
In OPERATOR, you will play as an elite Tier 1 operator undergoing dangerous clandestine operations all over the globe. With a strategic, measured, and unforgiving style of gameplay. You are the tactical advantage, Good luck.
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About

Be sure to join the OPERATOR Discord server to keep up with the latest news, squad up with fellow operators, and have fun!
In OPERATOR, you will play as an elite Tier 1 operator undergoing dangerous clandestine operations all across the globe. With a strategic, measured, and unforgiving style of gameplay. OPERATOR aims to be the ultimate tactical shooter with total realism in mind. Featuring realistic weapon handling, ballistics, injury, gore, and active ragdolls.
In OPERATOR, what you see is what you get... literally. We’ve redefined first-person gameplay by ensuring the first-person perspective is seamlessly connected to your character in the world. Unlike traditional FPS games, where floating viewmodels represent your hands and weapons, OPERATOR renders your character’s full body in the first-person view. Every movement, every action, and every detail you see is exactly as it would appear to any other player in the environment. Leaning around a corner or aiming your weapon feels natural because it’s not an isolated animation—it’s procedural, simulating your character moving in the world. Physically Interacting with doors, your weapons occupying realistic space, you need to take every small detail into consideration when operating downrange.
OPERATOR also has a fully in-depth and unique adjustable crouch, lean and stance system. Using your mouse to finely control the exact angle you need. No more over lean or over crouching, the perfect angle is in your grasp. In addition to this we have implemented a high and low ready system for your firearms to rest your arm stamina and to avoid flagging fellow operators in the field. With in depth weapon collision systems, variable movement speed, manual operation of firearms, shoulder tapping, physical door interactions and plently more fine details OPERATOR has many unique and innovative mechanics not seen in any other tactical shooter.
When operating downrange, you’re just one cog in a machine. Work with your fellow operators to achieve mission success all over the globe. Your success hinges on seamless coordination and communication, from urban close-quarters combat to wide-open terrain in hostile environments, teamwork is the key to survival and victory.
Your weapon isn’t just a tool—it’s a reflection of the way you operate.
Use a wide range of weapon attachments to personalize your firearm and tune it to whatever your mission might require. Strip the gun down to the receiver and build it from the ground up. No limitations. You define what's tactical.
The battlefield is in your hands. Use the environment to your advantage, along with a diverse range of special purpose tools and assets, such as tactical grenades, battering rams, hammers, and an ISR feed with thermal imagery continuously informing you on the atmospherics inside your Area of Operations.
The laptop located in the armory is where you plan out and execute your missions, offering full control over your missions and tactical planning. From here, you can select active operations or dive into simulation mode to refine your skills.
Choose from a variety of high-stakes, real-world missions around the globe. Use pre-gathered intelligence to influence your planning, and get a full picture of the area of operation. Decide on your ingress specifics, including the time of day and infiltration point, ensuring you have the perfect setup for your team’s strategy.
After completing every operation you can choose to replay them using the simulation mode in the tactical operations hub. This mode also allows you to change the parameters of the mission including enemy count, enemy difficulty and more.
Also under the simulations category are the PVP “Force on Force” game modes, where you can fight your friends in multiple different settings. Being both casual and competitive it can deliver a whole other perspective of being an operator.
Dive into the PvP modes, where every match is fast, intense, and tactical. Team Deathmatch rewards cooperation and strategy, while Free-for-All puts your individual skills to the test. With fluid mechanics and dynamic maps, OPERATOR offers both casual fun and competitive thrills, ensuring every match is a high-stakes challenge.
Refine your skills at the shooting range including a fully randomised shoot house. Randomising the layout and targets active including non targets. With a built in timer and history of previous runs you can see yourself improve in real time.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1765 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The Graphics is insane as also the gameplay is very realistic, also the weapons modifications is absolutely Great and studied. Peak Game!
It's a realistic military shooter games, the gameplay is engaging and you must play with a friend or join random lobby. Trust me!!!, lastly the optimization is not bad for early acess game, i can run at 60 fps on high settings 2560x1080p or ultrawide 1080p but consistent fps drop to 50 fps while using sniper scope on 3060Ti. Even in medium setting the graphic are not bad actually. extra note: This game is very realistic because in some missions you can bomb the enemy base using gbu 500lbs laser guided munition, so to complete the missions you just mark the location, bomb it, search the hvt and intel and go back to exfill without doing actual combat or gunfight
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра очень понравилась. Особенно хочу отметить русскую озвучку ботов, они кроют тебя матом при нападении или ранении . Правда, не понимаю, почему нет русского интерфейса, но есть русская озвучка ботов. Хорошая кастомизация оружия и продвинутая система ранений
zajebista w chuj
Meu amigo este game e muito bao recomendo de mai
Firstly, it seems like they're being ambitious with the level of customisation and "control". But the actual controls themselves are so utterly unintuitive as to be infuriating. It reminds me of playing the old Jurassic Park game in the 90s where you basically controlled the right arm with your mouse like some weirdly half baked drunk wet-noodle armed VR. The lack of a walkthrough or basic help on landing tends to lead to either writing down keys on a piece of paper like playing Flight Sim in the 90s, or pressing space and just kicking every door open because doors don't open like in most games and you have to virtually open them mm by mm. The other thing that got me at the start was the wall of guns in the armoury; nice idea, you hover over, it tells you to press F to pick one up, fine. Press F, the on screen display doesn't react in any way and your user isn't visibly now holding the gun... so you press F again and again and right click, left click, wondering what is going on.... step away from the walls and your stood in a pile of assault rifles and do in fact have one in your hand. Go to take the first shot, nope going to have to ♥♥♥♥ it first; cool we all love a little realism, look forward to dying when I forget that needs doing over and over; run out of ammo ... check the key bindings to work out how to reload. You see a pattern here. It has promise but at the moment feels like a chore. I'm not going to refund the game as I hope they continue to make improvements and it gets to a point where I can pick this up and the controls don't feel totally alien and I actually feel like I might be able to play a level.
Great weapon customization, but could be improve more, NEED MORE RUSSIAN WEAPON !!!!
Fulfilled my male Barbie LARPing fantasies
im so freaking CAG
good game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
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