
A mind-bending puzzle game of logic and illusion. Embracing simplicity with a geometric design, Optica reveals puzzles in complex and mind-bending ways. From curious shapes and optical illusions to unexpected perspectives, Optica puts spatial thinking to the test through 70+ challenging levels.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese
Reviews
The concept is fun, but this feels too unfinished for the price. The game could really benefit from hotkeys to rotate your cube, to reset your line, and continue to next stage. I dig the idea of ambient music, but the noise that's played when you complete a puzzle is jarring by comparison. An alternate noise and/or ability to disable it would be ideal. There is also no Options or Settings menu.
3次元空間の一筆書きパズル。結構頭ひねる必要があって面白い。 操作インターフェース的にスマートフォン向けのゲームっぽいなって思ったらやっぱりそうだった。 PC版と比較して価格が1/3なので、PC版に拘る理由がないならその方がいいと思います。操作しやすいし。
非常非常值得一玩的解谜游戏。 并不是说这游戏完美无缺,尽管通关之后总体感觉并不难,但对活跃思维帮助很大。 画面清新简洁,音乐(其实只有音效)给人感觉也不错。 教程引导简明易懂,后续难度循序渐进,轻松而不失挑战。 关于旋转、拼合、重叠、错觉和空间想象力的令人赞叹不已的解谜机制,是这个游戏最大的魅力所在。 感觉3D谜题反而比2D谜题更简单,因为可用路线较多;多色谜题反而比单色谜题更简单,因为合理选择较少。 皇冠的设计是一个败笔,后面部分关卡几乎不可能一次性仅靠想象就解决,但是通过关卡之后重新一笔完成又太过简单,那皇冠的设计就失去意义了。 8个章节每章节10关的划分其实没啥意义,章节内没看出什么一贯紧密的联系,章节之间也没有什么特别明显的区别吧。 ===== 最后吐槽一个事,我打出全皇冠总共用了,实际4个小时左右吧,80关来讲,平均一关3分钟,算是比较轻度的解谜游戏。 但是综合-5这一关,就这一关我用了将近1个小时,而且还是唯一一关我连草稿纸都用上的……
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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