
Play as an Octopus scientist fighting off sunken skeletons in this frantic aquatic Tower Defense! Discover sea life turrets from unique biomes: Pistol Shrimp! Navy Seal! Death Ray! Deploy turrets whilst dodging enemy bullets as you venture the seven seas!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Arabic, Turkish, Simplified Chinese, Czech, Romanian, Ukrainian, Russian, Spanish - Latin America
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Such a fun TD and the art of various potions are so cool
i love this game so much
Neat lil tower defense game, would recommend :>
very fun tower defence game, for the price very worth it
This is my new favorite tower defense game. Pros: Enemies attacking turrets - Turrets being attacked will create situations where you will have to make strategic sacrifices and have to plan turret positioning in response to the enemies attacking, not just the most optimal spot for damage like in Bloons Tower Defense Controllable character - Playing as a character instead of being "outside the game" is great because you have to plan your pathing so you don't get attacked by the enemies, creating more strategic depth Limited turret buying power based on the level - Don't have to place down a million sunflowers again and again like in PvZ The same upgrades that can be used on any turret - Potion upgrades allow for so much variety, in many games there would be a turret for slowing or a turret based off another turret that has more benefits, but with this you can use any combination of ice, invincible, or more bullets / reloading for easy to make, in depth strategies Great enemies and turrets Great difficulty Cons: There should be clouds in the sky that even seals can't shoot through so you have to strategize how to deal with enemies around walls without placing down seals whenever convienent or something like the equivalent of the cloud There should be a grim reaper to turret death equivalent of sushi conveyor - Sushi conveyor allows for the player to have to improvise and come up with new plans, but I hate RNG so much, I think there should be an enemy like the grim reaper that can't be killed and that gives you turret choice debuffs so it could give you a debuff such as you can't place attacking turrets for 15 seconds, then you could keep some consistency and still have to improvise in creative ways and can create certain debuffs for certain levels Songs aren't memorable and the game lacks a developed identity with the songs, I like to turn off the music of the game and play some music I like more I think that the hammerhead shark turret that sells turrets should be a tool available in every level like the shovel in PvZ but should have a kind of long cool down or maybe cost extra, allowing for more strats, but not able to be used for grim reaper again and again quickly
I am almost done with world 2, and I'm really liking the game. Nice music, clean artstyle, and very fun mechanics. My only complaint is there isn't a config menu for controls, which makes playing on the Steam Deck pretty clunky (specifically, ZL & ZR are for Zooming in/out, but also place your two recharge special things).
having a lot of fun so far i really recommend trying this game out!
Very fun game. The core gameplay is top-notch. Nothing is left unclear to the player; tutorials are well made and natural. At times the gameplay feels hectic, but every part can be mastered by the one who is committed to it. My one worry is that the addition of new towers and areas may end up bloating the game, but it will still be fun either way. The music and graphics are really cool and I'm generally a fan of ocean aesthetics; however, the sound design has some flaws and may bother some players. P.S.: If you are a pro, turn on the two "no-healing" challenge settings in the options. P.P.S.: If you are not a pro, but are annoyed by barely hanging on til the end of a level...also do that. :)
Amazingly chaotic
a very lovely love letter to pvz!! i could really tell that a lot of effort was put into this game the game offers a lot of unique ideas i havent seen in a tower defense game before, the player having to defend themselves instead of a static base leads to really fun gameplay and stops the game from feeling stale, the 3 worlds right now feels distinct (even if world 2, 3 and probably 4 all share the same hazard), having to actively pick up things instead of just moving your mouse over them is fun the conveyor belt is a fun and interesting idea for a tower defense game, it leads to actual strategy on what tower you want in what slot which is nice the artstyle is really distinct, just like pvz all the towers are recognizable and their function can be identified at a glance all towers having upgrades that change how they function lead to more strategy on what potion to give to what tower some minor complaints are that the later levels of world 3 get really spam heavy, not helped with the wonky audio mixing leading to some levels feeling a bit overwhelming with the amount of things going on, while there are towers that help with getting more pearls you cant place down clams yourself and it leads to being underprepared for the spam of later levels not sure if this a common issue but the game sometimes freezes up randomly for a few seconds some towers suffer from lock-and-key design, not really helped by there only being 6 tower slots with only 3 available at a time that you have to shuffle through, later levels are less lock-and-key heavy though the soundtrack is nice but somewhat forgettable, it blends into the background a lot despite the negatives i have for this ramble of a review i really do recommend operation octo, its a short and sweet love letter to pvz and is way more worth your money than whatever 67 pvz3 battlepass package theyre offering you or replanted
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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