on this game. just so many little things that really drag this game down. very glad i didn't buy it on launch. even at half off i don't feel like this was worth it.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish +3 more
| $29.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 884 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
c'est un bon DLC mais pas un bon jeux que 4 boss une dizaine de niveau a tout cassé bref je l'ai payer 15e trop chers
216時間プレイしました。最高難易度で10ステージクリアを目指していたのですが、9ステージ目にして敵侵入ゲート内からオーク達が出てこない不具合に遭遇、1時間待っても解消されずクリアできませんでした…。最終パッチから随分時間が経つハズなのに、まだこんなバグが残っているんですね。解消される事を願っています。
Игра заслуживает лучшего рейтинга чем имеет на данный момент. игра не идеальна но она стала лучше чем на момент релиза.
great fun solo and even better with friends
i really liked the previous omd titles but this one is a massive downgrade in almost every aspect. The performance is horrible compared to previous titles and it looks alot worse than OMD3. The gameplay feels less responsive. I was just holding left mousebtn the whole first mission. And since u already get all the traps it feels like u accomplish nothing. The UI is honestly the worst in all omd titles. The healthbars look like the ones u create as a placeholder in early development. Sadly i think the franchise is dead after so many failures
meh, pas ouf, ça se joue sans plus.
请问你们的UI设计师是做完3代跑路了吗?一打开游戏我还以为是同人作品。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — |