
Opus Magnum is the latest open-ended puzzle game from Zachtronics, the creators of SpaceChem, Infinifactory, and SHENZHEN I/O. Design and build machines that assemble potions, poisons, and more using the alchemical engineer’s most advanced tool: the transmutation engine!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Sep 10 → 5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 918 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The puzzle solving in this game has a lot of depth and freedom to experiment with different mechanics and techniques while not being overwhelming, and I can even find myself spending extended periods of time enjoying the marble minigame. The freedom to solve the puzzle in your own way, and then compare your solution to other players' across three categories—cost, area, and completion cycles—is rewarding for players of all playstyles. I would highly recommend this game to fans of spatial puzzles, optimization, and coding; but I could see anybody with a good attention span and a curious mind enjoying this game, as well!
ive lost insane amounts of sleep to this, and its been only a few days
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Russian, Simplified Chinese, Spanish - Latin America, Korean, Turkish, Ukrainian, Portuguese - Portugal, Czech +1 more
| $19.99 |
| 196ratings |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 922 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这才是人工智能!
Im not that much into this type of game. Zacklikes i mean. But damn is this game greate. Such simple mechanics but so much depth.
cinema as always from Zachtronics
What a treat. The puzzles aren't particularly difficult; almost anyone should be able to throw together a hamfisted solution to even the levels in the final chapter. Where the real fun comes from is refining your solutions to maximize their efficiency. To sum up this game in a single word, I have only this to offer: Delicious.
BUY THIS. NOW.
really enjoy the iterative process of solving the puzzles - okay, i can make this bit work, now to make the next bit work, oh wait that broke something else......repeat repeat until everything works smoothly!
It was fun
this game scratches that problem solving itch.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 5.8K | 96% | $19.99 | |
| $2.4M | 4.7K | 94% | $14.99 | |
| $2.3M | 4.5K | 95% | $14.99 | |
| $2M | 5.1K | 92% | $9.99 | |
| $537.7K | 721 | 92% | $19.99 | |
| $69.7K | 87 | 76% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 3.3K | 97% | $29.99 | |
| $3.5M | 1.8K | 81% | $44.99 | |
| $3.5M | 7.2K | 73% | $24.99 | |
| $3.6M | 7.2K | 83% | $19.99 | |
| $3.5M | 8.2K | 97% | $11.99 | |
| $3.5M | 15.9K | 87% | $9.99 |