
In OPERATOR, you will play as an elite Tier 1 operator undergoing dangerous clandestine operations all over the globe. With a strategic, measured, and unforgiving style of gameplay. You are the tactical advantage, Good luck.
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About

Be sure to join the OPERATOR Discord server to keep up with the latest news, squad up with fellow operators, and have fun!
In OPERATOR, you will play as an elite Tier 1 operator undergoing dangerous clandestine operations all across the globe. With a strategic, measured, and unforgiving style of gameplay. OPERATOR aims to be the ultimate tactical shooter with total realism in mind. Featuring realistic weapon handling, ballistics, injury, gore, and active ragdolls.
In OPERATOR, what you see is what you get... literally. We’ve redefined first-person gameplay by ensuring the first-person perspective is seamlessly connected to your character in the world. Unlike traditional FPS games, where floating viewmodels represent your hands and weapons, OPERATOR renders your character’s full body in the first-person view. Every movement, every action, and every detail you see is exactly as it would appear to any other player in the environment. Leaning around a corner or aiming your weapon feels natural because it’s not an isolated animation—it’s procedural, simulating your character moving in the world. Physically Interacting with doors, your weapons occupying realistic space, you need to take every small detail into consideration when operating downrange.
OPERATOR also has a fully in-depth and unique adjustable crouch, lean and stance system. Using your mouse to finely control the exact angle you need. No more over lean or over crouching, the perfect angle is in your grasp. In addition to this we have implemented a high and low ready system for your firearms to rest your arm stamina and to avoid flagging fellow operators in the field. With in depth weapon collision systems, variable movement speed, manual operation of firearms, shoulder tapping, physical door interactions and plently more fine details OPERATOR has many unique and innovative mechanics not seen in any other tactical shooter.
When operating downrange, you’re just one cog in a machine. Work with your fellow operators to achieve mission success all over the globe. Your success hinges on seamless coordination and communication, from urban close-quarters combat to wide-open terrain in hostile environments, teamwork is the key to survival and victory.
Your weapon isn’t just a tool—it’s a reflection of the way you operate.
Use a wide range of weapon attachments to personalize your firearm and tune it to whatever your mission might require. Strip the gun down to the receiver and build it from the ground up. No limitations. You define what's tactical.
The battlefield is in your hands. Use the environment to your advantage, along with a diverse range of special purpose tools and assets, such as tactical grenades, battering rams, hammers, and an ISR feed with thermal imagery continuously informing you on the atmospherics inside your Area of Operations.
The laptop located in the armory is where you plan out and execute your missions, offering full control over your missions and tactical planning. From here, you can select active operations or dive into simulation mode to refine your skills.
Choose from a variety of high-stakes, real-world missions around the globe. Use pre-gathered intelligence to influence your planning, and get a full picture of the area of operation. Decide on your ingress specifics, including the time of day and infiltration point, ensuring you have the perfect setup for your team’s strategy.
After completing every operation you can choose to replay them using the simulation mode in the tactical operations hub. This mode also allows you to change the parameters of the mission including enemy count, enemy difficulty and more.
Also under the simulations category are the PVP “Force on Force” game modes, where you can fight your friends in multiple different settings. Being both casual and competitive it can deliver a whole other perspective of being an operator.
Dive into the PvP modes, where every match is fast, intense, and tactical. Team Deathmatch rewards cooperation and strategy, while Free-for-All puts your individual skills to the test. With fluid mechanics and dynamic maps, OPERATOR offers both casual fun and competitive thrills, ensuring every match is a high-stakes challenge.
Refine your skills at the shooting range including a fully randomised shoot house. Randomising the layout and targets active including non targets. With a built in timer and history of previous runs you can see yourself improve in real time.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1785 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Perfect game needs abit better optimization tho
Very good game to play with friends. Also great for solo gaming. Its so good its scary. 10 out of 10. Would buy a 2nd game if they ever made one!
复刻现实的模拟游戏,就是模式少了点,还要解锁新地图麻烦。硬核好游戏。战术老玩家最爱
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
400 hours on this game and I do not regret a single one. Pros: 1. The gunfights are stressful. One or two bullets decides if you live another day, or don't wake up at all. 2. The gun customization is... quite deep. If you're a gun nut, you might enjoy the customization here. 3. The animations feel quite smooth, at least, for me. Check other reviews. 4. A whole lot of Operator customization. Meaning, if you don't like that brain bucket (helmet) on your head, go and change it with one of the the 30 others lying around. Some of the customization does have an affect in game, such as equipping yourself with a plate carrier with an ATAK on (basically a CoD minimap mounted on your chest), or changing your night vision goggles for, say, ECOTIs, dual tube NODs, panos, all sorts of things to play around with and find out yourself. Cons: 1. The AI is.. finnicky. It can either headshot you with full auto at 100 yards, or completely miss you at 5 feet. You either get the Terminator, or the guy who doesn't know what he's doing. 2. There's not a whole lot of maps. It can start to feel same-y, after a hundred hours or two. There are a total of around 11 maps, I think? 3. This is not a solo game. This was not designed to be a solo game. If you come into this game wanting a good solo experience, then you're going to be disappointed. Solo CQB is pain and you will die 50% of the time. 4. Optimization (again, from my experience). I'd say I have a pretty powerful PC. I can run full Ultra settings on Cyberpunk 2077 without any issue or lag whatsoever. But I cannot do the same with Operator without some massive FPS drops. I could be doing something wrong, but if I were you, and I had a potato for a PC, I would check other reviews before you buy this game. I, myself, have a group of friends to play with, and I have never really played with randos. I cannot guarantee you will have a good time if you do play with them, so be cautious. If you: Are willing to overlook these cons, enjoy tac-shooters, and have some friends willing to play (or are willing to play with randos), then I can recommend this experience for you.
only played few hours cos got 4 kids i think its going to be mint similiar to gray zone with weapon mechanics but its class how you can sup up your weapons to the max without needing to spend money for attachments this game is currently keeping me off msfs2024 at the min enough said !!! P.S its a cross between gray zone and ready or not like them games give this a go cheap enough aswell
jogo vem sempre recebendo atualização, o que é bom... tem lá seus bugs mas de resto esse jogo é perfeito e o o pouco do sadbox te permite jogar muito realista ou algo mais generico
Jogo fantástico, para quem curte realismo.
[h1] 모딩딸만 집중한 게임 [/h1] 지금 당장 구매할 정도는 아니다. 총기 모딩 시스템은 굉장히 훌륭하다. 어쩌면 이 게임이 타르코프보다 더 좋은 총기 모딩 시스템을 갖췄다고 볼 수 있다. 특히 접안거리를 유저가 설정할 수 있었던 건 굉장히 신선했다. 근데 정작 내실은 엉망이다. 개발자들은 택티컬 슈팅 게임에선 총기 커스터마이징만 중요하다 생각한 모양이다. 사운드가 시발 오천원짜리 로우폴리 공포 똥겜보다 엉망이다. 이 게임에서 유저가 들을 수 있는 건 폭음이 전부다. 발걸음, 적의 상호작용 대사와 같은 사운드로 적의 위치를 가늠할 수 없다. 있는지 없는지 좆도 안 들리는 발걸음으로 클리어한 구역까지 몰래 들어와서 도모 닌자데스하고 뚝배기에 총알 꽂는데 시발롬들이 테스트 했는지 존나게 궁금하다. 그리고 문 열때 시발 스크롤도 좆같다. 문을 얼마나 열 수 있는지 조절할 수 있는 건 좋은데 스크롤 다 땡겼으면 걍 열려야지 왜 몸에 막혀서 다시 닫힘? 문이 몸에 막히면 안 열리는게 맞긴한데 이런 불편한 걸 남겨두는 이유가 뭔지 모르겠다. 기대되는 게임인데 지금 돈 주고 업뎃 존버하라기엔 좆같은게 한, 두 개가 아니다. 타르코프를 굉장히 많이 벤치마킹한 거 같은데 탈콥에서 가장 중요한게 뭔지 다시 생각해봐야 할 개발자들이다. 모딩딸딸이메챠쿠챠난교섹스할거면 걍 건스트럭션하지 왜 택티컬 슈팅 게임함? 얼엑 좆까라. 3년 동안 개발하면서 사운드는 왜 신경을 1도 안 씀?
peak
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
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