
In OPERATOR, you will play as an elite Tier 1 operator undergoing dangerous clandestine operations all over the globe. With a strategic, measured, and unforgiving style of gameplay. You are the tactical advantage, Good luck.
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About

Be sure to join the OPERATOR Discord server to keep up with the latest news, squad up with fellow operators, and have fun!
In OPERATOR, you will play as an elite Tier 1 operator undergoing dangerous clandestine operations all across the globe. With a strategic, measured, and unforgiving style of gameplay. OPERATOR aims to be the ultimate tactical shooter with total realism in mind. Featuring realistic weapon handling, ballistics, injury, gore, and active ragdolls.
In OPERATOR, what you see is what you get... literally. We’ve redefined first-person gameplay by ensuring the first-person perspective is seamlessly connected to your character in the world. Unlike traditional FPS games, where floating viewmodels represent your hands and weapons, OPERATOR renders your character’s full body in the first-person view. Every movement, every action, and every detail you see is exactly as it would appear to any other player in the environment. Leaning around a corner or aiming your weapon feels natural because it’s not an isolated animation—it’s procedural, simulating your character moving in the world. Physically Interacting with doors, your weapons occupying realistic space, you need to take every small detail into consideration when operating downrange.
OPERATOR also has a fully in-depth and unique adjustable crouch, lean and stance system. Using your mouse to finely control the exact angle you need. No more over lean or over crouching, the perfect angle is in your grasp. In addition to this we have implemented a high and low ready system for your firearms to rest your arm stamina and to avoid flagging fellow operators in the field. With in depth weapon collision systems, variable movement speed, manual operation of firearms, shoulder tapping, physical door interactions and plently more fine details OPERATOR has many unique and innovative mechanics not seen in any other tactical shooter.
When operating downrange, you’re just one cog in a machine. Work with your fellow operators to achieve mission success all over the globe. Your success hinges on seamless coordination and communication, from urban close-quarters combat to wide-open terrain in hostile environments, teamwork is the key to survival and victory.
Your weapon isn’t just a tool—it’s a reflection of the way you operate.
Use a wide range of weapon attachments to personalize your firearm and tune it to whatever your mission might require. Strip the gun down to the receiver and build it from the ground up. No limitations. You define what's tactical.
The battlefield is in your hands. Use the environment to your advantage, along with a diverse range of special purpose tools and assets, such as tactical grenades, battering rams, hammers, and an ISR feed with thermal imagery continuously informing you on the atmospherics inside your Area of Operations.
The laptop located in the armory is where you plan out and execute your missions, offering full control over your missions and tactical planning. From here, you can select active operations or dive into simulation mode to refine your skills.
Choose from a variety of high-stakes, real-world missions around the globe. Use pre-gathered intelligence to influence your planning, and get a full picture of the area of operation. Decide on your ingress specifics, including the time of day and infiltration point, ensuring you have the perfect setup for your team’s strategy.
After completing every operation you can choose to replay them using the simulation mode in the tactical operations hub. This mode also allows you to change the parameters of the mission including enemy count, enemy difficulty and more.
Also under the simulations category are the PVP “Force on Force” game modes, where you can fight your friends in multiple different settings. Being both casual and competitive it can deliver a whole other perspective of being an operator.
Dive into the PvP modes, where every match is fast, intense, and tactical. Team Deathmatch rewards cooperation and strategy, while Free-for-All puts your individual skills to the test. With fluid mechanics and dynamic maps, OPERATOR offers both casual fun and competitive thrills, ensuring every match is a high-stakes challenge.
Refine your skills at the shooting range including a fully randomised shoot house. Randomising the layout and targets active including non targets. With a built in timer and history of previous runs you can see yourself improve in real time.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1776 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Olha ou eu que sou mt acostumado com Ready or not ou ele é muito bugado
BEST GAME OUT RN
TL;DR - 7/10. This is a hidden gem. In-depth weapon/loadout customization and immersive gunplay, though some other game elements still have catching up to do. Would recommend playing with two or more people. Currently one of my hidden gem TacSim games. It's definitely easier to play with two or more people, as clearing certain missions in "Lone Wolf" is INCREDIBLY difficult. The intricacies of certain controls can be a bit jarring at first, but it's kind of nice to have more control over your actions rather than just pressing certain buttons to perform them quickly. The intensive gun and loadout customization is a big part of what makes this game so intriguing to me. You can get INCREDIBLY detailed with your weapons. Being able to adjust optics/rail positioning and have control over the individual components makes it feel like you're building the weapon you want. The little details in the gunplay are also worth praising. Being able to check the ammo in your magazine, manually chamber a round after reloading, and deal with things like bolt malfunctions or jams adds a nice layer of immersion. [b]However,[/b] it sometimes feels like the gun customization is bigger than the game itself. I don't think that makes the customization too deep, it just means the rest of the game has to catch up to it. A personal nitpick (especially since it's still in Early Access): the gun sound design could use a little more work. It's not bad by any means, and there have already been improvements, but I would still put it below the gun sound design in games like "Ready Or Not" or "Insurgency: Sandstorm". Another nitpick: The UI is still pretty odd. It looks outdated and feels clunky, especially navigating weapon customization and trying to figure out what certain attachments and options even do. I was trying to figure out how to equip NVGs for at least half an hour, and it seems other players have the same issues.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Solid foundations; it's like a Tarkov-style version of the 1998 Delta Force, that's had it's frustrating edges sanded down with Ready or Not's replay value in a really good way. Just need more content and mod support and then this is a "you can play it forever" sort of game. It'd be nice to see some variety in the maps, more weapons, and Tier 1 units from other countries, but it's early days dev-wise. Negative points: It's a bit too easy to cheese with explosives, you shouldn't be able to clear a level on the hardest difficulty with the max enemy AI in the time it takes to whip out an LAW, or pancake them all with the Reaper drone before the helicopter lands. All in all though, great game and I'm sure it'll be a gold standard PvE milsim when it's finished.
Such a fun game, we need more maps ASAP
Unfortunately the performances of this game are so abyssmally low that it's impossible to play. Judging from the other reviews I'm not the only one to have this issue (I have a good PC that runs any other games really well)
love this so much
JEUX INCROYABLE JE RECOMMANDE LES YEUX FERM2S ENTRE POTES OU NON EP OU NON MASTER C
Simplesmente fenomenal! Joguei Ready or Not achando que nenhum outro FPS chegaria perto, mas o Operator é totalmente diferente, com mecânicas incríveis e complexas. Você calcula quantos carregadores levar, analisa o terreno da missão e os objetivos, prepara todo o equipamento com base nisso e parte para a ação. Faz tudo perfeito: C2 colada na porta pronta para estourar, granada de flash para entrar no quarto mais seguro, execução impecável. Mas aí, quando vê um inimigo implorando para você descarregar metade do pente no peito dele… ele te mata, porque você esqueceu de engatilhar a arma. Pqp, esse jogo é muito bom. Sei que ainda não é a versão final, mas jogar solo é uma tortura. Dá para passar da primeira missão se tiver muita vontade, mas na segunda você nem sabe por onde começar, de tão grande que é. Com amigos, porém, o jogo sem duvidas se torna superior ao Ready or Not em questão de mecanicas. Obs.: se você tomar um tiro na cabeça que não te mate, mas te machuque, não coloque um torniquete, ok? Morte por asfixia é mais comum do que parece kkkkkkkkkkkkkkkkkkk.
Amazing game, i love pvp in this game.
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