
Glide your way through 90 uniquely challenging levels, racing against the clock in a test of skill, reflexes and patience in this award nominated Indie Speedrunner
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 22 reviews with recorded playtime.
Reviews
[h1]被遗忘的良作[/h1] (直到写这篇评测以前,全球评测依然只有一份) 这个游戏虽然有瑕疵但仍然可以算是不错的竞速游戏,然而由于种种原因知名度并不高。 在这里就介绍一下游戏的特点和不出名的原因。 [list] [*]游戏主体 游戏整体为极简风格,并没有多余的文字而是用了图示来引导玩家。除了一些常见按键外整个界面很干净,这样在无限卡关的时候也不会太烦。 这款游戏并没有剧情,玩家驾驶飞船在星球上通过种种障碍到达终点。如果飞船碰到任何障碍这一关卡就要重新开始,同时上一次的操作会自动保存并作为幽灵出现在下一次尝试中。 同时游戏拥有1P和2P两种模式,在2P模式下游戏分为左右两半,另一个玩家的操作会作为幽灵出现在自己的屏幕中。[spoiler]然而竞速游戏2P只会变成真人对打[/spoiler] 每一个关卡都有对应的排行榜(竞速游戏的本质),打出来的最快成绩会自动上传。但游戏缺一个本地排名,只会显示自己的最快纪录,需要改进这一点。 如果要说缺点就是游戏的难度偏大,因为游戏在后期会经常需要rush,而在没有惯性漂移又要过狭窄弯的时候很容易翻车(没错有惯性反而容易一些)。某些弯道角度过大,经常需要摇摆,这就很容易因为翻车心态爆炸。 [*]游戏操作 这个游戏的操作让我不太满意。 单就手柄而言,游戏用左摇杆控制方向右摇杆控制视角,同时还有加速和刹车键。然而目前我觉得这个刹车做的毫无意义。 刹车是为了紧急制动,松开摇杆会自动停下来。然而刹车会有减速的过程,而相对于刹车有些时候反而不如松开摇杆快。 所以我建议是引入惯性系统或者把摇杆控制行走/停止改为按照位置调整速度。 [*]画面,音乐和其他 游戏是用unity引擎制作的,各种发光效果虽然只是基础的形式但没有多余的散光,配合整体略微反光的金属风格给人清爽和沉稳的感觉。 另外音乐上选用的是电子风,只有两首还不错其他的只是勉强能循环听的水平。 游戏可能并没有考虑PC端适配问题,经常会出现鼠标消失或无法退出等bug,仍然需要改进。 这个游戏没有option,如果要用窗口玩可以试试添加启动选项。 [/list] 游戏如此冷门的原因推测为这么几点: [olist] [*]竞速游戏本身不太受欢迎 [*]对PC环境不友好 [*]手感比较差 [*]难度较高 [*]宣传力度不够 [/olist] 等等 最后这款游戏我认为定价应该在30左右,目前我所得到的体验比定价稍微差一些。 尽管如此,在这里仍然推荐这款游戏作为锻炼摇杆灵敏度的选择之一,没事玩玩熟悉一下方向。 [spoiler]丢人的我还在3-10卡着[/spoiler]
[quote][url=https://store.steampowered.com/curator/6142328/][b]Like this Review? Follow The Cpt Froggy Club Curator Page for plenty more![/b][/url][/quote] Test your reflexes and skills as you solve puzzles, race against the clock and test your patients in this rage-inducing game from developers, Kenny Creanor and Extra Mile Studios. There are nine different stages, with each stage consisting of ten levels, so that’s ninety levels of pure rage-inducing puzzle-solving, racing against the clock. Every level is in the shape of a ball or sphere and each level in a stage follows a similar theme of puzzles or obstacles getting in your way of reaching the end. The first levels start off easy, where you’ll manoeuvre your ship from your starting point, indicated by a small yellow platform, and your goal is to reach the small blue platform in the fastest time possible. In between your start and finish points you’ll find obstacles like walls (sausages), where you’ll have to navigate your way around and through tight spaces in ever more complex mazes as you progress to another level. Soon you’ll not only have walls (sausages) to deal with, but moving obstacles as well, such as spinning arms with blades attached to the end, or blades fired from turrets which return or make their way around the spheres. Each level becomes more and more complex and so does each stage. Each new stage will bring something new for you to overcome, like platforms with arrows pointing in opposite directions. Standing on one of the arrows will allow that platform to move in that direction. Falling off a platform, getting hit or literally touching anything between the start and finish points will crash your ship, and it’s back to square one. You will fail more times than you’d like, especially if you’re going for the suggested time to beat, which doesn’t seem possible sometimes. It all boils down to timing - when to speed up or when to slow down - on a lot of the levels, to beat the suggested times. The clock starts ticking as soon as the level loads or you respawn; there’s no 3,2,1 countdown so don’t delay too much, although you will have to delay on some levels otherwise you’ll die, spawn, die, spawn, but you’ll get used to that. There is also some puzzle-solving for you, while you try and avoid any and all obstacles. Solving a puzzle may open somewhere up or move a platform into a position where you can make use of it, like bridging a gap to reach the finishing point. If you want to check a current level you may be having difficulty with, or just to get a heads up on what’s in store for you, you can exit to the stage screen. Here you’ll find any levels you’ve currently unlocked; you can then select any of these and then rotate the sphere, showing the obstacles in your way, and maybe you’ll be able to find a way through. Once you’ve completed all ten levels of a stage, you’ll be given a time of how long it took to complete that stage; this can be found on the stage screen in the top right-hand side corner. Your score will then be added to the online leader boards where you’ll be able to compare with friends or other players to see how well you’ve done. Selecting a level will reveal your current best time along with the suggest time in completing a level. The game looks great with the neon looks; music is good and it’s a very enjoyable game to play, even though you may want to throw your game pad at the wall as you die, die, die and die again. Each of the rage-inducing levels will keep you coming back for that one more go, over and over again as you try not only to beat the level, but to do it in the fastest time possible, putting your reflexes and skills to the test. On the main menu you’ll only find the choice of single player, a two-player option with spilt screen gameplay for local multiplayer, and quit. There are a few options available to you while you’re on a games level and have paused the game. Here you’ll find options to turn the music on or off, along with the sounds, should you wish to do so. There’s a play button and a go-back-to-a-previous-screen button, you can also select the current stage, which will show you any levels in that stage which have been completed thus far. You can set the game controller’s sensitivity, which ranges from one (slowest) to ten (fastest) sensitivity. You also have the option to turn on or off ghosting of your previous fail (attempt), or your fastest time, once you’ve completed a level. There are no graphic or resolution settings, but everything looked nice and ran smoothly on my default 1920x1080 resolution screen. Positives + Challenging but a very enjoyable game + Keeps drawing you back for one more try + Nice graphics and music + Achievements Negatives - Can be frustrating at times - No cards yet A rage-inducing, puzzle-solving, race against the clock, which will have you coming back for that one more try in ever more complex levels. 8/10 [quote]Key provided by developer/publisher for review purposes via THE CPT FROGGY CLUB! Any opinions expressed are entirely my own! [/quote] [quote]For more reviews, great game giveaways and much more. Come join us @ www.Zeepond.Com and [url=https://steamcommunity.com/groups/thecptfroggyclub]The Cpt Froggy Club[/url] Steam Group[/quote]
I don't usually write reviews unless something REALLY grabs me. I've only played this for about 10 minutes, in which time I've only gotten to the second round of levels, but I've gotta say I love it already. The concept is fantastic, the visuals are perfect and the controls are tight and smooth - a must in a game of 'making it by nanometres' such as this. And a nice touch is that there's always automatically a ghost with you of your last attempt to play against as well as playing against the levels themselves. Looking very forward to seeing what's to come in future levels, what I've seen so far has been a blast! Thanks, Extra Mile!
I dont often get my keys from keymailer because i am yet to be approved there but today i was offered this game to which i didnt have very high hopes or expectations based on my experiences on that website. Just seems they would rather give a key in exchange for a generic copy paste job review (so as long as you have a respectable social network ranking) than a somewhat thorough honest and thoughtful review from a guy like me/like you. With that said i fired up the game hoping to chip away at it 30 minutes here and there but found myself completely sucked in playing nonstop for 2 plus hours. First and foremost one has to welcome a bit of self induced frustration if they want to master the game, that is to be said about most games that are driven by top scores and best times, at its core this is a puzzler racer hybrid, a smooth cool colorful cyber puzzler, where the goal is clear and simple: Get from point a to b as quickly as possible. While you can take your time and finish most of the globes the goal is to get through them as fast as humanly possible the challenge is tearing through them blazing fast which will require a level of timing, patience and precision. Thankfully the controls are responsive i love the simplistic nature of the ui its clean its neat its colorful and the sountrack fits nicely. One unique aspect i like is not being able to see the entire play space more specifically the entire globe, forces on to think on the fly due to a dynamic point of view based on positioning, kept me on my toes guessing and memorizing. A welcomed bit of stimulation and excercise for my brain. Difficulty ramps up in a very fair and engaging pace but yes be prepared to do some thinking/planning because the game starts to introduce different variables and obstacles along the way. Yeah a game i wasnt planning on playing didnt expect much of and well im very glad i got the opportunity and in all honesty i would have gladly payed for it. Overal Performance is smooth as well. #oOoAscension #IndieGame
Extremely fun game! This is my kind of indie gem! It’s difficult, addicting, and will drive you to your max sometimes. In the harder levels you’ll feel hopeless due to how much strategy you need to figure out, or what you’ll need to pull off; it can be that challenging. I played this over the course of three days and it is some of the most fun I’ve had in a while. Try this out, it’s nothing but a good time. The creativity of the levels is astounding, they can make some of these levels on a small little sphere feel really long somehow, up to over a minute for some of them (it will take you more than a minute to complete most levels though, trust me lol) It is extremely satisfying to complete, and I recommend going for all triple O ratings (they’re not too bad) so you can get that 100%! :D 8/10
oOo: Ascension is a fun little indie puzzler and one of those better than expected games. The look of the game was directly appealing to me, since I love this kind of neon colours. The controls are very smooth and swift. Best you play it with your XBOX Controller. Every level can be solved with tactic, strategy and sometimes by just rushing. Well-done. Artsy puzzle arcade game, not only for casual gamers. Look out for a sale if you consider the price tag too high. IMPORTANT: Xbox or Steam Controller absolutely required to play! Video on my Youtube Channel: https://youtu.be/aOhUSRNA2uA -------------------------------- +++ Follow me on Social Media Platforms * Youtube: https://www.youtube.com/channel/UC1UE5TPoF0HX0HVpF_E4uPQ * Twitter: https://twitter.com/streamingdeluxe * Facebook: https://www.facebook.com/Streaming-Deluxe-273115699970844/ * Steam Group: https://steamcommunity.com/groups/streamingdeluxe * Steam Curator Group: https://store.steampowered.com/curator/33611530/ * Twitch: https://www.twitch.tv/mrorange55 * Instagram: https://www.instagram.com/streamingdeluxe/
[h1] Занятная и хорошо оптимизированная аркада по наибыстрейшему проходу от одной точки к другой на сфере [/h1] Может конечно, игра только поначалу радует, но пропотеть даже на первых уровнях придётся. Игра хорошо работает даже на слабом железе и стоит по скидке довольно мало. Игровые пульты поддерживаются, хоть стиком на них прицельно летать трудновато. На мышке было попроще. Странно, что у такой занятной игры до сих пор так мало отзывов с 2018-го года. Облачное сохранение есть, как и достижения. Но не хватает карточек и хоть номинального сюжета.
https://steamcommunity.com/sharedfiles/filedetails/?id=1523954570 oOo: Ascension é um jogo arcadesco de plataforma, anteriormente lançado como título exclusivo para Xbox One. Sua premissa e execução são extremamente simples: você deve navegar pelas fases em um mundo desafiador, exigindo reflexos e planejamento na mesma medida, enquanto tenta completar as fases no menor tempo possível. Como em jogos tradicionais com puzzle, as fases começam bem simples, e rapidamente sobem na complexidade, eventualmente exigindo várias tentativas para serem completadas. A visão do jogo é top-down, mas o cenário do jogo é apresentado num mundo esférico, limitado sua visibilidade e mantendo a câmera com um ângulo fixo. Sua jogabilidade envolve movimentação livre para todos os lados, um botão para reduzir a velocidade (para passar de trechos que exijam movimentação fina), e outro para acelerar (para percorrer trechos simples e ganhar tempo). O jogo exige um joystick para ser jogado, não tendo suporte a mouse e teclado no momento. A campanha é composta de 90 fases, divididas em 9 setores. Cada setor possui um tema diferente, e introduz novos mecanismos ao jogo. Para os mais competitivos, o jogo irá automaticamente gravar o seu melhor tempo em cada fase, e colocar um fantasma de seu melhor tempo para competir com você, além de gravar a pontuação de cada setor online para competir nos placares globais. O jogo apresenta a opção de jogar em multiplayer local para 2 jogadores (exigindo 2 joysticks), onde coloca as fases em tela dividida, e apresenta um misto de cooperação e competição nas fases, permitindo jogar juntos por toda a campanha. Como o jogo mistura elemento de vários gêneros numa roupagem arcadesca, dá pra recomendar pra qualquer jogador, dos mais casuais aos mais competitivos, mas especialmente quem curta elementos de plataforma e puzzle!
Droga pura. El típico juego que te hace jugar una ronda más porque «ahora si que me paso la pantalla» 3d minimalista y banda sonora de otro mundo.
[b]Neon örüntülerin arasından mevcut seviyeleri geçmek için ilerlemeye çalıştığınız bu oyunda; çevreden gelebilecek yanıltıcı unsurlardan, düzlemdeki mevcut pozisyonunuza kadar dikkat etmelisiniz. 90 seviyelik bu maratonda güncel skor tablosuyla hem kendinizle, hem de diğer oyuncularla olan yarışınızı kontrol etmeyi unutmamalısınız. Birçok oyuncu modu sayesinde de arkadaşlarınızla kendi aranızda bir rekabet ortamı oluşturarak, oyunu daha eğlenceli bir hale getirebilirsiniz. 🌟 Diğer oyun incelemelerini bulabileceğiniz [url=https://store.steampowered.com/curator/25772060/] KÜRATÖR [/url] sayfasına gitmek için [url=https://store.steampowered.com/curator/25772060/] Tıklayabilirsiniz. [/url]
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +17 more
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