
Choose a geometric core, survive escalating waves with automatic weapons, and evolve matching weapons and passives into stronger builds. Explore sectors, find unlocks, and defeat the boss.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Orbit Breaker is a top-down survival action game about geometric cores, automatic weapons, and build-defining evolutions.
Combat is automatic, but survival is not. You move, dodge, position yourself, collect XP and gold, and choose upgrades while enemies close in. Each core starts with a signature weapon and grows in a different direction. Match weapons with the right passives to evolve them into stronger forms.
Stages are more than empty arenas. Move through connected sectors, uncover hidden unlocks, fight room wardens and timed pressure waves, then defeat the final boss to clear the stage.
Every run feeds the next one. Spend gold on permanent powerups, unlock new cores, weapons, passives, and stages, then return with a sharper build plan.
## Features
- Geometric cores with signature starting weapons
- Automatic attacks built around movement, dodging, and positioning
- Weapon and passive pairs that evolve into stronger equipment
- Sector-based stages with hidden rewards, wardens, miniboss pressure, and final bosses
- Permanent gold powerups and expandable equipment slots
- Four save slots, run history, and weapon damage reports
- Multilingual UI including Korean and English
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, French, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Portuguese - Brazil
Reviews
浅尝一个多小时,感觉非常棒,画面简洁又有科技感,STG玩法经典有趣,用满级地雷一炸一大片的时候别提多爽了! 唯一不太满意的地方也就是主线太短了,如果后续会继续更新的话期待加入新主线,要是能有无尽模式就更好了。 会关注工作室的其他作品的! I’ve played it for over an hour, and it’s absolutely fantastic. The visuals are clean with a strong sci-fi vibe, and the classic STG gameplay is really fun. Blowing up hordes of enemies with maxed-out mines is such an amazing thrill! My only minor complaint is that the main story is too short. I hope the devs will keep updating the game with new main story content down the line, and an endless mode would be perfect. I’ll be keeping an eye out for all other works from this studio!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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